20 December 2010: Added updates from War!
23 June 2010: Added Shadowrun Space Assets list. Reorganized.
23 June 2010: Added space references from Shockwaves. Added start of corporation focus. Fixed a bunch of spelling errors. Adding reference links.
24 June 2010: Corporate Guide updates.
30 June 2010: Almanac updates. Splitting off conversion notes to separate thread.
Page References
If you have a comment that touches on in-game issues please try and provide page references. There are a LOT of books, and most of the space references go back literally decades.
Overview
Space remains an "undiscovered country" in Shadowrun. The only in-depth coverage it has ever received was in Target: Wastelands (In-Game: pp. 66-84; Game Mechanics: pp. 124-129). Besides that, there are the occasional references to orbital goings-on related to Zurich-Orbital (e.g. Corporate Guide, pp. 27-28) or notes that Corporation X has a small facility they use for Y. War! finally gave actual game stats for the Shadowrun worlds biggest bully sticks - orbital artillery.
[ Spoiler ]
There are only a few thousand people total living in space as of 2062 (might be more now, what with the full-fledged Gagarin Mars colony - Corporate Guide, p. 84). With the Comet gone there doesn't seem to be a lot of impetus for orbital development though - Shadowrun fusion reactors are not helium-3 based (AFAIK) and everyone seems to have no particular problem accessing mineral wealth.
Propulsion
Useful Wikipedia reference page.
- Chemical Rockets: Propulsion technologies are probably limited to chemical rockets for the most part -- kerosene-oxygen for Earth-LEO and metal-oxygen for intraorbital movement (since that can be produced on Luna).
- Laser Lift: Laser-lift seems perfectly reasonable given Shadowrun beam weapon technology as well.
- Spaceplanes: Shockwaves (p. 14) notes that Proteus is interested in reviving the "Sänger principle." Unclear what is special about this, as the Sänger spaceplane concept is pretty much a semiballistic with a small cargo shuttle strapped to the back (altitude of the plane and its speed significantly reduces the delta-V requirement to achieve orbit).
As far as relativistic speeds, reference the Long Distance Space Travel table in Target: Wastelands, p. 129. Delta-v is very low for Shadowrun craft; there are no direct Earth-Luna trips (p. 128) and travel times are quite long.
Weapons
Useful Atomic Rocket reference page.
Space weaponry is supposedly limited by a series of treaties (War!, p. 159) including SALT IV, SALT V, and the Nairobi Accords prohibiting nuclear, biological, and chemical weapons in space. I'm not sure the authors really knew what SALT was (see Wiki).
The major corporate stations have limited defenses, consisting of nearby killsats and onboard directed energy weapons. Most orbital weapon platforms are pointed down. There are no warships prowling around Lunar orbit waiting to unleash their hellish payload of c-beams and quantum nucleonic warheads.
- Directed Energy Weapons: Manpack high-energy systems have been available decades in the Shadowrun universe (the MP Laser dates to 2050!). Heavy particle beams were fairly common by 2059 (Cyberpirates, p. 180 and Rigger 3, pp. 86-87). Advances seem to have dried up, and variations of these old-ass weapons are still being marketed in 2071 (see Arsenal, p. 41). The heavier Firelance is on p. 123. Closest approximation for most space systems is the Winter Systems Mercury Ship Laser (Arsenal, p. 124). Particle beam technology has taken a bit of a holiday since Rigger 3.
- Railguns: Also another early-peak technology. There have been no substantial advances from the original Rigger Black Book (the Ares EG-200 railgun on the Stonewall heavy Thunderbird). Large space platforms will probably be using something similar to the Itzoatl (Arsenal, p. 123).
- Satellite-Based Artillery: Somewhat available on the open market, orbital artillery ("THOR shots"/"Rods from God") have been a part of the Shadowrun canon almost from the beginning. The system described in War! (pp. 159-160) consists of five related components as part of a complete Aesir Satellite System. Similar systems are manufactured by Aztechnology (Xolotl) and, experimentally, Saeder-Krupp (Himmelhammer).
- Thor Missile: Tungsten pole measuring 500mm x 12,000mm. Strikes with the force of a 1 kT fission bomb ... which is not really impressive in Shadowrun.
- Freya Missile: "Tactical" weapon measuring c. 250mm x 6,000 mm. Damage approximately equal to a 0.1 kT fission bomb (10% of a Thor shot).
