The book gives this vague guideline:
QUOTE (SR5 p.367)
"Acquiring a license (legally) is, again, dependent on the laws of the country. For the most part, acquiring a license involves making an application, paying some sort of fee, a SIN check, and possibly passing one or more certification, testing, or training programs. The exact details of acquiring a license are left up to the gamemaster, but government bureaucracies are notoriously slow and frustrating"
My fellow GM wants the fees to be in the range of 1000


I, on the other hand, feel this to be a bit... excessive.
So I'd like an opinion from the plenum of other GMs here: What costs would you assign to legally acquire a concealed carry permit, a pilot license or a permission to work as a private detective?