QUOTE (Fortune @ Mar 15 2008, 08:33 PM)

QUOTE (SR4 pg. 153) If a wound modifier reduces his Initiative Score to 0 or less, the character cannot take any actions that Combat Turn.
Slight Hijack:
This is rule is all well and good, but when would this come into play?
An average person 3's across the board would have 10 boxes in both physical and mental. ie: total of -3 modifers on each.
-6 total.
He would also have a total of 6 initiative dice, on average making an 8 iniative score. Fully wound hampered gives him a grand total of -6 and on average would still have 2 iniative left.
And this guy is 'average' as per SR4 RAW.
Do runners even rank here? ie: do you actually have runners with average 3's like this?
Same with 2's across the board. 9 boxes, total of -2 modifers each for -4 total.
Reaction of 4 and average of 1.3 hits. ie: 5 average initative score. -4 still totals 1 on average.
Am I mental (likely) of is this kinda a joke rule.