I'd like to discuss Enhanced Pheromone Receptors.
I've been thinking of picking these up for a character and I'm weighing the positives against the negatives. Firstly, they provide a pretty good bonus to social skills for a very cheap (both essence and monetary) price. They also boost perception, and allow identification by scent. These are all great advantages. There's also something immensely cool about being able to 'smell fear'.
The negatives are a lot more subjective. There's a dice pool penalty in crowds. Exactly how big a 'crowd' is is I suppose up to the GM. It always pays to carry a respirator to avoid the penalty, but I would rule that unless it's a big, tightly packed crowd then it wouldn't be that confusing.
The second negative is another big one. Tailored Pheremones act at double strength against the character. Now, for a face (who's likely to want this) then this would be a big disadvantage. Except that Tailored Pheremones are illegal and an EPR isn't. Also, I think this negative would come down also to whether you knew it was being used. If you can detect things by scent, then surely you can also identify TPs. Thinking purely of offset, even against L3 Tailored Pheromones you're only down 1 dice with a level 3 EPR (as you get a +2 to their extra +3)
I'm thinking of getting them. Largely for the coolness.
Anyone got any thoughts on them?