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Moab
I'm very new to Shadowrun and I'm attempting to create my very first shadowrun character (which I must say is much more involved and complicated than I thought.) Anyway, here's my dilemma ... correct me if I'm wrong here:

All weights in SR3 are shown in kilograms. To help me make better sense of things I convert them to pounds but it doesn't always look right to me. For example, the listed weight for regular ammo is .5(kilograms) for every 10 rounds (according to the core rulebook). 1 Kilogram converts to roughly 2.2 pounds. So if I had two Ceska Black Scoprions fully loaded (35 x 2 = 70), the weight of those 70 bullets would be 35 kilograms (70 x .5 = 35) and converted to pounds would be 77 pounds!? (35 x 2.2 = 77) That CAN'T be right!!!

Now, I know my math is not the greatest so I'm hoping I made an error in calculations somwhere but I've ran it several times and I keep coming up with the same results. Can someone clarify this for me please? This can't be right.

here is the Kilograms to Pounds converter calculator I used.

Thanks
Arethusa
QUOTE (Eyeless Blond)
SR firearms work like this: take everything you know about firearms in the real world. Got it? Okay, now flush it all down the toilet. Now do the same with physics, chemistry, and common sense, and then you're ready to understand SR firearms. smile.gif

Make sure to throw your brain down with the rest of it. It won't do you any good. Other than that, great advice.

I refer you here to the same sort of dilemma.
Herald of Verjigorm
The designers of Shadowrun did not have a clue what a kilogram actually was when making the gear. They also had a number of random choices for weights beyond that. Most of the weights given only actually make sense as pounds, and some are still overstated for no good reason.
Zazen
QUOTE (Moab)
For example, the listed weight for regular ammo is .5(kilograms) for every 10 rounds (according to the core rulebook). 1 Kilogram converts to roughly 2.2 pounds. So if I had two Ceska Black Scoprions fully loaded (35 x 2 = 70), the weight of those 70 bullets would be 35 kilograms (70 x .5 = 35) and converted to pounds would be 77 pounds!? (35 x 2.2 = 77) That CAN'T be right!!!

I bolded the part you missed in your later calculations. smile.gif
Luke Hardison
Our houserule is to take any weight listed and divide it by 2. It seems like they weighed everything in pounds and said, "Hey, in 60 years we won't be using pounds, we'll use those other things ... kilograms!" *search: pound* *replace all: kilogram* eek.gif
This is why the standard system of measurements is A Bad Thing ™
Jason Farlander
Yeah, to clarify what Zazen said, divide your final result by 10. Still, 7.7lbs is rather heavy, but not quite as ridiculously so as you first thought.

As a side note, I'm shocked, SHOCKED, that it took 3 responses to correct that math error.
Luke Hardison
QUOTE (Jason Farlander)
As a side note, I'm shocked, SHOCKED, that it took 3 responses to correct that math error.

That's because a final result of 70+ lbs for a couple of clips surprises no one, given the system wink.gif
RedmondLarry
Yes, Jason, it's amazing. The guy posts that his math isn't the greatest, and he hopes he's got an error in his calculations, and he wants some help.

One guy says to flush his brain and knowledge of firearms.
One guy says the designers didn't have a clue.
And one guy gives a house rule for less encumberance from ammo.

Thanks, Zazen, for posting something helpful to the new guy.

The calculation again: 70 rounds, at .5Kg per 10 rounds, is 3.5Kg. Or 7.7 lbs.
Arethusa
Hell, I didn't even look at his math. Luke's right: 70+ lbs of ammunition in a machine pistol doesn't phase anyone familiar with canon's other, ahm, eccentricites.
Luke Hardison
QUOTE (Arethusa)
Luke's right

That makes me feel so warm inside.
Zazen
QUOTE (Luke Hardison)
That's because a final result of 70+ lbs for a couple of clips surprises no one, given the system wink.gif

I happen to find it surprising, thank you very much. I'm also pretty surprised at this little movement toward bashing SR's designers. SR is the most realistic, detailed system I've played.

