Joker9125
May 3 2004, 05:17 AM
http://news.teamxbox.com/xbox/5760/Shadowrun-ComingIts still more or less rumor but at least its something.
BitBasher
May 3 2004, 06:38 AM
If you replace the words "Cbox" in the article with "console" or more preferably, so the game isn't dumbed down to all hell "PC" then I'll agree.
Joker9125
May 3 2004, 02:38 PM
Its the clostest thing to a hint about a shadowrun game ive seen so far. And plus if it comes out on Xbox theirs a good chance it will come out on PC as well. If microsoft makes the game it will only come out on Xbox which means the graphic wolnt have to crapped up so it can run on PS2.
BitBasher
May 3 2004, 03:30 PM
I dont give a rats ass about the graphics, I just want a game that's not dumbed down console style.
Joker9125
May 3 2004, 03:43 PM
true. But at least it will be something and it will probably come out on PC if it comes out on Xbox. Then people will be able to mod it on the PC!
Caine Hazen
May 3 2004, 05:40 PM
We can hope it comes to PC....if not ....well you wouldn't like me when I'm angry...
Who's going to Origins? We can grill the WK/FASA guys on it...!!!
Kagetenshi
May 3 2004, 05:55 PM
Wake me up when there's a Mac version.
~J, sleeping for a very very long time.
Joker9125
May 3 2004, 07:02 PM
QUOTE (Kagetenshi) |
Wake me up when there's a Mac version.
~J, sleeping for a very very long time. |
Since Microsoft owns the rights to the game you could go into a 20 yr coma and still not sleep through the mac version comming out.
Kagetenshi
May 3 2004, 07:05 PM
Well, Halo did eventually hit the Mac (though since it was originally designed for the Mac, it's still somewhat humiliating)...
~J
BitBasher
May 3 2004, 07:30 PM
It should me more himiliating that one of the, if not the best mac game developer sold out to MS, namely Bungie. You like my hat? it's made out of cash.
Same Basic idea
Kagetenshi
May 3 2004, 07:37 PM
Indeed. I could hardly believe my ears when I heard about it. I thought it was a bad joke for most of a day.
Requescat in pace, Bungie. We miss you.
~J
Adam
May 3 2004, 08:01 PM
Jesus fuck, not another platform war.
Gem the Troll
May 3 2004, 08:07 PM
I don't think you should get too worked up about shadowrun the XBox game...I hate to say it, but if you're going to do shadowrun as any type of console game, go the same way as Everquest, Dark Age of Camelot, and Star Wars Galaxies...I hate those games, but it's the only way to satisfy anyone with a Shadowrun Game. You can't really do it well on a console (look at what happened when they released evercrack for PS2...nothing...didn't really sell). I'm not saying I won't play a shadowrun game, I'm just saying I'm seeing this more as a Knights of the Old Republic type of game.
Joker9125
May 3 2004, 08:12 PM
true. but im still gonna buy it for the box and if and when it comes out for the PC ill buy that to
BitBasher
May 3 2004, 08:21 PM
I could easily see Shadowrun made on a console, and even be good if it was RPG lite, and was planned that way from the start. Hell, I could even have a lot of fun with a Shaodwrun version of Grand Theft Auto with magic or cyber, rigging, the whole 9 yards would be an easy translation. Stick it in seattle and make the sun never come out =-P
Drain Brain
May 3 2004, 09:57 PM
As a PS2, Gamecube and PC owner, an XBox game would be an annoyance (but a bloody good excuse for buying another console). I'd quite like to see a Shadowrun remake of Need for Speed: Underground - rigger heaven. What vinyls have you got on your Westwind 2k? I guess you'd need a bit of Twisted Metal: Black thrown in for good measure, though.
In general though, and I know it's been said before, the best engine for an SR game would be the Fallout: Tactics base.
Swing Kid
May 3 2004, 11:04 PM
I'd have to agree with the Troll on this one. Shadowrun done up as a MMORPG would be the way to go with this. Imagine all of the possibilities, especially if they put their top guys on it. It might take a hell of a lot of processing power, but would be well worth it. Each character type could have their own aspects of the game.
* Street Samurai - like a first person shooter
* Riggers - like any of the simulation (racing/pilot) games
* Deckers - don't get me started there - a game within a game - decking would let the game go anywhere. Doesn't take much imagination to imagine how well that would work
* Mages - like a classic MMORPG with all of the eye candy fireworks
From the standpoint of game play, the options would be pretty much limitless as well. Missions ranging from hacking networks, to classic B&E. The nature of shadowrun would go so well with an MMORPG when it comes to quests.
Then there are the MMORPG guilds. In Shadowrun, the guilds could be represented as company/organization based, like teams that specialize in working for one of the Megacorps, the criminal organizations, or law enforcement agencies.
Zones could be compared to the different districts of the different cities, the corporate achologies or even underground locales like the Orc Underground. Imagine hitting SeaTac to head up a run in one of the Denver districts.