- Loki canister: "Buckshot" canister shot with many smaller missiles in a container about 1 meter in length. Impact does not cause any blast.
- Aesir Guidance Laser: Rifle-shaped laser designator specifically designed for terminal guidance of satellite artillery. Not clear why you can't use normal laser designators. Described as a maser (microwave laser) in the listing.
- Aesir Guidance Beacon: Lunchbox-sized beacon that doubles accuracy of strikes on its location.
[ Spoiler ]
Construction
Orbital manufacturing is almost exclusively oriented around producing products in microgravity for consumption down the gravity well. There is very little interest in expanding orbital infrastructure development beyond the boutique level - even the Lunar operations are low-key. We can assume that almost all construction materials are brought up the gravity well and assembled on-site (Ares has access to much cheaper Lunar metals). Nanotechnology is useful for assembly, but it cannot create something from nothing so pre-built components will probably be the order of the day in order to save time. This means that most habitats are going to be extremely flimsy contraptions as mass is at a very high premium even though there is a rather well-developed launch infrastructure to service the burgeoning LEO satellite market.
Also see Space Exploration and Exploitation in Augmentation, p. 102.
References of Note
- TzeentchNet Link Page: Tons of links to useful resources.
- Space Studies Institute: Plenty of information about orbital manufacturing, mining, and solar power satellites.
- Space Propulsion Wiki Page: Good overview of current technologies.
- RAND Space Weapons, Earth Wars: Everything you wanted to know about orbital bombardment.
- RAND Mastering the Ultimate High Ground: Next Step in the Military Uses of Space: Report focused on long-term USAF challenges.
- NASA Glenn Research Technical Report Server: Excellent site! For example see their "Realizing 2001" document for fusion drive discussion.
Related Dumpsock Threads
Shadowrun Space Sociology
Shadowrun Aerospace Corporations
Ares
- Subsidiary of note is Ares Space.
- Owns and operates Apollo Station (LEO), Icarus Station (GEO), Daedalus Station (L4), Artemis Arcology (Luna), Helios Station (solar LaGrange), and Charon Station (unknown location).
- Dominates space industry. (Corporate Guide, p. 58)
- Plans a permanent base on Phobos by 2079
- Contracted to build the habitat and biospheres on the Skyhook.
- Sells the Aesir Satellite System to discriminating customer that need orbital fire support (War!, pp. 159-160).
- Timeline:
- 2063: (July 14-21) Thor orbital bombardment of Rømø arcology.
- 2071: Unveiled new lightsail and ion engine design.
- 2072: (May 9) Excelsior space nano-constructors unveiled (probably for use on Skyhook project). (Corporate Guide, p. 59).
Proteus
- Subsidiary of note is Proteus Space. Headquartered at Devil's Island arcology.
- Researched artificial biosphere and recylcing processes to create fully autonomous space habitats (Shockwaves, p. 14).
- Owns and operates Treffpunkt Raumhafen (L1).
- Timeline:
- 2057: French government grants right to use Devil Islands as a launch pad.
- 2057: (September 1) First launch of a space rocket. Quickly followed by more successes.
- 2058: Begins construction of second launch pad on Isla Puna off Ecuador. Construction begins on Treffpunkt Raumhafen. (Shockwaves, p. 6)
- 2058: (December) Uses ocean arkoblocks as smokescreen to cover construction of Treffpunkt Raumhafen.
- 2060: Trans-Orbital contracted for logistics at Treffpunkt Raumhafen.
- 2061: Launches unsuccessful Götterbote Halley's probe.
- 2062: (March) Treffpunk Raumhafen officially opened.
Evo (formerly Yamatetsu)
- Subsidiary of note is Evo Space and Transglobal.
- Owns and operates Shibanokkuji Freefall Resort (LEO) and Gagarin Mars Base (Mars).
- Heavy lift is contracted through Roskosmos (Russia's space program). Five spaceports. (Corporate Guide, p.83)
- Operates a half-dozen space stations. (Corporate Guide, p. 83)
- Transglobal controls the Mojave spaceport (Corporate Guide, p. 102)
NeoNET (formery Novatech)
- Operates Darkside Junction (L2) and Olympia Moon Base (Moon).
Saeder-Krupp
- Operates the Himmelsschmiedel Orbital Factory (LEO) and Fernselt Lunar Station (Luna).