It's not perfect, but then no system is. I think it's put together pretty damn well.
Eyeless Blond
QUOTE (Zazen)
I happen to find it surprising, thank you very much. I'm also pretty surprised at this little movement toward bashing SR's designers. SR is the most realistic, detailed system I've played.

As the person being quoted in the above post, I take exception to this. I rag on *every* gaming system. I like crack jokes at d20 in particular because of it's Borg-like assimilation mentality, but, as you said, no gaming system is perfect, and they all have their flaws. IMO, games exist for entertainment value, and making jokes about their shortcomings is fun, so I don't see the problem.

But maybe I'm expecting too thick a skin from the veterans? biggrin.gif
Moab
Ahh ... forgot to divide by 10. I knew I had to have goofed somewhere. Thanks for the help guys. I appreciate it. Say, would anyone be interested in helping me create my first character? Maybe ... kinda walk me through it ... step by step? This is pretty complicated to me and I have noone to ask for references. I'm hoping if I can understand what I'm doing well enough to fell comfortable with playing, maybe I will go to the local game shop here in Mufreesboro, TN and see if there are any games I could possibly join. Anyways. Thought I would ask, don't really expect any takers though. smile.gif

Thanks again.
JaronK
I'd love to see a walk through of character creation in action too, actually. I guess the start of it would be

"what kind of character do you wish to play?"

JaronK
Kanada Ten
This is a very common type of thread, actually. You need to have a solid premise for the character and then start a thread called "Help me make a <insert type> character." Inside the thread lay out the basic character ideas and things you'd like to incorporate. There will be a lot of ideas flung around so go easy and ask questions.
Zazen
QUOTE (Eyeless Blond)
IMO, games exist for entertainment value, and making jokes about their shortcomings is fun, so I don't see the problem.

But maybe I'm expecting too thick a skin from the veterans? biggrin.gif

If it was just the veterans I'd be fine with it. This thread was started by someone new to Shadowrun, though. The same light-hearted fare that's fun among the veterans could scare a new player away, and no one wants that.
Austere Emancipator
Weight of ammo and some more weight of ammo. Just in case someone cares.
kevyn668
QUOTE (Moab)
Ahh ... forgot to divide by 10. I knew I had to have goofed somewhere. Thanks for the help guys. I appreciate it. Say, would anyone be interested in helping me create my first character? Maybe ... kinda walk me through it ... step by step? This is pretty complicated to me and I have noone to ask for references. I'm hoping if I can understand what I'm doing well enough to fell comfortable with playing, maybe I will go to the local game shop here in Mufreesboro, TN and see if there are any games I could possibly join. Anyways. Thought I would ask, don't really expect any takers though. smile.gif

Thanks again.

I live for character creation!! PM (personal message) me, post here, or start a new thread. I'll be waiting. smile.gif
TinkerGnome
He already created a new thread. smile.gif
kevyn668
Yeah, yeah, I just saw it and posted there. Stupid meat eyes... smile.gif
Snow_Fox
It's an old debate that the weight system is hopelessly screwed up and has been form the get go. Don't try and make it realistic, just accept the kg's system because at least they're all balanced.

My own (RL) Berretta Cheetah has a 10 round clip and no way is it 2.2 pounds.
Catsnightmare
In a thread on one of the previous versions of Dumpshock Forums, I participated in a comparison study of RL vs SR weapon weights.
IIRC, all pistol and machine pistol weights listed in the book are accurate in pounds, while 75% of submachineguns, all rifles, shotguns and assault rifles were relatively accurate in kilograms listed in the book, anything bigger we couldn't find accurate weights of the RL comparison.

As for ammo weights we didn't bother. And all of the 7 Shadowrun GM's I've played under completely ignored the ammo weights, or did once I proved them as total bullshit.

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