I' wondering if the power to negate glitches from the spirits apply to all glitches or only environmental and hazards glitches?
Thanks
QUOTE ("SR4A")
Guard
The Guard power gives the critter the ability to prevent normal environmental accidents and hazards (both natural and those induced
by the Accident power), such as preventing someone from succumbing to heatstroke or saving someone from drowning. The Guard power can
also be used to prevent a glitch from occurring. Guard may be used on a number of characters at once equal to the critter’s Magic attribute.
The Guard power gives the critter the ability to prevent normal environmental accidents and hazards (both natural and those induced
by the Accident power), such as preventing someone from succumbing to heatstroke or saving someone from drowning. The Guard power can
also be used to prevent a glitch from occurring. Guard may be used on a number of characters at once equal to the critter’s Magic attribute.