Here's
Oro the Unstoppable. I made different builds of him, and the stats and history below are for an 800 point (BP and Karma) game here on DS that never really got off the ground. I must have earlier versions on an old hard drive somewhere.
Vignette - one of my favourites. If you can do a faux Eastern European accent it comes off better
[ Spoiler ]
I telling you story. Was years ago, in Kazakhstan. I was drafted into army when war breaking out. Heh... drafted. They hold gun to my father's head and say, "Welcome to army, big boy!"
Later, was patrol behind enemy line. I part of Special Forces because of my magic. Making mistake, we get trapped in open country. Helicopter come. We run, I take rear like always on way out. I see we not get to cover in time. So I turn, shout,"You go down with me, son of a dog!" I start firing my RPK. Heh. Stand. Out in open. Fire at helicopter. Yah.
Helicopter focus on me. Was my plan!
Machine guns hit me, I keep firing. Rockets hit near me, knock me over and ring my ears. I keep firing. Son of a dog float there in sky, throw everything at me. I keep firing. Just as belt run out, I get lucky, hit something important. Helicopter start spinning, fall to ground, explode.
It fall. I stand. I sore like hell, but I stumble towards helicopter, beat chest and shout, "Я живу! Я живу! " I live! I think, maybe nothing kill me.
Then other three helicopter come. I throw down machine gun, run screaming. Only thing save me, patrol in woods call MIG-67, come get us out. It scare away helicopters, pick us up, get us home before fighter jets come.
Back in barracks, my team laugh at me. I have to pay for machine gun I drop. Say I scream like little girl. But I see their eyes. They know. I not turn, fight helicopter, they all die in open.
I am their shield. They know.
History - again, a favourite of mine
[ Spoiler ]
He was born a troll, Kasimir Nazurbayev in rural Kazakhstan in 2040. (See Google Earth 49°43’09.11”N, 86°39’52.34”E for a photo of his homestead.) Because of his size, his frail, human mother died in childbirth, and Kasimir was raised by his father alone. Kasimir’s rapid growth and great strength helped immensely on the farm, and went a long way towards helping his practical father quell anger towards his son over the death of his wife. “Life is hard,” he would say to little Kasimir, “and one must take what is given.”
Unfortunately, Kasimir was given one of the most repulsive countenances ever seen in that part of the world, perhaps exacerbated by the emergency methods used by the midwife to free him at birth from his dying mother. He came to be known throughout the region as Kasimir the Ugly. When he was little, he was bullied and teased by the older children. When he was bigger, Kasimir ended the bullying by breaking a few heads, but this labeled him a violent and dangerous creature to many who held to the old ways and traditions. Life became difficult for Kasimir because so many would avoid and shun him. Mothers would take curious children in their arms as he walked by. When a traveling circus passed through, he said his goodbyes and ran away to the circus.
Fluent in both Kazakh and Russian, strong as an ox and oddly hard to damage, Kasimir flourished as a labourer and eventually as a performer. He loved to wrestle, and soon became a regular act as a wrestler of bears and all manner of opponents At age sixteen, Kasimir Awakened, An old Samoyed shaman who traveled with the circus and acted as the healer/medicine man for the performers and crew helped Kasimir draw the mana out and elicit his talents. Kasimir focused the magic towards developing his physical attributes, summoning the mana to empower him when needed; towards hardening his body against damage; towards fighting, both lethally and non-lethally; and as acknowledgement to his mentor, towards healing.
The circus traveled throughout Kazakhstan and Russia, gaining notoriety for Kasimir’s act among others. After four years political strife broke out and Kasimir, among many, was drafted (read: impressed) into the Kazakh army and trained in the special forces because of his talents. His adept powers were honed in training and in battle, but Kasimir’s heart was still with the circus. His chance came in 2064, when the Crash destroyed all electronic records of Kasimir in the military. Before he could be re-inducted, a miraculous opportunity arose, as another circus came near, with some of his old performing colleagues. It was a sign.
With a hard-negotiated trade, Kasimir won his freedom by bartering the introduction of his love-struck sergeant to Zheshien, the beautiful contortionist, in return for erasure of his hand-written records and a few choice pieces of equipment to take with him. Kasimir disappeared, and Borat the Indestructible joined the circus some weeks later. Now not only did he wrestle bears, but he also contested elementals whose powers he could astonishingly resist. Borat was shot from cannons and dropped into pits with frightening paranormal creatures brought from all over Asia. The circus traveled widely for the next three years, even into China and as far as Korea. Far from home, Borat forgot most of his birth language, Kazakh, and put memories of his homeland to which he could never return out of his mind.
He, however, was not out of the minds of some back home. His former sergeant was dissatisfied with the outcome of his introduction to Zheshien, and was reprimanded for the disappearance of important military equipment, including armour and weapons. Eventually he confessed to the deal he had made with Kasimir, and a search began through diplomatic channels for Kasimir Nazurbayev. It took four years for the connection to be made between Borat and Kasimir, but they found him.
