my brain has melted but I think I have this down correct, if you guys can chime in for my sanity?
I'm wondering if you apply different skills against different attacks if you declare full defense ?
for the sake of simplicity lets assume the combatants have 2*IP's
first pass
init 12 Guard 1 pistol
init 11 Guard 2 club
init 10 Criminal unarmed
so Guard 1 shoots for 2 sucesses
the criminal decides to sacrifice his firs IP complex for full defense, thus adding his dodge skill (2) to REA (5)
he gets 3 successes and avoids being shot
on 11 guard 2 takes a melee swing at him again 2 successes
the criminal is still on full defence (?) and thus rolls REA (5) + unarmed (3) + unarmed (3) again,
then -1 for the second defense ?
he gets 2 successes and is not harmed
on 10 criminal has used his complex and so can run or other free actions, he runs...
Second pass
guard 1 shoots again for 2 successes
criminal is NO LONGER in full defense as he has had his next go, but decides to burn this pass in FD as well.
so he rolls his dodge skill (2) to REA (5) (are there cumulative penalties still ? or do they refresh each pass ?)
on 11 guard 2 takes a melee swing at him again 2 successes
the criminal is still on full defence and thus rolls REA (5) + unarmed (3) + unarmed (3) again, then -1 (or minus 4 ?)
and on 10 he keeps running, and now screaming !

does that sound right ?