The GM asked me to do an audit of this PC. The gear he's carrying around, he feels, has set the game on easy mode and begun to cause balance troubles for the game. The GM is also new to 4a. If I've done my math right during this check, the character wasn't even created with a full 400 BP build, but still has his hands on some gear I see the potential for upsetting.
To the best of my knowledge, this PC has also not spent any of his karma awards, so everything should be at BP expenditure. (I removed things from the sheet that I know were bought after character creation, to help my math.) Obviously, the PC is supposed to be a hacker, considering the purchases, and hopes to branch out into a least a little surveillance rigging (which I know too little about to know if this character even can accomplish yet).
I checked on the Availability Code on all his gear. He has a lot of Rs and a couple Fs, but only one item (collapsible pistol) that crosses the character generation threshold of 12. He also came in under the 50BP limit for cash:karma, so all the purchases seem legit (except the 18-avail pistol). He also records 3 meat passes, and 9 Matrix passes on his initiative counter, which the GM finds suspect -- I'm going to go check that right now, after I post this.
Metatype: Human 0
Quality: Codeslinger 10 10
Quality: Erased 10 10
Quality: Bad Luck -20 -20
Bod 1 0
Agi 1 0
Rea 1 0
Str 1 0
Cha 1 0
Int 1 0
Log 1 0
Wil 1 0
Edge 2 0
Bod 3 20
Agi 4 30
Rea 3 20
Str 2 10
Cha 2 10
Int 4 30
Log 5 40
Wil 5 40
Edge 3 10
Pistols 5 20
Pistols Specialization (Heavy) +2 2
Dodge 3 12
Perception 4 16
Electronics Group 5 20
Cracking Group 6 24
Forgery 3 12
Lock Picking 2 8
(27 Free Knowledge, 3 Remaining)
Language: English (native) n/a n/a
Language: Japanese 5 0
Language: Netspeak 5 0
Language: Spanish 2
(Communications)
Commlink: Fairlight Caliban 8000 n/a
OS: Novatech Navi 1500 n/a
Commlink: Novatech Airwave (purch after gen) n/a
OS: Renraku Ichi (purch after gen) n/a
(Programs Common)
Analyze: 5 500 n/a
Browse: 5 500 n/a
Command: 5 500 n/a
Edit: 5 500 n/a
Encrypt: 5 500 n/a
(Programs Hacking)
Armor: 5 5000 10R
Attack: 5 5000 10R
Blackhammer: 3 1500 6R
Blackout: 4 4000 8R
Databomb: 2 1000 4R
Decrypt: 5 5000 10R
Defuse: 2 1000 4R
ECCM: 3 1500 6R
Exploit: 5 5000 10R
Medic: 4 4000 8R
Sniffer: 4 4000 8R
Spoof: 5 5000 10R
Stealth: 5 5000 10R
Track: 3 1500 6R
Biofilter: 5 (purch after gen?) 10R
(Augmentations)
Cerebral Booster (rat. 3) (.6 essence) 30000 18
Full Arm Cyberlimb (1 Essence) (+15 capacity) 15000 4
Cyberslide (0 Essence) (-8 capacity) 3000 12R
Large Smuggling Compartment (0 Essence) (-5 Capacity) 2000 6
Cybereyes (assume rat. 3) (-.4 Essence) (+12 Capacity) 1000 6
Vision Enhancement (rat. 3) (.1 Essence) (-3 Capacity) 4500 9
Smartlink (.1 Essence) (-3 Capacity) 1000 8R
Vision Magnification (.1 Essence) (-2 Capacity) 1000 4
Lowlight Vision (.1 Essence) (-2 Capacity) 1000 4
(Armor)
Armor Vest (6/4) 600 4
Vitals Protector (+1/+1) 200 4
Leg and Arm Casings (+1/+1) 350 6
Forearm Guards (+0/+1) 200 6
Shin Guards (+0/+1) 150 5
(Weapons)
Ruger Superwarhawk 250 3R
Morrissey Alta 850 7R
Silencer for Alta 200 8F
PSK-3 Collapsible Pistol 2300 18F
Concealable Holster 75 2
240x Regular Ammo 480 2R
60x Stick and Shock 480 5R
Survival Knife 50 n/a
(Gear)
Flashlight 25 n/a
Microflare Launcher 50 n/a
Microflares (x3) 75 n/a
GPS 200 3
Wireclippers 25 n/a
Lockpick Set 300 6R
Maglock (rat. 6) (x2) 1200 n/a
Keycard Copier (rat. 6) 1800 8F
Cellular Glove Molder (rat. 3) 600 12F
Autopicker (rat. 6) 1200 8R
Speedloader (x10) 250 2
Datachip (x49) 49 n/a
AR Gloves 250 n/a
(Drones)
Bust-a-Move (x3) (Purch after gen) n/a
MCT Fly-Spy (Purch after gen) 6
(Vehicle)
Suzuki Mirage 6500 n/a
(Total Cash Spent) 137709 28