If you are saying raising edge too high at the beginning is too powerful I would point out that maximizing agility would also be too powerful which would lead you to a cap on all attributes.
Agility does have a cap, though. You can't get it above 6, 7 for elves, and it can only be pushed 4 past that point (something which is effectively impossible for a standard mundane character).
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As far as a fix to the Edge attribute is concerned I do have this gut feeling that you'd already get a sufficiently well result if the limits on (net) successes weren't completely removed through Edge expenditure but rather the possible (net) successes just doubled instead. That would remove the cheesy factor on the low end and become virtually indistinguishable on the high end.
Interesting, but I'm not sure it'd work. I think you're suggesting that Edge could double your limit, which is fine in theory, but doesn't stop limits from being a problem in the first place. Also, I think you'd still need to be able to spend more than one Edge per roll to make that work; it'd suck to spend Edge, get a great roll, and then not be able to use it because of your limit.
