QUOTE (Midas @ Oct 10 2012, 08:11 AM)

Fair enough. Depends a little on the nature of the limb (raptor legs or some modular tradeout parts, for example), and in the case of cyberarms if the character is in a situation where the wearing of gloves stands out, but I would have to refresh myself with the rules and the fluff about cyberlimbs and detecting cyberware to make a definitive ruling.
Yes of course.
I would say that obvious cyberlimb at Alpha grade and above would give it a concealability of 1 when concealed beneath something. They are FAIRLY obvious but slimmer. Add a longcoat to that and it would be more difficult. This of course is only visual detection and the fluff says nothing about how noticeable limbs are in the way of:
-Social interaction [Limbs dont tremble/move slightly as it usually does on a person, looks 'dead' so to speak]
-Audio [Whirring servos? Smart Material Myomer muscles that work as real muscles without sound]
Things that would be wither obvious or increase the detection would be:
-Raptor Legs
-Cyberlimb Gyromount (Bulkier wrist)
-Snake Fingers (their design must differ from regular fingers)
-Bulk Modification
-Nail Pistol/Jackhammer/Vacuum Pump/Waterjets/Skimmer Discs/Welding Laser
-Larger cyberguns (try to hide a cybergun grenade launcher at 15 capacity...)
Some of the above would be so obvious that no detection test is needed.