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Panzergeist
So, how exactly did I set the rope in the pipe for the others to climb up? Does it have a suction cup, or a magnetic grappling hook?
Jrayjoker
It has a hook, I suppose you hooked it into a side pipe or tied it around a bolt.
Panzergeist
Are there side pipes? I thought it was just that one narrow pipe all the way. Also, can we see a cieling above the chasm, or the sky or something?
Jrayjoker
Side pipes were described as no bigger than your arm.
Sandoval Smith
You anchored the hook in the mouth of a smaller pipe, and used yourself as an additional anchor (this pipe was only going to be a problem if everyone tried to free climb it). The large pipe you're in seems to be some kind of main line. Smaller pipes connect with it, small streams of water running from a few, but there are no large junctions.
Chance359
Sorry I haven't been posting much, had a thing at work take longer than I thought.
Panzergeist
So, I'm using both my natural human vision and my adept thermographic vision (counts as natural) to watch out. The thermographic vision should help me tell if a surface is slick with water or not, since the water would be a different temperature. Can I see a sky or cieling?

These gecko glove sets include gloves, knee pads, and slip-on soles that go on my shoes. If they get soaked, they lose their stickiness until they dry out. They can absorb a tiny bit of water, but if I get drenched, I will probably fall. The set is strong enough to hold a fully loaded troll, so I can probably stay stuck to a surface with up to half of them disabled, but that would still make it hard to climb. Hopefully I won't fall hard enough that the rope can't hold me.
Panzergeist
Wait, what do you mean you climb out of the pipe after me? Do you have gecko gloves too?
Chance359
I mean climbing up onto of the pipe to watch and cover you.

fixed.
Panzergeist
Phew. I thought you meant you were going to try to climb up the rope while I was still carrying it, forcing me to carry your weight. That would have sucked.
Sandoval Smith
Between the flu and medication to control the aforementioned malady, I haven't been in much condition to make another in game post. Now that I'm finally feeling over it, I'll be putting one up later today.

*edit*
Too delirious to make that post. I'll try tomorrow. Good thing my computer id by my bed.
Sandoval Smith
Gromitz: nothing on the scrounging roll. Doesn't seem to be much of anything around here except pipes, water, and open space.

Taking a closer look at the ragged edge of the pipe, you think it simply succumbed to age and erosion; metal fatigue. The other pipes with in easy viewing distance seem to be in a similar condition. It looks like they all used to reach to the other side of the chasm, but have gone untended so long that they just collapsed.

You see nothing else moving within viewing distance. Out of the corner of your eye, you do see what's left of a series of rungs set into the wall. There's nothing left of them but stubs of metal protruding from the wall. At some point someone chisled hand and footholds into the metal. They're damp, and a little slick, but there is no slime or algae in them. They follow the line of where the rungs used to be, leading down into the darkness, and up, past a few more large pipes, to some kind of maintenance hatch.

Ares: Since you made the comment about food, I'll remind you about the box of nutrient bars that was picked up in the labratory. It doesn't taste like much, but one good sized bite (each bar consisting of about three 'bites') seems to be enough to sustain you for about a day. Even with five people eating from it, it should last a while. However, the thought of getting your teeth into something living does sound _really_ good.

Fade: For most of the time you've walked, there's been a thin trickle of water along the bottom of the pipe. If anyone has any sort of testing or chemical analyzation kit, you can confirm if whatever you come across is drinkable. Or you can just pour it down the hatch. The air in the chasm is rather moist, and there is some condensation on the chasm walls. Not enough to mess up your gecko gear, but you'd probably want to climb carefully, just in case.

Once you start climbing, you see the hatch about fifteen meters up too. What you can't see is the top of the chasm. It just keeps on extending up into darkness.

Ace and Greven: Carry on boys, you're doing good.
Jrayjoker
So is this game officially dead, or not?
Panzergeist
I think the question is, is Sandoval dead?
Whizbang
he's been posting in other games.
Sandoval Smith
It shouldn't be dead yet. Although GMing posting of >1 a week is pretty ridiculous. My notebook with the game details rode off in a friend's car to another prefecture, and it's currently in the mail coming back. However, the common courtesy of alerting everyone else in the game that there would be a slight delay somehow failed to occur to me. indifferent.gif

Depending on mail delivery, things should be running again either today or tomorrow.
Chance359
cool
Jrayjoker
Thanks for the update.
Chance359
*kick*
Sandoval Smith
I got the notebook today, so the next update will be in a few hours when I have some time at work.

I'll keep the posting up from here on out, and make sure that the important notes and files don't wander off again (if I was a SR character, I'd have scatter brained as a four point flaw).
torzzzzz
don't know if this thread is till going but if there is space i would like to have a go?
let me know i have the perfect character!

torz x
Sandoval Smith
Sorry, the current number of players I have is my ideal load (and look how much trouble I'm having keeping things running anyway...)

About today's post: two teachers in my department called in sick today, so I had to cover for them, leaving me with little time or energy to get it done. I'll get it up tomorrow.
Sandoval Smith
Panzergeist: There are buttons, levers, and switches all over the room, but no electricity, and due to the filfth, you can't identify anything useful at a just glance. The room is about five meters deep, three meters wide, and there's a door on the far wall from the hatchyou came through

Chance, sorry about not waiting for you to post, but I want to keep things mocing along.

