QUOTE (CanRay @ Jul 16 2013, 03:50 AM)
Song lyrics were your cited reference?
I submitted the Simsense and focus entries as actual errata, but some additional explanation is probably warranted as to why I'm personally a bit "meh" on these rules (and lets not kid ourselves, most games have absolutely
terrible addiction rules even when they are not outright Murphy's Rules).
BABY, DON'T LET YOUR KIDS GROW UP TO BE SOYKAF ADDICTSI'm being a bit facetious here.
You make Addiction Tests using:
Physical: Body + Willpower ("working out to beat my crack addiction!")
Psychological: Logic + Willpower ("addiction isn't logical!")
Both: Make one of each every time (aka "you are screwed")
You have to equal/beat the Threshold of the substance. If you fail you get the Addiction quality automatically and every additional time you fail you go up one step. If you're at Burnout and fail you
permanently lose 1 Body of Willpower (pick highest). So right off the bat we have an extremely harsh penalty for addiction of any type. Note that, if you are unlucky, you can go from virgin drug user to losing an attribute point in less than four months of even occasional use.
Here's where the problem come in. As stated you must make an Addiction Test if you use a drug for (11 - Addiction Rating) weeks in a row. Ok not entirely sure what that is trying to communicate, but I think it means if you use even a single time in that week the clock keeps running. There's some text about getting hooked in a single dose but that looks impossible in these rules (will submit that as an errata).
Ok let's consider Joe Average Salaryman with straight 3 stats across the board. Well this chummer better not start drinking or he's going to start having problems. He rolls 6 dice against either type of addiction. Let's look at Soykaf, Alcohol, and Novacoke.
Soykaf. Addiction Rating 2, Threshold 2. This means that if you partake in a cup of morning joe "during [10] weeks in a row" (again, not sure what this is saying). You are in trouble. If you're like my grandpa you drink at LEAST one cup a day every day. So you need to make an Addiction Test after 10 weeks (I think). Ok fair enough, I do love me the savory creamy blend of soylattes. Rolling 6 dice you average 2 hits. This is actually a problem, since 35% of the time you will become Addicted to soykaf. Now, this is the
mildest stuff Shadowrun can throw at you, and
0.5% of soycaf drinkers will lose a stat point after one year (12.5 months) of use. 1.5% will reach Burnout stage from drinking Soykaf once per week.
Did we mention the withdrawal rules if you want to kick this sinister and life-threatening (literally) addiction? I'm not sure what Soycaf does in SR terms, but you also need to be very wary of the Overdosing rules. Yes. You can overdose by drinking soycaf and taking any other drug that has overlapping effects (I assume soycaf does +1 Reaction or something, so watch out for complications with pretty much
every single Shadowrun drug).
Alcohol. I rarely drink I wouldn't even partake in a beer if reality was as harsh a mistress as Shadowrun, Fifth Edition. Alcohol is Addiction Rating 3, Threshold 2. Sweet chummer, right off the bad you have the exact same addiction stats as soykaf (which is weird, right?) but the timeline from going from teetotaler to -1 stat is a lot shorter. With alcohol you make an Addiction Test if you partake "during [8] weeks in a row." The same
0.5% of alcohol drinkers will lose a stat point after 10 months of use. Depending on how you read these rules, even 1 drink a week (like say, wine for the health benefits) will do you in eventually.
Novacoke. Still the exact same addiction stats as soykaf. Ok whatever soykaf is serious business I get it. But again the timeline to Burnout is a lot shorter, "during [4] weeks in a row." The 1 point threshold change means that it's an order of magnitude more likely that you will fail five consecutive Addiction Tests:
5% of novacoke users will lose a stat point after 5 months of use.For those wondering the Addiction Rating is a bit of a red herring. It's the Threshold that effectively determines the 'addictiveness' of the drug.
At Threshold 3 Average Joe will fail his Addiction Test 64% of the time! In other words Threshold 3 is twice as addictive as Threshold 2. Always.
Edit: Fixed some math because I messed up my Excel sheet