QUOTE (ZeroPoint @ Apr 6 2012, 03:37 AM)

First, I believe and had thought that the roomsweeper was internal magazine, not "clip".
Woops, I meant the Altmayr SP. It was late for me as well.
QUOTE (ZeroPoint @ Apr 6 2012, 03:37 AM)

Negative recoil compensation SHOULD be possible but perhaps not directly applied. Instead applied as a seperate negative dice pool modifier. Or perhaps thats just how it should work and certain heavy weapons (like panther assault cannons) should actually come stock with -6 recoil compensation so you have to fire it from a tripod or gyrostabalization harness to bring it back to 0 before you can go back to possitive.
The thing is, unless you give the weapon an actual dice pool penalty, recoil never applies to single shot weapons, because the penalty from recoil does not and should not apply to the first shot and recoil only accumulates over the course of one action phase.
QUOTE (ZeroPoint @ Apr 6 2012, 03:37 AM)

And thanks for the correction on burst fire shotguns. I knew there was a rule in there somewhere but being on work for a 12 hour shift, wasn't able to scour the books i had access to for the exact ruling.
No problem.
QUOTE (SpellBinder @ Apr 6 2012, 08:05 AM)

If you're wanting that intimidating double-barrel shotgun look in something small and more easily hid, here's an easier way to do it. Take the Eichiro Hatamoto II from Arsenal, up the cost a few hundred nuyen and change it's ammo so it's now a 2(b), give it the "Double Barrel" shot rule the PJSS Model 55 has, and call it some heavy pistol variant like a "Boyd & Richards Double Dealer" or a "PJSS Model 22" or something. You now have a weapon with comparable range as if you could've actually given the shotgun that barrel modification twice, a +0 concealment modifier instead of a +4 (because it's a heavy pistol), the exact same damage potential (it still uses shotgun ammo), no penalty for being used with one hand (because it's a pistol!), cheaper than the PJSS Model 55, and you still have all 6 mod slots to play with.
That is not exactly legal as neither additional clip nor extended clip work on break action weapons. What you could maybe do, is make a Hatamoto with an underbarrel Hatamoto. One of them will have lost 3 modslots though and there is no rule for firing both weapons at the same time. The (un)concealability of that weapon would be ridiculous and would have to be houseruled anyway.
If a player would approach me asking for a double-barreled sawed-off shotgun, I'd give it the stats of the Altmayr except capacity 2(b) and that's it. Such a weapon would hardly be unbalanced.