This goes out to mostly GMs but if any players have opinions or stories they wish to share, please chime in.
I've a group of players in a Shadowrun 4e game we're all playing in and taking turns GMing. The campaign started with the group as normal workers for Horizon. I started them all out at 300 BP and let them gain another 25 at the end of each game until at 400BP for normal starting characters.
While the group has done well with this, they're unhappy with their boss. Said boss is the older version of the youngest member of our group aged to 70 years

The party has managed to ditch work in some creative ways including summoning task spirits to complete costumes for up coming projects (said player/boss is into civil war reenactments and cosplay so I thought that'd be a good job for him

So the group just wants to quit their jobs. Something, in the real world, is perfectly normal. No one took the 40 hours a week level of the flaw so I won't think they have a contract, but according to the rules you buy off Negative Qualities with karma. So what do you all think would be appropriate to happen to those that quit a job at Horizon?
Any and all answers will be considered, and taken into consideration.
Sign--
Wacky