- Works with the Corporate court to prevent price crashes of minerals due to lunar and asteroid mining (Corporate Guide, p. 152).
- Operates some orbital solar collectors.
- Contractor for Skyhook project.
- Opened Ariane Spaceport in Korou to the public.
- Heavily investing in space assets and colonization.
Shibata Construction and Engineering
- Owned by a free spirit (Buttercup).
- Contracted to maintain and upgrade the Spindle (LEO).
- Operates commsat relays for the Gagarin Mars Base.
Aztechnology
- Owns and operates The Spindle (LEO and various small stations.
- Timeline:
- 2070: (August 18) Rogue AI takes over the Tlaloc orbital station (biowarfare research facility) .
- 2071: Unveiled new lightsail and ion engine design.
- 2072: Excelsior space nano-constructors unveiled (probably for use on Skyhook project). (Corporate Guide, p. 59).
Shadowrun Space Assets
Major Earth Projects
Corporate Court
-- Skyhook Space Elevator
Corporate Guide, p. 69, 153) [2072]
- Anchor construction probably will not start until late 2074.
- Ground anchor to be located somewhere in Latin America (Ecuador, Colombia, or Venezuela).
- Saeder-Krupp contracted to develop and manage docking and launch facilities on anchor asteroid.
- S-K Sternensucher automated retrievers hauling steroid to Earth. Scheduled to arrive late 2073.
- AresSpace contracted to build the habitats and biosphere.
- Timeline:
- 2072: (November 10) Space elevator announced.
- 2074: Key components expected to be online.
- 2076: Space habitat expected to be complete.
-- Kilimanjaro Mass Driver
(Corporate Guide, p. 83)
- Still under construction (huh?!) (Corporate Guide, p. 28)
- Used for freight and supplies.
- Petition to shut down the mass driver upon completion of the elevator.
Low Earth Orbit (LEO)
Independents
-- Almost 50 manned stations.
(Wastelands, p. 74) [2062]
- Most are small workshacks that house a dozen personnel.
- Aztechnology: Tlaloc bioweapons station
Ares
-- Apollo Station (Wastelands, p. 75) [2062]
- First station built and operated by a corporation.
- Refitted as a supply center and transportation hub.
- Leases space to Mitsuhama and Zeta-ImpChem, UCAS Data Systems, and Prometheus Engineering.
- Sections of the station fall under different extraterritorial jurisdiction (yeah, that sound safe).
- Recreational center for space workers. Vice capital of space.
- Timeline:
- 2019: (April 12) Apollo opened.
Novatech
-- Camelot Research Platform
(Wastelands pp. 75-76) [2062]
- Operated by Walker Aerodesign subsidiary. Focused on materials research.
- Station does final assembly and maintenance of satellites in LEO and GEO.
- No subleased workspace.
- Research modules from Nakatomi faction jettisoned "toward the sun" and could be retrieved (huh?) (may have actually been a junkball "Thor shot" (p. 79) double huh?)
Saeder-Krupp
-- Himmelsschmiedel Orbital Factory ("Sky Forge")
(Wastelands, pp. 76-77) [2062]
- Focuses on manufacturing.
- Steals most of its expertise.
- Subcontracted for logistical and transportation work by smaller stations.
- Only corporation that leases space is Cross, for biotechnical research.
Evo
-- Shibanokuji Freefall Resort
(Wastelands, p. 77) [2062]
- Recreational station targeted at the very wealthy.
- Little to no organized crime presence.
- Large enough for trolls to visit.
- Medical research for zero gravity adaptation.
- Working on a delta clinic on the station.
(Corporate Guide, pp. 83-84) [2072]
- Now 20x its original size.
- Can house 1,000 guests with a staff of c. 200.
-- Smaller Stations
(Wastelands, p. 77) [2062]
- Most biomedical research done on separate work stations.
- Leases and supplies facilities to other Pacific Prosperity Group members.
- Kwonsham Industries: microtronics research.
- Manabe: biotechnical research.
- Tan Tien: cybernetic interfaces and protein data storage.
- Wuxing: magical research ("mana cultivation" and alchemical impact).
Aztechnology
(Wastelands, pp. 77-78) [2062]
-- The Spindle
- Opened in 2048. Evacuated in 2050 after massive systems failure. 48 dead out of a crew of 400.
