So for the last couple of sessions my PnP Shadowrun group have been in Congo trying to find our Hackers sister (Who may or may not be possessed by a great spirit/ lying to her family about her relationships in the Tir/ in Loftwyr's pocket/ an alien/ a dude. You know how it is.) and as part of that we've broken into a Warlords base camp.
We ran across some drones entrenched partway up a small earthen corridor. They were shooting anything they saw come around the corner and I decided to check out the area they were defending in order to see if bypassing them was a worthwhile expenditure of resources. I'm playing a magician and I projected down the corridor.
Only to get jumped by a force ~high Fire Spirit.
That's not a problem. I was ponying out by myself, into enemy territory, into an area where we knew there were magical defenses. Getting hurt as a result of that is entirely reasonable on the DM's part. (Though we are now fighting a special forces unit while I have only one physical box left. That sucks but I'm still calling it my fault.)
I'd assessed the tunnel, while solid, and gotten two hits. No spirit. I've since checked the books (Though I haven't got Street Grimoire yet.) and yeah, there's Concealment but that only works on perception tests. I can't find anything that would have made this "rules legal."
I'm not interested in bitching about it. I'm just asking so I know for next time and so I can use it. Astral invisibility seems like a useful skill to have.
Is there anything rules or fluff wise that would have allowed this to happen or was it just fiat?