Truth is, I would play the game regardless of the console or general style, but as an MMORPG, I think I would get completely engrossed.
Joker9125
May 3 2004, 11:55 PM
Ya i agree shadowrun should be a MMORPG but however there woud be some serious game balance problems. Like riggers and conjurers. Can you imagine every tom dick and larry that played the game with screen names like UltraPKer and MunchkinLord making starting characters with the ability to summon 10 force 5 eath elementals for 5L drain and killing other players and taking stuff. Or a drone rigger with a fleet of stratos 9's bearing down on you. The game would be cool but with standard shadowrun rules it would be way to cheesey.
Kagetenshi
May 4 2004, 12:02 AM
QUOTE (Adam) |
Jesus fuck, not another platform war. |
Eh? I'm griping somewhat about the death of Bungie and the odds my platform won't be supported, but I'm not seeing a war anywhere...
~J
Lilt
May 4 2004, 12:05 AM
QUOTE (Kagetenshi @ May 4 2004, 12:02 AM) |
Eh? I'm griping somewhat about the death of Bungie and the odds my platform won't be supported, but I'm not seeing a war anywhere... |
Perhaps he was just trying to nip any possible troubble in the bud?
Showing that the admins and watching so people had better not start using bad language... Oh well. There went that plan.
locomotiveman
May 4 2004, 12:35 AM
While I would certainly prefer to see SR on a PC over an Xbox (if only 'cas i dont want to have to buy a console) all you have to do is look around here and see how many threads about the SNES and Sega Genesis games to see that they can be done, and keep a following even a decade later.
Caine Hazen
May 4 2004, 12:42 AM
Actually I would worry about this ever making the PC....Mech Assult never did, and they scrapped all plans for a MechWarrior5 for PC... FASAInteractive has seen the money...and it's in the console. I hate to put it that way, but until a designer says different I'm gonna believe that I'm gettin the new Xbox2.
As seen in Xbox 2 as a coming game!Rumor indicates it'll be one of the first 4 games on that system....
Brazila
May 4 2004, 12:42 AM
This could be the best news I have ever heard. A SR game in any form, on any console or system would rock. Call me a fanboy if you want, but the xbox is a great platform for this. The online gaming is sweat and the system is powerful enough to push some heavy poy counts, but is only 150 bucks! This would probably be done best as two games, one story driven, and open GTA style that is single player, and then one MMORPG. Oh man to see the astral plane in 720p, and hear bullets wizzing by in 5.1 surround. As for all the xbox haters, keep in mind that at heart it is a PC.
Kagetenshi
May 4 2004, 12:42 AM
Yes, well, in some cases piracy has a lot to do with the number of people who have played…
~J
BitBasher
May 4 2004, 12:45 AM
Literally every single "Games that need to be remade" thread or article on gaming sites ive seen in years has Shadowrun on the list.
Swing Kid
May 4 2004, 12:45 AM
QUOTE (Joker9125) |
Ya i agree shadowrun should be a MMORPG but however there woud be some serious game balance problems. Like riggers and conjurers. Can you imagine every tom dick and larry that played the game with screen names like UltraPKer and MunchkinLord making starting characters with the ability to summon 10 force 5 eath elementals for 5L drain and killing other players and taking stuff. Or a drone rigger with a fleet of stratos 9's bearing down on you. The game would be cool but with standard shadowrun rules it would be way to cheesey. |
Roger that, unless some of the servers were like many MMORPGs in that Player vs Player mode is either unavailable or only available under certain circumstances, like if one team was defending a Rake establishment and the other was hired to infiltrate it (mission selective PvP modes). Besides, getting "killed" in a MMORPG usually means something other than actually ending the character's existance. DocWagon would make for some interesting character save situations. Characters could also be limited in design to availability rules like in the traditional rules so that as certain "rules-lawyer" loopholes could be handled on a case per case....case.
LoseAsDirected
May 4 2004, 06:10 AM
God, no.. I will shoot some people if SR comes out as an MMORPG..
Have you guys ever played an MMORPG? If you have, you'd know that 90% of the population there are complete and utter idiots..
I don't want to have my chat screen flooded with scenes like this;
I_R_MAGE: WHOO! INIT GRADE 2!
1337d3x0r: Woot! GRATS! lolrofl
k1llm@ch1n3: GRATS! fag.
Mr[Big]Johnson: GRATS! butsecks?
Or have annoying little newbs annoy my mage for buff spells every time I go to the bar..
And if you give idiots in an MMORPG the ability to drive a car, guess what happens? Idiots run you over every time you try to cross the street..
Give 'em guns? They run around shooting randomly, screaming like madmen..
Give 'em magic? They summon a ton of elementals/spirits in front of the 'bank' and keep you from going in..
Give 'em the Matrix? You get a million Neo clones running around spouting off crap like 'OMG! Thar is no 5p00n!'
