In a lot of discussions about free spirits, ghouls, quickening and others there is often the argument, that wards are all over the place.
I tried to guesstimate, how many wards can be built, given that the number of mages is limited.
Let's take Seattle with 3 million people as an example.
That means there are 30000 magically talented people.
To build a good ward with rating 4 which offers some resistance you would need somebody with Magic 4 (others could do it, too, but would risk physical damage)
We don't have demographics of Magic Ratings, but I guess that only a fifth of the magically talented people would have Magic 4 or more, YMMV.
So that would be 6000 mages with Magic 4+; potential ward 4 builders.
To build a rating 4 ward takes 4 hours, so one could build two per day as a full time job. Building wards has some risk that somebody might track the ward to its creator to knock him out and a lot of mages will have better things to do than building wards.
I decided for my table, that only 1 in 10 mages would do this like a full-time job (in reality even less will do it full-time, but if I add the half-time builders and the sometimes builder, I count it on the average as 1 in 10).
That would be like having 600 mages building wards with rating 4 as a full-time job, two wards per day.
600 mages can keep 12000 wards running (Magic 4 + Willlpower 3 = 2.33 weeks ward, let's say 2 weeks until the mage has to come and rebuild the ward, with 5 days work a week that would be 5 * 2 (per day) * 2 (weeks duration) 20 wards per mage)
A German statistic says that there are about 5 people per building on the average (don't know the corresponding American number) so there would be 600000 buildings in Seattle.
We have 12000 wards for 3 million people and for 600000 buildings. You would find 1 ward per 250 people and 1 ward per 50 buildings.
So imagine standing on a middle class street. Looking up and down the street, left and right for 12 buildings there would on the average be 1 ward.
I think that might be a very similar number to the number of safes and it can be done with an average of one in ten mages building wards full-time (on the average).
You might add a number of mages who don't want to risk repercussions and summon spirits to let them build a ward. Since there is no feedback when the ward is attacked, this would be a ward without functioning alarm, but it would at least be a wall in astral space.
I was always doubtful, that there would be enough mages to build so many wards that they become a common thing, but it seems it can be done.
This is a calculation to see if the order of magnitude would fit. YMMV.