Borat was not about to go back and face the harsh military justice he expected. So, once again, a few broken heads solved the immediate problem, but now Borat had to flee yet again. With some of his money saved over years as an entertainer, Borat bought passage to Japan on a merchant ship. The rest he spent on a Power Focus of considerable force to augment his magical abilities. With this, and the military equipment which caused so much of the trouble, and yet had not been used since he had left Kazakhstan, he set out across open water for the first time.
During the voyage, two things came clear. The first was that he was mildly allergic to seawater. The second was that the skills he developed labouring in a circus were adaptable to work onboard a vessel, and by the time the ship worked its way up the coast of Korea and across to Japan, he had made a connection with the shipping company. Borat worked for some months around the inland seas, content to do simple, honest work, and on occasion taking part in a little smuggling for the Vory v Zakone. When he could, he made time to explore Japan. There he found an almost universal disgust for his state as a ‘changed one’, which reminded him of his first years at home. Only in a dojo where he was taken in by a teacher of great wisdom and insight did he find peace. He quit work at sea and spent a couple of years secluded in the dojo, learning the art of swordplay from the master.
One day, early in 2070, the master called Borat to him. “I have been reading the tea leaves about you, Borat. I have troubling news. You must leave Nippon immediately. One who despises changed ones such as you has sought out some danger that seeks you from afar. Even now, it approaches our shores. Go, my son. Go now.”
“But master, I have run most of my life.” said Borat. “I am tired of running. Let them come. I will deal with them.”
“No. You will not. This time they would succeed. I would not have one so talented be imprisoned, or worse. I sense in your aura a greatness to come. I don’t know what it is, but you must live to fulfill your destiny.”
“But for all my travels, I am nothing but a simple farm boy, master. What destiny can I have?”
“It is not for you to decide, or even necessarily to understand what your role in this turn of the wheel requires of you. Know only this: Life is mysterious, and one must take what is given.” Stunned, Borat waited for what came next.
“And now I give you something. It is handed down through many generations of masters in this school. Had you stayed, then one day you would have earned it as master here yourself. Now, you must take it and make your way across the ocean to the Americas in the east, where they will not find you.” The master handed Borat a long, narrow wooden box. Inside, Borat found a magnificent katana.
“Take this sword. Bond with it. It will serve you well and strike deep into enemies that otherwise could not be harmed. Fight only if necessary. Kill only if necessary. But when duty or obligation require it, be swift and merciless. Now, wipe those childish tears and go. Go!” The master stood and with clenched fists walked quickly out of the room.
Borat did as he was told. He gathered his belongings and booked work on the first freight ship to go east to America. A place called Seattle. As he approached the walkway up to the ship, a startled dock worker spoke the word of amazement the Japanese so often used when they first saw him. Borat smiled… and faded away.
A disfigured but powerful man climbed the planks to the ship, and Oro the Unstoppable set sail for a new world.
**********
Oro’s connections with the Vory gave him inroad to the Russian underground community in Seattle. He has worked for them as a contractor, but does not wish to join formally. One friend in that community introduced him to a fixer in Seattle who was able to help Oro acquire some new equipment and find work in the shadows. So far, Oro has built a spartan life for himself in the UCAS, but as work continues he may develop a taste for finer things. He is very fastidious, and dresses well, if not opulently. Grooming appears to those who work with him to be almost an obsession. Getting dirty on the job is no problem, but he gets clean as soon as he can. Oro is obviously equipped and trained for heavy combat, but when necessary approaches jobs with more discreet outfitting. Fully armoured and armed, though, he lives up to his chosen title. More than once Oro has protected his team members by being the obvious target that just…won’t….die.
Despite his ability to deflect and absorb physical and magical damage, Oro has designed himself to be a team player and greatly values cooperation. Not only can he reduce damage for party members in unusual ways, he is also able to hold spells on himself without taxing the spellcaster. Many of his adept powers are guided by his desire to be flexible and adaptable to changing situations. And even stark naked, he is difficult to stop.
Oro’s outlook on life is a balance between the hard realities of work and an optimism teammates find hard to fathom. It’s as if he knows something they don’t. He won’t talk about it, though. He radiates a stoicism his teammates admire.
Oro has worked hard to develop social ways to overcome his physical appearance. He adamantly refuses surgical modification. Despite his ugliness, animals and little children seem drawn to him. This seems to give him joy. He never fails to attend when the circus is in town. Oro is a passable singer, with a deep bass voice. He knows several songs from the Altai region of central Asia, which he likes to sing when memories grow strong.
He carries a copy of The Book of Five Rings with him, and tries to understand it, even without the help of his erstwhile master. In combat situations, where possible Oro uses non-lethal methods, subdual, nerve strikes, whatever. If the team is in danger, however, he kills quickly.
