I started GMing back when I was 15, and boy, I sucked at it. He I am, 21 years later and my resume is a 'been there' 'done that' collage and I'd say I'm pretty damn good at it. Had people save the world a few times, choked up my fir share of stupid stories to tell, yadda, yadda. I got this way because I tackled everything I could as a plot angle and found a way to make into a game. I have one weakness though: conspiracies.
Frankly I suck at them because I'm just not good at the whole 'web of lies' thing. I always end up giving something away that blows the whole damn thing. I'm sure a few of you out there can feel my pain on that. That's why I'm here. I would like to run some ideas by you guys and see if you'd be able to assist me with dotting some i's and crossing some t's. I'll try not to make this a giant text bomb and keep it simple.
Quick Background:
The players are Evo Corp Sec (Kool-Aid drinkers, I know). Basically Corporate Shadowrunners who are like, for lack of a better term, 'Agents'. Spec Ops guys who go in and handle things before the authorities get there. Sometimes they are loud, sometimes they have to be like neenjaz. We're a bit burned on the 'from the shadows' thing right now so we're trying something different.
Now, one of the PCs is genetically enhanced from birth (I forget the quality name), but also possesses Latent Awakening. She's purchased her powers for when she 'pops', so I've been letting some of her talents sort of 'leak' into an action once or so a session.
So here's the conspiracy I want to use (and the glitches I'm running into): She's a clone. Not just a clone, but like the 11th in a series of experiments in an attempt to successfully clone an Awakend. Now, I know the Augmentation book says they can't or haven't yet, been able to clone an Awakened and that's sort of the point. This particular project has been going on for the better part of two decades and finally they're onto something. When she goes in for her 'treatments' (she thinks she has a debilitate disease that they're treating her for) they're collecting data and assessing her to see if she any closer to 'hatching' (Awakening). It might be what you guys would allow at your table, but this is more of a 'fun and flavor' game for us so we're being a little loosey goosey with it.
The crowning moment will be, of course, when she does and Evo has finally cloned an awakened, or have they (dun, dun, dunnnnnn)?
I want things to break down for the PC. I want her to come to realize that her entire life is a lie. Her childhood was nothing more than a series of VR simulations that looked like a real home and family (the lead researcher of the project is her 'Father', he's 'raised' her in all her memories. In truth he's just the guy whose had all the break through science and needs to keep her trust in him. My biggest problem is two fold.
1. How to drop the subtle hints that will lead this into one big mess of betrayal, drama, and bullets.
2. I have no idea how to link all the Conspirators. Hell, I have no idea who they would actually be considering the last I worked on a corporate cloning project was... oh, yeah, never.
I want there to be 8 Conspirators. 4 of them the original researchers who stumbled onto something two decades ago (but what?!?). What did the do? I don't know what kind of people would be involved in a project like that. A geneticist, obviously, maybe a an actual medical doctor...
4 of them I'd like to be on the corporate level, who, once the they found out about the project, 'adopted' the research to keep the team safe fro mthe other corps who might not be so gentle with them. Again, though... who!? What effects would cloning the Awakened have on the world of 2075?
Any help would be appreciated, if you have some ideas, toss em at me.