QUOTE (Elfenlied @ Mar 31 2013, 05:22 AM)

Use "hacking" while you still can. It's going to be "decking" soon again anyway, if the developer blog is any indication.
I'm sure I'll trip over terms no matter what the dev blogs are saying.

QUOTE (Elfenlied @ Mar 31 2013, 05:22 AM)

As for possibilities:
-Teamwork tests
-Different specialities: Cybercombat, Stealth, Programming, AR/VR Hacking
-Branching out: Hackers can easily include Rigging or physical combat into their skillsets
QUOTE (UmaroVI @ Mar 31 2013, 06:17 AM)

Two hackers don't really work together very well. 1 hacker and 1 technomancer work together OK, especially if the hacker has other skills outside the matrix.
That's kind of what I was thinking, whether it came up as two hackers or hacker/TM. Right now the group looks like it's going to be two hackers, two sammies and a question mark (hopefully mana user for balance's sake), so I'm tempted to just tell the Matrix specialists to figure out how to divide up "traditional hacking", rigging and so on among themselves. How that'll work if it ends up being hacker/TM, I don't know; can anyone fill me in a little more on the details of why TMs tend to "start slower"? Is it just because of having to spend BP/karma on so many different things?