QUOTE (freudqo @ Jan 13 2016, 04:05 PM)

I don't know if one mentioned it, but the reason we talk about speed of sound is that a gas cannot dilate, on its own, faster than the speed of sound. So if the gas don't move faster than the speed of sound, it cannot push the bullet faster*.
Or a bit more graphic, the shock wave from the explosion is the same as a sound wave and therefore does not move faster than the speed of sound
inside the propellant gas (it can still be plenty faster than the sound in the surrounding air).
However, this is just an upper limit, how much energy the bullet ends up with depends on more than just the velocity of the shock wave. Hitting a car with a supersonic bullet won't move it much (because the energy transferred it too small), whereas three people pushing relatively slowly can easily get a car to move

QUOTE
Your main point still stands. I agree.
Less-lethal stuff is limited by it's ability to splash energy on a huge area. Probably if you make the calculation on a standard bullet, you'll find that for it to give the same energy as a punch, its geometry will lead to your skull breaking…
There might be other applications for "dial-a-speed" weapons, though. Dial down the speed to avoid overpenetration, dial it up to make a shot count or when the weapon is braced to deal with the recoil...a smartlink could even do it automatically base on distance, wind, posture, tightness of underwear...