QUOTE (Garvel)
The problem here is that you try to use experiences you have from the real physical world ("One solid object can't be at the same place another solid object already is"), and then try to apply it to the astral plane of a fictional universe.
Incorrect. I'm applying a phenomenon of two astrally active entities in one place under the explicit systematic premise that with the exception of Earth's astral body such bodies cannot pass through each other and the state of being engulfed by another astral body being a subset of that particular state.
QUOTE (Garvel)
But its a magic realm, it uses completely different laws of nature, and all we know about how it works, is what is stated in the rules.
Which actually was precisely my point: Without explicit rules on a level that provides a general description of the involved meta physical laws there's only what rules explicitly state. One particular "rule" suggests that it should not be possible while - depending on Edition - one reference might suggest otherwise. No final verdict possible that could be generalized to a degree that can be considered a "save assumption".
QUOTE (Garvel)
We can try to deduce from the (sparse) descriptions we are given on how the astral plane works, but if our deductions contradict other points that the rules clearly state, then the rules win and not our derivations.
So that leaves us with "undecided" ... which for "whatever reason" was my initial verdict
QUOTE (Garvel)
Here a quote from SR5 Basic book page 319 (since SR5 seems to be the most referenced in this thread)
No further descriptions how having the focus active hinders you while on astral perception. Here would have been the place to mentin problems that arise from using the piercing option. So at least in SR5 the problems you were worried about do not exist. One astral object inside another? Astral plane does not care.
Try to find the rules on passing of active astral entities through each other in SR5. It might turn out to be "fun".
QUOTE (Garvel)
The fact that the author may not have thought it through, isn't a big problem, since its fictional magic.
Sorry, but "it's magic" is no carte blanche for inconsistent meta physics on rule level. I'll leave considerations of how "big" that problem is up to personal discretion.
QUOTE (Garvel)
A 300 Nuyen grenade that contains hundred thousands Nuyens worth of monowire, thats a problem because we know the laws of market economy.
But we dont know the laws of a fictional astral plane.
We do know the the laws on the fictional astral plane as "good" as the game framework explains it. If that explanation is lacking we're facing "requires house ruling" territory where the GM has to consider the ramifications of his decision. Again something that I have already said.
One request: Please refrain from any further assumptions on which particular considerations I used as part of my explanations like you did with your first sentence in your last post. Because that is bound to turn into bad attempts of using non-existent clairvoyant powers that will cause this conversation to end up as something where you start fighting me on an "ad hominem" level.