- Now operates at 1/3 capacity.
- Shibata handles station operations and orbital lift. Also maintains Japanese spy satellites (p. 81).
- Hydroponic research.
- Universal Omnitech leases space for biotechnical research. Dissatisfied with facilities but got the space cheap.
- Shibata wants to branch the station out into a commercial hub.
- Total garden size about 2/3 of an acre.
Corporate Court
-- Zurich Orbital
(Wastelands, p. 78) [2062]
- Constructed of 4m x 10m cylinders for the most part.
- Tight security.
- Station makes supply runs to Apollo, Shibanokuji, and Icarus.
- Has nearby weapon platforms.
(Corporate Guide, pp. 27-28) [2072]
- Orbits at 560 km.
- Timeline:
- 2032: (November 15) Corporate Court takeover of Global Financial Services.
- 2033: (March 15) GFS relocated to Z-O and renamed the Zurich-Orbital Gemeinschaft Bank.
(Corporate Download, pp. 18-20) [2061]
- Equatorial low-earth orbit.
- Does not spin.
- Looks like a tinkertoy set constructed with modular cylinders.
- Two central dodecahedron structures:
- Rotunda: Z-O command center.
- Meeting Room: Where the Corporate Court meets (assembled and added 2060).
- Six mini-rotundas c. 10m in diameter serve as meeting rooms and living courters for primary residents. One or more houses Xeno-Cray ultra-computers and communication gear, gourmet kitchens, etc.
- Timeline:
- c. 2000s: NASA launches the Freedom space station.
- c. 2008: AresSpace acquires NASA assets and boosts Freedom into stable orbit.
- 2023: Acquired by the Corporate Court (note date) (p. 18).
Geosynchronous Earth Orbit (GEO)
Independents
-- Large numbers of communications, weather, and surveillance satellites.
(Wastelands, pp. 78-79) [2062]
- Most manned stations are transit hubs or satellite maintenance facilities.
- Tír na nÓg: Surveillance satellite watching home island (Almanac, p. 153).
--Echo Station
(Wastelands, pp. 79-80) [2062]
- Used to be the Harris-3M Halo station before the Crash.
- Freelancers boarded the station in 2054 and set up shop.
- Smuggling point.
- Saeder-Krupp provides logistic support and has small presence on the station.
- Timeline:
- 2017: (May 9) Halo launched.
- 2029: (February
Crash Virus disables station.
Ares
-- Maintains UCAS spy satellites (p. 81).
-- Icarus Station
(Wastelands, p. 79) [2062]
- Opened in 2060.
- Transit station between LEO and Daedalus/Moon.
- 0.5G spin gravity on outer ring.
- Part of station being renovated for recreation. Various problems delaying opening to 2063 (Yamatetsu sabotage).
- Oversees the junkball "Thor shots" by Ares.
Hisato-Turner Broadcasting Corporation
-- The Obelisk
(Wastelands, p. 80) [2062]
- Maintains satellite constellation.
- Squabbles with Saeder-Krupp and Ares.
Trans-Orbital
-- Shares launch facilities with Novatech and Proteus at Formosa Bay and Devil's Island.
-- Barely A-level multinational.
-- Silver Pinnacle (Station House)
(Wastelands, p. 81) [2062]
- Launch and maintain satellites for other corporations.
- Maintains spy satellites for the CAS, Israel, and the UK.
- Refueling station for GEO-Moon-LaGrange travel.
LaGrange Points (L1 - L4)
L1: Proteus
-- Treffpunkt Raumhafen
(Wastelands, p. 81) [2062]
- Operational March (c. 16th), 2062 (also see Shockwaves, p. 3)
- Primary Proteus station.
- Somehow noone noticed them building the station (huh?)
- Leases space to AG Chemie Europa, Transys Neuronet, and ECC Eurotronics.
- "scary experiments ... regarding manipulation of living human being" (huh?) (Shockwaves, p. 12)
- Researching articial gravity (Shockwaves, p. 17).
L2: NeoNET
-- Darkside Junction
(Wastelands, pp. 81) [2062]
- Began and stopped construction in 2055. Restarted in early 2062.
- Half the station completed and operational.
- Hub for Navatech lunar operations (mining surveys).
- Base for planned automated mining and refining facility on the moon for space construction raw materials.