An MMORPG of Shadowrun would completely kill the flair and atmosphere that makes the game so fun.
Now if it was a platform/action-RPG hybrid with online capability (multiplayer missions and the like over XBOX live).. Then I can see it being a good thing..
Connor
May 4 2004, 06:12 AM
online team play ala socom or something then?
LoseAsDirected
May 4 2004, 06:24 AM
I was thinking something more along the lines of any 3D action game.. Each player has their own screen, and is in control of their own character.. Each person on the game (maybe a max of 4 with split screen, or 8 over LAN/XBOX Live) controls their character in the same game at the same time..
Kind of like Phantasy Star Online.. But, rather, with a game system more like Grand Theft Auto..
Imagine the same system Grand Theft Auto 3 uses (or perhaps an updated version of that engine, like what's going to be used in Grand Theft Auto: San Andreas).. 3D action game, but with RPG elements like karma, attributes, and skills.. Character creation and customization.. A variety of guns, ammo, armor.. The ability to just hop in a car and go, without waiting for the game to load.. It could be similar for mages.. Maybe one button allows them to protject instantly, transfering to the astral plane.. Pressing the button again draws them back to their body, and thus the material plane.
Deckers can go up to a jack point, press the button, and they jack in.. Then it transfers to the Decking part of the game (which could be more like a FPS.. Or an updated version of the Decking in the Genesis game)..
Your team works together.. You go to a bar, meet a fixer, make friends.. The fixer will randomly call you on your phone, tell you he's got a job for you, gives you the location of the meet.. You go, meet the Mr. J, are given the job, and then work together to complete it..
Swing Kid
May 4 2004, 06:45 AM
Your idea would be great for a SR game (I know I would buy it), and I do see your point about the MMORPG. I am a big fan of traditional fantasy, and EQ really annoyed me for the two months that I played it, but I think that alot of the reasons were easily avoidable. The points you made were very good, but they are solved by making the game undesirable by power gamer player types. For instance, the buffs that you mentioned only work because of the EQ type system. In SR, they would have to follow the Sustained Spell concepts. What Street Shaman in his right mind would throw up those kind of buffs? Sure, they would be used all the time with his team, but it would be hard(er) for those types of players to screw with your game.
Another trick would be to limit communications, such that it would be impossible to chat over the whole zone (no Lvl7 SSam LFG), only to replace the communications with cellular or radio links, real-time Matrix Chat boards and ranged based communications. For instance, I could make a cell call to a player in another zone (or across town) to open communications. With the way that these games are getting, its only a matter of time before it is common to use real voice communications in games. Imagine how cool it would be if what you said on a microphone could only be heard within so many meters, and would decrease in volume depending on how far one player is from another. Clubs and other high traffic zones would be a bit tricky, but then again, that's how it is in real life.
The biggest thing that would keep the power gamers out would be the limited advancement system of Shadowrun. Lets face it, the idea of leveling makes about as much sense as tits on a bull. If you didn't get to advance (AT ALL) by killing opponents, relying instead on playing discipline and run completions, then they would just curse the game and go play something a bit more mind numbing. If a player were to start running over other players then they could be forced into PvP mode, which would let anyone else playing know that they were fair game. What would work better would be if the law enforcement (or corporate security), which could easily be made up of a percentage of actual players (in said guild of course) who could have full PvP access to the culpret. Also, roads could be set up such that pedestrian walkways were not accessable to vehicles, ruling out the ability to go on stupid rampages.
Honestly, there are alot of answers to the classic problems associated with MMORPG's, and alot of holes in my ideas, but the game would at least be fun to play. Honestly, I hope they make both...I know that I would buy each.
gknoy
May 4 2004, 11:41 PM
QUOTE |
If you didn't get to advance (AT ALL) by killing opponents, relying instead on playing discipline and run completions, then they would just curse the game and go play something a bit more mind numbing. |
Which means the main revenue source for the game might dry up, or something.
I'd love to see a GTA3-stype SR game, single player or perhaps cooperative over Live. E.g., go to a meet, meet a Johnson (perhaps played by another player, perhaps not), other players there might be Joe from MInnesota or Jill from Los Angeles ... and then spawn an instanced copy of the game world for your group to play in?
Might be like a more overarching instancin scheme than is done in City of Heroes . . .
But I admit that I would LOVE to have a version of SR (for any console) that was single player, with complete character creation options (a la NWN or perhaps even KOTOR). A KOTOR-like combat engine would probably work really well, as far as pausin action and queueing up actions.

I'd buy a single player SR any day before I'd get the MMORPG version, simply since it doesn't require me to play at certain times or rely on meeting other people. =D
Swing Kid
May 4 2004, 11:52 PM
I see your point. Honestly, I would buy any Shadowrun game made for any system (and the system if need be). Hell, I am still playing the SEGA version.
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