Help - Search - Members - Calendar
Full Version: Berlin Map & adventure ideas 3rd ed
Dumpshock Forums > Discussion > Shadowrun
Hi, I have very recently (this weekend) taken over the gamemaster-badge from our long (six plus years) running SR3 group. We used to play Seattle but we have recently started new characters in Berlin & when the game in Berlin started, the GM more or less decided that he'd had his share of gamemastering...
So here I am, a bit out of my depth (it's been almost twenty years since I gamemastered anything).

I am looking for a good map of Berlin (circa 2060/2063) and perhaps some Berlin based ideas for adventures. Can any of you guys help me out?
Us germans got a new Berlin Book for SR4 . .
I am guessing that won't be of much help for you?
Wounded Ronin
Hmm, I used to GM SR3 a lot but never did anything with Berlin.

If I were in your situation, I would prepare some amazing German food for the session. Curry wursts and other sausages, braised red cabbage salad, German potato salad, and some good dunkel beer. You can then run something very generic filled with comical stereotypical characters that is mostly a combination of tactical challenges with a bunch of jokes, and everyone will have had a great time. That way you won't really need to know too much about what it had said in old sourcebooks of yore.

EDIT: Maybe the runners can be hired to retrieve JFK's Berliner doughnut which holds his soul. The doughnut is guarded by a cabal of Teutonic sorcerers who want to create some kind of magical neo-Germanic empire in which everyone will be forced to be a vegetarian. They need to find their savior ubsermensch figure whom, they have prophecied, will gain world-destroying power once he eats the JFK Berliner doughnut. During the quest, the player characters find a unique relic; JFK's M16A1. This is the one and only magical firearm in the SR universe and it should not be able to exist according to the setting. Somehow, it has been maintained using magical gun oil that summons the fighting spirit of JFK and allows the wielder to add dice to ranged attacks made using this weapon and in this regard behaves like a weapon focus. (Make the power of the focus something such that a character would be able to bond with it during the course of the campaign). However, in spite of this tremendous power, every time the rifle is fired, roll 1d6. On a roll of 1 the rifle experiences a type III stoppage that requires 3 consecutive Complex Actions and a Rifles (B/R) skill check (TN6) to clear. If the skill check fails another 3 Complex Actions are needed followed by another successful skill check. Even if the skill check succeeds, the user must strip the magazine so the rifle must now be reloaded before it can be fired again, plus one cartridge per skill check is lost, dumped on the ground. The weapon is drawn to the 'runners to help them rescue the jelly doughnut from the Teutonic sorcerers and once the goal is accomplished it magically disappears from the world until the next time it is needed. (And then maybe refund the karmic bonding cost. Either that or let the rifle stay, maybe make it an NPC; let it have JFK's personality and only want to work with 'runners who support JFK's ideals. Depending on the party maybe the JFK rifle can become SR-ized intelligent weapon in the tradition of D&D; if the characters are too evil the rifle somehow escapes into the world to help idealists fight corporate tyranny or something and becomes a recurring character.)

Here is a picture of JFK's rifle:
Here is the map of Berlin 2065 by developer and artist Rabenaas. It's set at the time after the corps "freed" the western part of the city.

And here is a map of Berlin 2074 I made. It's set after the reunification. I always wanted to post it somewhere, so why not here?
I also added the borders of today and the old sectors of the cold war era, because I guess It's interesting to compare.

The map is based on this official one from the Berlin source book:

If I have time someday, I will add the sectors of 2065 into my own map.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012