Oro has developed far in his magic, and has initiated many times. Try as he might to hide in the shadows, he radiates brightly on the astral plane, and is noticed because of it. This is a quandary that Oro has yet to solve. Awakened, dual-natured creatures take note of him immediately, and for reasons he doesn’t understand, spirits of fire have taken a particular interest in him. In opposition they attack him first before any other team members. In alliance, they seem to take pleasure in tormenting and challenging him. His master’s words come to him, and he wishes to explore the meaning of this particular interest from the plane of fire. He cannot project astrally, or even extend his senses into the astral plane, as he has opted to keep confrontation with astral beings to his own plane, rather than going to their place of strength. He may have to reconsider this in the future if he is to unravel the mystery.
Stats - The stats are, well ... it
is 800 points!
[ Spoiler ]
Oro the Unstoppable
800 Points [BP] {Karma}
Troll [40]
Attributes [220] {264}
Qualities [-33]
Initiation {77}
Active Skills [116] {14}
Knowledge/Language Skills {15}
Contacts [17]
Focus Bonding [12]
Gear [58]
Attributes
BOD 8
AGI 3
REA 3(4)
STR 8
CHA 4
INT 4
LOG 4
WIL 6
INI 6(7) + 1 pass
ESS 6
MAG 12
EDG 3
Qualities
Adept
Martial Arts (wrestling) (level 3)
(subduing +2, knockdown +1)
Maneouvers
(throw, ground fighting, focus will, disarm, break weapon, iaijitsu)
Sensitive System
Simsense Vertigo
Poor Self Control (compulsive grooming)
Allergy (mild: seawater)
Addiction (mild: tobacco)
Addiction (mild: Betel gum)
Spirit Bane (fire)
Astral Beacon
Initiation (6)
Adept Centering
Adept Power Point X 5
(Magic limit raised by 6 to 12)
Adept Powers (17 points)
Attribute Boost BOD (1)
Attribute Boost AGI (1)
Attribute Boost REA (1)
Attribute Boost STR (1)
Improved Reflexes (1)
Killing Hands
Nerve Strike
Spell Resistance (4)
Iron Will (4)
Mystic Armor (

Elemental Resistance (Fire)
Elemental Resistance (Cold)
Elemental Resistance (Electricity)
Elemental Resistance (Radiation)
Heightened Concentration
Living Focus
Pain Relief
Empathic Healing
Active Skills
Dodge 4
(ranged attacks) (+2)
Unarmed Combat 4
(wrestling) (+2)
Blades 3
(swords) (+2)
Perception 3(+1)
Etiquette 3
Negotiation 2
(bargaining) (+2)
First Aid 1
(combat wounds) (+2)
Outdoors Group 1
(navigation, survival, tracking)
Heavy Weapons 4
(machine guns) (+2)
Pilot Ground Craft 1
Artisan 1
(singing) (+2)
Knowledge/Language Skills
Russian N
Kazakh 1
Korean 1
Japanese 2
English 1
Circus Procedures 1
(performance) (+2)
Bear Wrestling 2
Biology 1
(bears) (+2)
Parabiology 1
(bears) (+2)
Folksongs of the Altai 2
Transport Ship Procedures 1
Trans-Pacific Smuggling Routes 1
Russian Crime Syndicates 1
(Vory v Zakone) (+2)
Military 2
(Special Forces) (+2)
Gear 290,000 ¥
Acquired in Kazakhstan
RPK HMG
APDS ammo X 200
Regular ammo X 200
AV ammo X 100
Various clips and ammo belts (adds to 65 ¥ value with those below)
-smartgun system, external
Light Military Armor 12/10
-gyromount (L) (recoil 3)
-gyromount ® (recoil 3)
-quick release
Military Helmet +2/+2
-micro-transceiver
-sub-vocal mic
-flare compensation
-radio signal scanner
-olfactory sensor
Acquired after Kazakhstan
Power Focus (6)
Weapon Focus (6)
Fake SIN (6)
Fake SIN (4)
Middle lifestyle X 1 month
Quality clothing (1,000 ¥)
Armor jacket
Urban Explorer jumpsuit 6/6
-helmet 0/+2
Securetech PPP
-forearm guards 0/+1
-leg and arm casings +1/+1
-shin guards 0/+1
-vitals protector +1/+1
Form-fitting body armor
-half-body suit 4/1
-full body suit 6/2
Ballistic shield 6/4
Ares MP-LMG
-regular ammo X 500
-external smartgun system
Various clips and ammo belts
Gyrostabilization (recoil 6)
Commlink Novatech Airware 3/3
OS Iris Orb 3/3
Microtransceiver (6)
Subvocal mic
Goggles
-low-light
-image link
-smartlink
-ultrasound
-vision enhancement (3)
-vision magnification
-flare compensation
Earbuds
-audio enhancement (3)
-selective sound filter (3)
-spatial recognizer
Medkit (6)
-extra supplies X 2