toturi
Oct 7 2004, 03:02 PM
OK, she still needs to appear human when meeting the rest of the Dons in the Alta. So she needs be a Mantis as it is the only Queen/Mother that is Fleshform. Using Illusion spells with Masking may work for other Insects in the short term and at low levels, but with the money each Don has, the mages in their employ could easily see through it all.
So I am thinking that she is a Mantid. What do you guys think?
well, it says in the Game Info section that she made her deal with a powerful wasp queen spirit. on that basis, i guess i'd have to disagree.
toturi
Oct 7 2004, 11:40 PM
I'm glad you mentioned that, I had read that but neglected to mention it. So how is she keeping her secret then?
Critias
Oct 8 2004, 04:38 PM
Maybe's she's a social adept!
blinkin
Oct 8 2004, 05:36 PM
It says she made a deal that doesn't necessarily mean she is a bug herself.
the larger question is how her goons are keeping the secret. one imagines that there's a basement somewhere full of less-successful merges.
toturi
Oct 10 2004, 12:54 AM
I think an alternative may be that she is not Insect Queen but the Insect Shaman. That way, the Insect Queen and her have a spirit pact.
Synner
Oct 10 2004, 11:31 AM
Aside noting there's been some of the interesting comments so far, I'd just mention that the Alta Commissione doesn't actually bring together the leaders of the syndicates themselves. The book says as much regarding the people who handle the Camorra and the Cosa Nostra representations. There's no reason Fuselli need show her face.
On the other hand, if you prefer she might be a Wasp Queen with a huge level of Aura Masking (extended to her hive via Mind Sharing) and the ability to Mask some Illusion-magic that hides her looks.
Or
Torturi might be on the right track regarding her actually being an Insect shaman (being a female would probably also throw off possible suspicions)...
blakkie
Oct 18 2004, 04:23 PM
QUOTE (mfb) |
the larger question is how her goons are keeping the secret. one imagines that there's a basement somewhere full of less-successful merges. |
Do the head bugs always keep the merges around? Can they move on and leave a hive behind to fend for themselves, perhaps cooperating with another insect shaman trying to bring in a new queen? Or are merges/spirits always completely loyal to the queen associated with the shaman who summoned them, to the point of be aggresive against other insects of the same species?
Arz
Oct 18 2004, 07:42 PM
You do not have to be magically active to form a pact with a spirit.
There are all kinds of non-magical deals she could have cut with a wasp spirit.
Just think of all the conflicting angles the above statements could produce in your game.
Prospero
Oct 22 2004, 10:39 PM
blakkie: AFAIK, the merges are always loyal to the Queen or shaman. But, if the hive is destroyed, they have a relatively high chance of becoming free spirits compared to the rest of the insect spirits. But even though they share the host's memories and skills, they are still the same old insect spirit inside.
Based on how other spirits work, I could almost see a good merge who's been active for a long period of time - years perhaps - becomming more and more independant. But it would take a while, if its possible.
Kanada Ten
Oct 22 2004, 10:54 PM
QUOTE |
Based on how other spirits work, I could almost see a good merge who's been active for a long period of time - years perhaps - becomming more and more independant. But it would take a while, if its possible. |
And Lucifer is born unto Man, not as a Man, but of his skin and face.
- [Isaiah 14:12] New Awakened Bible
I would think a good merge could be granted a degree of free action that might lead to a degree of free thought which might become akin to independence. A contest similar to the fight between Ally spirits and their summoner... Even more complicated by whether the shaman summoned the merge prior to the Queens arrival and subsequent conquest of the shaman so to speak.
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