@Glyph
QUOTE
The trouble is, they went with Ghost in the Shell-style cyberware hacking, but kept the old paradigm of the decker as a separate role, rather than a skill, like sneaking, that any runner should have.
You can leave the rest, the fat part is the problem. It is always the problem. Whenever some guy or girl thinks something they have seen in any kind of anime would be cool in a specific kind of rule system it SUCKS! SUCKS! SUCKS!
Because compared to animes hollywood movies are documenteries on the science channel. In regards to consistancy, logic ah well and of course science.
And if you do that if you are writing the rules....Well, we all know what you get, now.
Animes are manly(or most of the time exclusivly) regulated by narrativ. And for a gaming system to go like: Ah, well if it is imbalanced, the players won't do it that often...Yeah is kind of a silly approach.
It is the equivalent of the GM just stating: No you just can't hack his eyes, because you just can't hack his eyes. Well because he has the new advanced nove implant which is not in the book but which I just made up because I wanted a reason you can't hack his eyes... (Yes, thats kind of the general approach in series...)
Just think of what would have happend if they made the second half of your sentance also true...Right, it would be even WORSE!
So instead of shooting twice a round you would now hack once and shoot once a round, or something like that...
While the mage just throws a fireball and burns both of those fuckers, because well he is immune to hacking, which would now be about half of the attacks...
Yes, that is also true for a lot of comic books be it Marvel or DC. I guess that is the reason why a lot of superheroes got turned down a notch in new adaptation.
There is a reason why at least good systems for any supernatural or super powerful beeings take a narrative approach rather than a simulatory one.
Shadowrun has a simulatory/gamist approach.
It is one thing if you just took one rubber point of your limited amounts of rubber points per session to "hack the eyes of that guy" or if you have to explain every time why you are not hacking they eyes of that guy now...
If you go full DnD style with you have X times of every special action per hour/day/week/seasion/adventure... Yeah, it works. But than we are at best at a gamist/narrativ approach with a "fuck consistancy and logic"-theme.
Yeah, and now with that you can go and rip of animes.