Hint: see below.
Here's my take on the GitS Tachikoma. incomplete, as I lack a cannon companion right now and cannot look up rules for ruthenium polymer coating (and possibly dikoteing)
Shiawase Tachikoma XT-32 Experimental Urban Warfare RobotChassis: extra large walker (duh, still only car sized)
Engine: battery ( EE)
Body: 4
Armour: 10
Handling: 0/0
Speed: 60/45 (under water)
Signature: 7
Pilot: (see robot pilot)
Sensor: 6
ECM: 7
ECCM: 7
Cargo: 0
Load: 110
Economy: 1
Entry: 1 (back)
Seating: 1 (bucket)
Price:
5.978.275 (not including ammunition and ruthenium polymer coating, as I lost my arsenal. Could someone look up the price for ruthenium polymer coating a body 4 vehicle, please?)
Street Index: you wish!
Desgin Options:
- RAM 3
- smart materials
- structural flexibility
- additional entry point (back)
- enhanced freight: + 28
- enhanced fuel (+200 EE)
- enhanced speed +50
- enhanced economy (+0.5) d
- enhanced load: + 600
Vehicle Mods:
- alternative maneuvering circuits 9
- rigger controls
- remote contol
- drive-by-wire 3
- autosoft interpreter
- enviroseal system (gas, water, engine, high pressure system)
- life support (10 man-hours)
- secondary controls dp (actually primary, as walkers come without controls)
- ruthenium polymer coating (60 images/minute) (lack cost!)
- battletac IVIS receiver
- battletac FDDM receiver
- 2000 MP Memory
- 6 electronic ports (port 1: remote control deck (
with multimedia display; port 2:battletac FDDM; port 3: battletac IVIS; port 4: FSVM 8 encryption module, port 5: Interkom; port 6: wireless matrix uplink)
- signal amplifier 6
- relaiying unit
- amphibious operations kit 3
- hoist (2,000 kg) with spidersilk ropes
- bucket seat
weapons:
- mechanical arm (str 6)
- smartlink II
- external weapons rack (retractable): Ares HVAR (recoil compensation -4)
- mechanical arm (str 6)
- smartlink II
- external weapons rack (retractable): Ares HVAR (recoil compensation -4)
- hardpoint 1+2
- small turret
- smartlink modification (smartlink II)
- recoil compensation 6
- Ares Victory Autocannon (smarted)
- 1 FP ammunition storage (100 rounds)
Robot Pilot: Level 5
- robot reflex enhancement 3
- enhanced robot programming 5
- multi-object-tracking 10
- enhanced networking algorithms 5
- fuzzy logic 5
Learn Pool: 10
IVIS bonus: +10
Autosofts: clearsight 6 (216 MP), sharpshooter 6 (512 MP), datalink 3 (54 MP), electronic warfare 6 (144 MP), performance profile (Tachikoma) 3 (27 MP)
Shiawase's Tachikoma project is currently in the testing phase. Though it has performed very well for the japanese secret service (at home as well as abroad, especially in San Francisco and the Phillipines), aiding to defuse various dangerous situations, and has been successfully employed in a wide range of tasks from gathering reconnaissance to providing heavy firepower to patrolling duties, it is currently under revision for "irregularities" in the advanced robot pilots' functions.
The Tachikoma can be operated by a driver, as a drone, or can operate by itself. Desgined as a versatile mini tank for urban theaters, it is equipped with state of the art sensores, ECM and ECCM, a wireless matrix uplink, ruthenium polymer coating, and an expert system that is perhaps the most advanced one to be ever created under controlled circumstances. Born out of Shiawase's own (unsuccessful) attempts at creating artificial intelligence, based on desgins stolen from Renraku during the mid-2050s, tis expert system has proven incredibly effective, but rumor has it the robots started to express personality traits and act as a collective AI, and after the desaster with Deus, Shiawase recalled them rather than risk another such catastrophe.
However, should the problems be solved, and the Tachikoma be introduced into the Empire's general forces, then Japan is decades ahead of any other nations in terms of automated and integrated combat forces.
>>>[So that's what I encountered last year in Singapore. Well, to sum it up, my team was hired to provide support for a HUK infiltration team that was to take over the Japanese embassy. When we were on outr way to the site, and the HUK's first commando had already eliminated the compound's guards and all. Very professional, especially for these HUK people. But then, all of a sudden, the van carrying Lydekker, Max, Ion and Ronald exploded, hit by an autocannon or something like that, and this shade showed up. Ruthenium polymer coating, I would guess. This was no spell. Lucky us that we had ultrasound googles, otherwise, we wouldn't even have seen this thing. It was a walker of sorts, and it took out the HUK soldiers in my van and Shrike before we could even react. Gorgo and I managed to get out, though both wounded. The walker chased us, and seemed to pin us down on purpose. It then took Gorgo apart, limb by limb, firing targeted shots at his joints. I shot back, but my rounds didn't even scratch this monstrosity. Like some fucking cat, playing with it'sprey. When Gorgo was finally dead, the thing walked up to me, and I really thought this was it, was murmuring final prayers, then all of a sudden, this horrible, child-like voice asked "Are you hurt?" When I said yes, it said "Sorry.", then backed off, and walked away. I managed to crawl to a back alley surgeon and got myself patched back together, but I can assure you, I don't want to see these things again, ever.]<<<
- Mad Duck
>>>[I read in the Tokyo Shiawase host that this was the reason for the recall: the Tachikoma seemed to be unable to take things seriously. They were like small children. They also displayed most traits of a child - emotional responses, carrying grudges, affection towards people they considered 'parents' - the whole deal. Apparently, that was the reason for the rercall. A tank who thinks it's always playing is unreliable.]<<<
- Phazor
>>>[I recon something else was involved. Something like a strike on part of the robots. But that's only a rumor a friend of mine in Shiawase R&D told me.]<<<
- KillGates
>>>[The Tachikoma project's learning routines were messed up. They tried to simulate a child's learning process, and implanted some ethical routines too (seems they didn't learn anything from this Deus desaster). The result wasn't as horrific as Deus, but a childish, moody combat machine isn't what the army would want either.]<<<
- SpEye