but....
Hardly a myth when the section on multiple attacks is quite clear that single melee weapons can but firearms only can with multiple weapons. Admittedly the SA burst section says you can do it but I have to wonder why you would ever use 2 weapons otherwise? considering that reloading is a perfect time to reset your recoil.
Hardly a myth when the section on multiple attacks is quite clear that single melee weapons can but firearms only can with multiple weapons. Admittedly the SA burst section says you can do it but I have to wonder why you would ever use 2 weapons otherwise? considering that reloading is a perfect time to reset your recoil.
That's where the Confusion lies. The quote you show is entirely accurate but is talking about Multiple Attacks into One target which it seems a lot of people have taken to mean you cannot attack Multiple Targets without Multiple Guns. It's that last assumption that is wrong as with the various Bursts and Full Auto attack you can use the Multiple Attacks free Action to spread that burst of full auto across several different targets. What it fails to address is how many targets that can be and what the penalties they take are although prevailing logic consensus seems to reach back to the SR3 (i don't know how it was for SR4) and divides those bursts or FA down to give the equivalent penalty to the targets based on what portion of the attack they are catching.
To see the book for this reference the Long Burst Action under the actions list and later the Full Auto and Burst paragraphs of the Firearms section (pg178). The Multiple Attacks box itself is less descriptively helpful on Page 196 but it gives the mechanics.
So, for examples.
RazorGuy is fighting in close combat with a pair of gangers who decided attacking the samurai while he was alone was a great idea. Razorguy is moderately badass with his Melee of 6 Agility of 6 and a katana (because yes). As per the Multiattack Free action he can make up to 3 attacks in melee with his katana and if he does so it'll be 4 dice each way. Or he can go for 2 attacks at 6 each or 1 attack at 12. These attacks he can divvy up however he chooses. If he's using two melee weapons then things may also work out differently....
Now a little while later on a run Razorguy is confronted by a pair of security guards with lethal intent. He's carrying Twin Uzi's and here he has a few options. 1) He can fire both Uzi's into One Guard using a Simple OR Complex FA Action and a Multiattack free action. 2) He can fire One Uzi into Each Guard with the same actions above. 3) He can fire just One Uzi and walk fire across both guards using the same actions above 4) He can walk fire from Both Uzi's across Both guards.
Where the book sadly fails again in how that is done. But with a little reading between the lines this is how I have interpreted it for my table. (This is not strictly RAW but what i feel is perhaps RAI).
With any One weapon the attack breaks down just as in the first example as as reads fine on pg196.
With two weapons what you get is Two Dice pools, literally multiple attacks (otherwise why ever use two melee weapons? Even if you;re ambidex there's no advantage).
So for Razorguy, if he had 2 Knives instead of a Katana he'd get to make one attack at 12 dice Dexter and 10 Dice sinister OR 6 & 6 Dexter and 10 Sinister OR 12 Dexter and 5 & 5 Sinister.
In the next example (assuming Pool of 12 again with a Smartlink that works for +2 dice) we shall assume that as a runner with some time to have decent skills and abilities he;s probably Gas vented the Uzis. So we shall start with a base recoil of 10 for each gun (full auto complex) his Str (5) gives him 2pts of comp, the Vents 2 points of comp and the base of 1 everyone gets (5). Final of -5 to the Dice pool with with his Dexter is (12+2-5=9) and Sinister (2 less offhand for 7). So he can pump out a FA (Complex) Shot into each guard (@9 and 7 dice respectively) OR he can Pump both into one guard. However he could also Walk Fire across BOTH guards (5 Dice 4 dice Dexter and 4 dice 3 dice Sinister).
If instead he just had an Assault Rifle or just the 1 Uzi or whatever then he could either pump one full burst into one guard or walk fire. But he could NOT split the burst down to target one guard multiple times.
As for the penalties I go with the "Not Enough Bullets" ruling so 10 bullets at a guard is the full -9 penalty to defense, walking fire between the 2 (5 bullets each way) is just -4 to defense vs each hand.
YMMV