QUOTE (ShadowDragon8685 @ Apr 1 2012, 08:11 AM)

Anyway, um, wow... I question the character's premise that Damien Knight's daughter would be safer in the Shadows than out of them. Remember that Damien Knight is basically the head-for-life of a world superpower. You're talking about the President's daughter, here. And unlike the United States, the board of directors and the shareholders of Ares Macrotechnology have basically no checks on Damien Knight's power if he decides to flip his shit, beyond all caring for the consequences, as any father would if his daughter was murdered. If someone hurt his baby girl, there would be war. And I don't mean that figuratively, I mean that literally: armies would mobilize to crush the people responsible, drive them out of their holdings, and hear the lamentations of their shareholders.
Nobody in the world would get away with it. Not even Lofwyr. It would probably mean World War III and the end of "civilization" as we know it, but even the Great Dragon Lofwyr would die like a straight-up bitch if he had Damien Knight's baby girl killed.
Oh, he could get revenge if she was killed no question. Keeping her from being killed, used against him, or letting her get life experience in the first place is a far different story. Hmm, might have to work with the player on whats going on at Ares that's sufficiently dangerous for her to be safer in the shadows.
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That said, it could work, if you want to go somewhere crazy like that. I, personally, favor the presumption that FastJack and Damien Knight are one in the same person (being FastJack and running ShadowSEA most likely being his hobby.) Taken for granted, it's not impossible by any stretch of the imagination to imagine that Damien Knight could be at once so simultaneously irresponsible and world-wise as to let his daughter run off to play Shadowrunner for a while. Builds character, don't you know. (And of course, she's guaranteed to have access to Jackpoint, which makes a great way for Daddy to funnel information her way without anyone being any the wiser.)
Of course, the real question is how in the world do you contain her power. There's literally no way in the world that Damien Knight's daughter wouldn't be full to the brim of Delta-grade anything-she-needed. Probably all of it low-profile stuff, of course, because image (and feel, etcetera,) are everything, but even so, this is a character who would have, functionally speaking, literally unlimited* funds to spend on augmentations and equipment at character generation. (Her bodyguard, pretty much the same thing.)
*Definition of the world literally in this usage not necessarily to be taken literally. Even Damien Knight controls a finite amount of resources. Even so, it would be more than any player could practically spend, even if they bought a gross of literally everything printed in every book ever. (And what are you going to do with your new navy, anyway, Ms. Shadowrunner, to say nothing of your new squadron of orbital killsats?)
The only way I can think of that this girl wouldn't be a walking advertisement for Ares-brand Delta Everything is if she were Awakened. Not even Damien Knight can shortcut a magician's need for Karma to grow her magical power, and no amount of money buys that. (Well, with Cash for Karma it might, but I wouldn't allow it with Daddy's Background Money, only cash earned in-play.) Even so, she'd still start out with the very best armor and weapons Daddy's money can buy, not to mention a Transys Cybernaut (at the very least; most likely Damien Knight would have his company put together a clone of his own Rating 10 commlink and load it with clones of his own programs.)
Note the technomancer bit. The player chose that specifically so she would have a believable excuse to not be loaded down with delta grade ware and the like. Same with the adept body guard (for largely the same reason). Not having the skills to use all that nifty tech also comes into play a bit.
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The question is: how is this going to mesh with the other characters? Running the Shadows is extremely dangerous: nobody knows that better than FastJack, and if FastJack is Damien Knight, then Damien Knight knows it, too. about the only threat in the Shadows she could be certain wouldn't happen to them is the traditional Ares Doublecross. The Ares Johnson who tried to doublecross Daddy's girl's team would probably wish he'd been shot before the Firewatch team catches him. (God help him if he actually succeeds in killing her: not even a permanent relocation to a Deep Metaplane would save him.) Anything else, though, is fair game, which means dangerous game: from street gangers getting lucky to Runs going south to another Johnson doublecrossing them to just the character herself trying something stupid and desperate (like trying to swim for it with a body packed full of un-buoyant cyberwear.)
I could see him trying it - letting her run off to the Barrens of Seattle to play Shadowrunner, but Damien Knight wouldn't do it without arming her with the very best (which is bound to raise flags,) and, more than that, sending backup she doesn't know about - either hiring another Runner team (and if he is FastJack, he can basically put together a team of people he's certain beyond a shadow of a doubt are the best, and are the most stable,) or sending a group of Company Men, with orders to keep surveillance on her and her associates, let them go about their business without interfering (no matter what they do,) and only step in to pull their asses out of the fire if something goes way the hell south and they're in completely over their heads (like accidentally stumbling into a Bug Hive, or pissing off the Yaks so bad that they call a city-wide manhunt with a price on their heads, or winding up in a nasty doublecross or something.)
Anyway, I guess what I'm trying to say is that it's possible, sure, but even with newbie's skills, she's going to be so decked out with gear, and completely ignoring all Availability limitations, that she's going to be in the same league, build-point wise, with the primest of the Prime Runners.
I already tend to throw out availability limits and let the players get what they want if they can give a decent backstory reason to have it; and just veto anything specific I don't want them having on a case by case basis.
Hmm, having a Firewatch team running around trying to protect her without her knowing/her team finding out could be interesting and offer plot opportunities. It could also explain some edge uses (a character is about to die and spends edge for Hand of God, their enemy all the sudden looses his head to a sniper round.
So you are basically saying that you think it could work but it would have to be carefully handled?