Since I offered to say something nice
Yes! Only way to improve the book is: Couple it with the Companion and Street Survival as the second major rulesbook!
Artwork: As with SotA the artwork is getting better by the day. Went through some old SR1/2 books (FoF or the Neo) and the current art is between almost as good and better than in the old books (And I preferred that art)
Contacts: A huge boatload of them and a lot useful ones. With enough hints to easily integrate them. Also my Humanis buddies complain about the amount of non-humans in there
Some NPC are funny, some are "cute" (Ork hooker anyone)
What Mr Johnsons expects: Jaaaaaaaaaaa! That is a chapter that a lot of players should read! Mr J's the one hiring and you have to meet his criteria.
The whole stuff on "phases of a run" and "variant Mr. J's" is quite useful, even more so to "new" GM. Most SR groups don't meet in a tavern after all.
I did not check the rules but they sound interesting, giving a <Something>/Decker combo a new lease of life (not that deckers will live long IMU. Do Ghuls accept roastet brain?)
See, I can be nice to a book and it's authors
Birdy