I'm going to say, one of the nice things about living in Japan are the manga shops. If there's a visual image that I'm looking, all I have to spend is time to practically gurantee that I'll find it. So, here are some pictures that I've culled for the Enemy, and big brother's gun. Now I just need to find a manga full of looming industrial wastelands, and I'll be all set.

Your Enemy
Your Enemy
Big brother's gun
Sandoval Smith
Grf. And the game dies, just as I got visual aids...
Jrayjoker
Its not dead yet. just found out my wife and I are having twins with only 10 weeks left until due date, and she broke her ankle on Thursday. Needless to say, I've been busy.
Whizbang
I'm here...just not really much to say at the moment.
Sandoval Smith
QUOTE (Jrayjoker)
Its not dead yet. just found out my wife and I are having twins with only 10 weeks left until due date, and she broke her ankle on Thursday. Needless to say, I've been busy.

Yeah, I guess that would tie you up, just a little bit. biggrin.gif

As for posting, I'd really like everyone to get at least one post in between GM posts, even if it's just, "I climb the rope and crawl through the access hatch." That way, I know what eveyone is up to, even if it's just waiting. I know I've hustled some people along in the last couple of GM posts, but I didn't want to let things grind to a halt again.
Sandoval Smith
Gromitz :
I think it's pretty safe to assume that everyone went up into the maintenance access (you were the last one up), so closing the door behind you should be okay. There's no lock on the door and it's a circle that splits in half horizontally, retracting into the ceiling and floor, so no way to brace it shut. It's got a manual wheel that you are turning to make it close again, and with that strength roll, you're shutting it fast enough that it'll be closed before the enemy reaches it. Once you get it shut, if you mangle the wheel on your side badly enough, it should be pretty much impossible to get the door open again without cutting it out. If you ripe one of those wrist thick pipes off the wall you could use that as a lever on the wheel, or you could just try and strip the gears through brute force.

If anyone else wants to make perception tests, poke around, whatnot, go ahead. You all just came scrambling into a small room that smells like a carcass that's been sitting in the hot sun for three days, and has a coating of filth and slime over most surfaces.
Panzergeist
Fade keeps searching the controls, leaving the door to his teammates.
Perception: 2 3 4 5 13
Sandoval Smith
There is another door (what looks like the primary entrance) across the room from the hatch. Someone has gone to great efforts to destroy the hydraulic and control mechanisms to open and close it. It is stuck quite firmly shut, and would probably be easier to cut through then repair.

Scraping away the crap and slime, you see labels that say things like 'Flow Control: Waste Disposal Pipe 345 B,' and 'Cleanwater Pipe 43: Access OFF.' Unless there's diagram or map somewhere you overlooked, you're going to be pretty much flipping switches and turning dials at random.

You see foot and handprints in the slime on one of the consoles by the door. it looks like something crawled up onto it, then into the thick mass of cables and ventilation ducts running along the ceiling.

If no one has any objections, by this point, Gromitz has successfully gotten the hatch shut.
Jrayjoker
Sounds good. Hatch closed and jammed.
Sandoval Smith
Please give me a strength roll just to see how well you mess the mechanism up.
Jrayjoker
You asked for 10 rolls and your target is unknown ... here are the results:

1: 2
2: 1
3: 6 + 5 = 11.
4: 6 + 1 = 7.
5: 6 + 5 = 11.
6: 2
7: 3
8: 6 + 2 = 8.
9: 1
10: 2
Sandoval Smith
Everyone in the room is treated to the sound of tearing metal as Gromitz strains, the wheel deforming in his hands, then suddenly spinning as the gears it's attached to within the wall tear free.

On the other side of the hatch you hear a tap-tap-tap as if someone were politely knocking.
Sandoval Smith
As for the results of the rolls, there isn't anything useful to be scrounged up, except for bits of metal, chunks of rotten meat and bone, and slime.

Given that the room is basically a small box, stealth doesn't do a whole lot of good, although I decided to use it as a complimentary skill for spotting the thing that _was_ hiding up on the ceiling.

Structural engineering tells you that the door is a wreck. No way to fix it with your current resources.
Sandoval Smith
Ace: In lowlight vision, yeah it does look a bit like gollum. Pale, wasted, looking like he's trying to get a start on rotting while still alive. Bigger than Tolien's little buddy though. So, just say it looks like gollum's big burly brother. Or something.

The hole is big enough for everyone to climb through, unless someone SURGEd into a troll without telling me. You can hear the thing scrabbling away as fast as it can go, but there is air moving through the vents, making it smell much better than the concentrated stench of the room below it.
Whizbang
Ace continued to follow the creature, hoping that even if he couldn't catch it, perhaps it would lead him to something useful...like a way out of this place. He was getting tired of pipes and vents and such.
Sphynx
I think you intended to post that in IC: Where do we go from here. Whizbang. nyahnyah.gif
Whizbang
gah...keep mistaking the name of the IC thread....
Sandoval Smith
Graduation is over, spring break is here, the game has been posted in again.
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