L3: Monsters
-- Nerva
(Wastelands, pp. 82) [2062]
- Everyone on station died during the Crash.
- Lifeless husk.
- Possible home of genetic monstrosities (huh?)
- Timeline:
- 2029: (February
Crash Virus disables station.
- 2029: (February
L4: Ares
-- Daedalus
(Wastelands, pp. 82) [2062]
- Ares' primary space research facility.
- Larger than several hundre-thousand ton supercarriers combined (oh, really?)
- Staging point for Artemis lunar arcology and Helios station in solar orbit.
- Magical research, space weapon developments, genetics, genemodded microgravity-adapted metahumans.
- Personally visited by Damien Knight on a regular basis.
L5: Independents
-- Angel Station ("Junkyard")
- Formerly Harris-3M microtronics and material engineering station.
- Lot of coalesced junk in the area.
- Novatech and Tamatetsu want to build a station there.
- Scavengers pick over the site.
- Timeline:
- 2029: (February
Crash Virus disables station.
- 2029: (February
The Moon
-- First lunar settlement by Saeder-Krupp at end of the 2050s (not very specific and contradicts Ares in 2055)
-- Second settlement by Ares in 2055.
-- Third settlement begun by Novatech (two-thirds complete by 2062, Wastelands, p. 82)
Ares
-- Artemis Lunar Arcology
(Wastelands, pp. 82-83) [2062]
- Located near Apollo 11 landing site.
- Houses 150 personnel.
- Various research projects from medicine to geology.
- Minor mining operations. Conducting more surveys.
- Ghost sightings on the moon's surface.
- Researching casting spells between the Earth and Moon using optical telescopes for line of sight.
Saeder-Krupp
-- Fernselt Lunar Station
(Wastelands, pp. 83-84) [2062]
- Operated by subsidiary Lunar Mining Corp.
- Located in vicinity of moon's polar ice caps.
- Mines calcium and titanium ores (traces of iron, quartz and certain rare elements).
- Hub of mining operations. Drone convoy trains shuttle ore around.
- One mobile base not a mining station, up to shenanigans.
- Base houses archaeologists.
- Telesma extraction (moon rocks for alchemy - ritual significance)
NeoNET
-- Olympia Lunar Base
(Wastelands, p. 84) [2062]
- Construction began in 2061. 2/3 complete by late 2062. Expect full completion by 2064.
- Skeleton crew
Mars
-- NASA Project Cydonia in 2011 (8 astronauts to Mars, 3 survived and never reached the target) (Wastelands, p. 84).
-- Yamatetsu announced manned mission to reach Mars by mid-2063 (Wastelands, p. 84)
-- Proteus plans to establish a Mars station between 2072-2075 (Shockwaves, p. 14).
Evo
-- Gagarin Mars Colony
(Corporate Guide, p. 84) [2072]
- Located at eastern end of Valles Marineris.
- Most of base is underground. May hide military assets.
- c. 60 personnel.
- Water sourced from underground reservoir.
- Three fusion reactors.
- Hydroponics and equivalent to c. 15 hectacres (37 acres!) of crops.
- Supplied by 18 drones in low-energy orbits between LEO and Mars orbit (2 can carry passengers).
- Supply launches from LEO station and Svobodny cosmodrome.
- Has some form of manasphere that it uses for research.
- Mars Research Program developing hypersynthesis solar-collection systems and amplifier fabrics (what?!) (Corporate Guide, p. 89)
- Planned expansion to increase population to 250.
- Possible armed satellites in orbit and missile silos on-site (Almanac, p. 125).
Saeder-Krupp
-- Probes
(Corporate Guide, p. 160) [2072]
- Launched unmanned probe to Mars or its moons to grow an arcology with nanites.
Deep Space
-- Various unmanned space probes to Pluto, Mercury, and the Oort Cloud.
-- Ares planned to send manned mission to Europa in 2064 (p. 84).
-- Saeder-Krupp planned on sending mining survey to the asteroid belt (p. 84).
Ares
-- Helios
(Wastelands, p. 84) [2062]
- Sits at solar LaGrange point.
- Long-range observation of solar system.
- Staging point for deep space operations.
- Super security on supply runs from Daedalus.
Shibata
-- Comm Satellites
(Corporate Guide, p. 84) [2072]
- Mars-Earth comm relay at Sun-Mars L5 (and probably L4).