Hi there!
GM'ing the UB campaign in a classic sr3 setting. Players are in the UB section and the player summoned a force 3 spirit and explained to him: Here is a foto of the missing person. Please locate it for me.
Now my questions:
- Can spirits (as they think completely differently than humans, except for those ancestor spirits) answer questions like that?
- According to rules if you look for persons you roll with E*2 against a TN of the INT attribute of the person. Meaning the dumber the person is the easier to find it is ?!

- Does the hive of the insect spirits still belong to the territory of the spirit (I assume no, since they created their own toxic domain there)
General note regarding the adventure according to the adventure the whole building goes into alarm when the runners enter it. I tried to "follow" that advice and the runners were discovered quickly after exploring the ground level. They have gunned down most of the standard guards now (about 6 left, which I left on the various levels) plus the spirits of course (i didnt want to bring them into the game yet). But I feel it's too much dice rollling now - we had to stop in the middle of the combat previously, as it was 2 am already.
I plan to have some shortcuts where i will ask for some different kinds of checks and tick down their ammo levels until it proceeds with a "important" fight. On the other hand I feel it cheapens the insects... Still something to think a bout - Hard fight yes. But not the whole night...
Thank you in advance for all the replies !