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Inquisitorial Apprentice of the Roman Catholic Church "He forms the light, and creates darkness: He makes peace, and creates evil: our Lord does all these things." The Inquisitorial Apprentice is a woman who obeys the tenants of her faith without question. Assisting her instructor in his tasks, she is an Instrument of Judgment which he calls upon to carry out His will: a neophyte to be molded into another Angel of Death. Though her role is dark and violent, it brings salvation and mercy to those who would otherwise never receive such blessings, and thus righteous. Attributes (D): Body: 2 Quickness: 6 Strength: 2 Charisma: 2 Intelligence: 6 Willpower: 3 Essence: 3.04 Magic: 5 Reaction: 6 Initiative: 6 +1d6 Combat Pool: 7 Karma Pool: 1 Active Skills (B): Athletics: 3 Car: 4 Etiquette (Religious): 3 (5) Pistols: 4 Rifle: 6 (12) Rifle B/R: 6 Stealth: 6 (10) Unarmed Combat: 3 Knowledge Skills (30): Classical Music: 4 Gunsmithing: 3 History (Religious): 5 (7) Literature (Religious): 5 (7) Opera: 4 Philosophy: 4 Physics (Ballistics): 3 English: 1 English R/W: 0 Italian: 4 Italian R/W: 2 Latin: 4 Latin R/W: 2 Cyberware (29,000¥): Cyberears [dampener, high frequency, low frequency] Cybereyes [flare compensation, low-light, thermographic imaging] Smartlink Gear (40,135¥): Basic Doc Wagon™ Contract Basic Pocket Secretary Camo Full Suit Fichetti Security 500 [smartlink, silencer], concealable holster, 5 spare clips, 60 rounds explosive ammunition, 60 rounds flechette ammunition, 120 rounds regular ammunition Fine Clothing [nun garments] (4) Lined Coat (4/2) Low Lifestyle [3 months] Medkit with supplies Ranger Arms SM-3 [smartlink], 60 rounds explosive ammunition, 60 rounds flechette ammunition, 60 rounds regular ammunition Rifle B/R Kit Signal Locator (AOD) [Rating 6] Tracking Signal (AOD) [Rating 6] (3) Wrist Phone Contacts (20,000¥): Church Official [L1] Fixer [L1] Nun [L2] (2) Adept Powers (5.0): Improved Abilities Rifle: 6 Stealth: 4 |
QUOTE (SpasticTeapot @ Apr 8 2005, 09:39 PM) |
PhysAd powers: Improved Reflexes III Improved Skill: Pistols 5 Enhanced Ability: Quickness All geased in a manner found appropriate by GM. |
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Edges: Bonus attribute point (quickness)(1 pt.) Good Looking and Knows It (1 pt.) Lightning Reflexes II (6 pts.) Flaws: Simsense Vertigo (-2) Sensitive Neural Structure (-4) Distinctive Style (-1) Extra Enemy (Local small-time crime boss of your choice) (-1) |