QUOTE (Stahlseele @ Jun 16 2012, 12:03 AM)
It is? O.o
16M Damage, and, technically, you CAN apply Dikote for the +1/+1 so 17S Damage . . And only normal barrier rating, instead of rating x2 . .
No, Dikote only gives +1 power to things like bullets and arrows.
Besides, the cost of ONE arrow would go up to 1070Y.
In SR4 you have one linear power progression where you have a troll that without a problem can get about 10 to 11P AP0 or so with an arrow and a panther assault cannon doing 10P -4AP.
In SR3 we have 16M vs panther assault cannon 18D.
The bow requires 4 extra successes to reach the same damage grade (d) and THEN extra successes to reach the same damage rating (18). The TN in SR4 is a flat out 5 against Armor+BOD-AP. In SR4 if we go with regular armor layering (form fitting 4/2+Long coat 4/2 (2/1)) becomes 6/3 so we dont get any negative modifiers (we assume we have a troll with quickness 6). So we remove 6 points from the Target Number and get 12 (18-6). The troll have a max body of 12+1 for dermal armor.
We need to roll double six on two dice to stage down a panther assault cannon ONE step - you will need 6 successes to remove the damage completely. Compare that to BOD12 troll against TN5 and EACH success removes one box of damage in SR4.
The bow is far less deadly in SR3. It is powerful in the right hands but not as powerful as in SR4 due to how the damage systems is set up.