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Cthulhudreams
I'm not sure if you're waiting for me - but either way, I cannot make the character I want to play so I'm out. Sorry. Was trying last night and cannot make it all fit.
Carny
QUOTE (Cthulhudreams @ Jun 24 2008, 12:18 AM) *
I'm not sure if you're waiting for me - but either way, I cannot make the character I want to play so I'm out. Sorry. Was trying last night and cannot make it all fit.


Sorry to hear that, but its understandable.
Carny
At this point, though, it might be good to actually do a roll call of who is still interested, and at what stage you are with your character.
Bearclaw
I'm still in. Character is mostly done. Need to flesh out contacts a bit and buy gear.
Jeremiah Legacy
Still in, still tweaking my guy.

(Making faces harder than I thought.)
crizh
Def. still in.

Working my way through Unwired.

Slow going, hed hurtz....
Cthulhudreams
Actually, I might be able to make this fly.

QUOTE
Are programs optional? It says to use Computer or Hacking skill + Logic when "interacting with a device," but to use Computer or Hacking skill + program rating when using a program. So can I just use Logic, or is computer use/hacking impossible without programs?

In most circumstances, you will be using Computer/Hacking + program rating. In cases where a program would apply, but isn't available, the character must default.

Logic is used when you are utilizing a device within its standard parameters (Computer) or trying to bypass those parameters through the device's own OS (Hacking). For example, let's say your character finds an unfamiliar electronic device in a research lab. Computer + Logic would be used to identify the device, figure out what it is, and figure out how to turn it on. Let's say that device happened to be a new holo projector prototype. Computer + Logic would also be used to determine what features it has and how to use them. If the character wanted to bypass the controls that prevent the projector from playing pirated movies, porn, or media feeds from unapproved Matrix nodes, he would use Hacking + Logic. If he wanted to take it apart and see how it worked, he would use Hardware + Logic. If he


Most confusing FAQ entry ever.

But I am going to use this to ask you, if I don't have a program, what do I default to on matrix actions. Options include

Logic + Computer/Hacking/Whatever

Logic + Computer/Hacking/Whatever - 1

Computer/Hacking/Whatever

Computer/Hacking/Whatever -1

You just cannot do it

Something else entirely

Thoughts?
Carny
QUOTE (Cthulhudreams @ Jun 24 2008, 12:25 PM) *
Actually, I might be able to make this fly.



Most confusing FAQ entry ever.

But I am going to use this to ask you, if I don't have a program, what do I default to on matrix actions. Options include

Logic + Computer/Hacking/Whatever

Logic + Computer/Hacking/Whatever - 1

Computer/Hacking/Whatever

Computer/Hacking/Whatever -1

You just cannot do it

Something else entirely

Thoughts?


Based on the FAQ, I'd say the default would be either computer or hacking, if going without a program.
Carny
QUOTE (crizh @ Jun 24 2008, 08:57 AM) *
Def. still in.

Working my way through Unwired.

Slow going, hed hurtz....


I'm giving it another go over myself, but its definitely some tasty crunchy stuff.
crizh
QUOTE (Carny @ Jun 24 2008, 03:25 PM) *
I'm giving it another go over myself, but its definitely some tasty crunchy stuff.


There's definitely a few tweaks I'd like to make once I'm sure I know what I'm doing.

Dronomancer looks nice, for instance. I quite fancy swapping Armour out for Shield and I think I could spend days twiddling with Agents, Nexi and Program Options...
Carny
Sounds like things are coming along. Let's try, if we can, to get the characters nailed down by the weekend, so we can get the first in-play posting started through the week.

Does that sound doable?
DWC
Sounds very doable, though I should probably go pick up Unwired, to look for more options to reduce the risk of being hacked in combat.
crizh
QUOTE (DWC @ Jun 26 2008, 12:15 AM) *
Sounds very doable, though I should probably go pick up Unwired, to look for more options to reduce the risk of being hacked in combat.


I think I might have that covered.

I'm not MIA, just grinding away on equipment.

[ Spoiler ]


More to follow shortly.
Carny
QUOTE (crizh @ Jun 26 2008, 08:45 PM) *
I think I might have that covered.

I'm not MIA, just grinding away on equipment.

[ Spoiler ]


More to follow shortly.

The bus of doom indeed. How many slots were you allocating to that whole rail/drone/storage set up?
crizh
QUOTE (Carny @ Jun 27 2008, 01:57 PM) *
The bus of doom indeed. How many slots were you allocating to that whole rail/drone/storage set up?


I guesstimated 5 slots and 5k nuyen.gif .

Seem reasonable?

There's certainly plenty of slots left for further upgrades, smuggling compartments and the like, so if you think it should take up more that's cool.
Carny
QUOTE (crizh @ Jun 27 2008, 02:24 PM) *
I guesstimated 5 slots and 5k nuyen.gif .

Seem reasonable?

There's certainly plenty of slots left for further upgrades, smuggling compartments and the like, so if you think it should take up more that's cool.


You got me thinking last night about how I'd set that up, and here is what I came up with.

Special Machinery - Drone Storage (36 Body worth of drones) = 9 spaces
Mechanical Arm (To move Drones from Storage to rail system, as needed) = 2 spaces
Special Machinery - Drone Rails (sufficient to operate 3 small drones) = 6 spaces (based on three small drone racks)
crizh
Jeepers, that's a lot of slots.

I'm hoping I can negotiate for leniency here m'lud.

I can see the logic of basing the cost of the Small Drone Rack but I don't really need any machinery to take the drones on and off the rail as they're intended to remain mounted on it at all times.

As to storage space, I wasn't really thinking of adding additional storage but cannibalising the existing storage. Most of these buses have pretty darn extensive luggage storage under the passenger compartment. I thought that you could maybe convert the front storage compartment and actually run the rails right through it with some sort of 'cat-flap' arrangement to allow the drones to get in and out.

I don't really need the drones that form the nexus to be an integral part of the bus if they're going to take up so many modification slots. They can just remain in Whampoa with a dedicated Satcom link to the bus.

How about calling it 6 Slots (equivalent to 3 Small Drone Racks) for rails sufficient to support 3 Rail Drones?
Carny
QUOTE (crizh @ Jun 27 2008, 05:22 PM) *
Jeepers, that's a lot of slots.

I'm hoping I can negotiate for leniency here m'lud.

I can see the logic of basing the cost of the Small Drone Rack but I don't really need any machinery to take the drones on and off the rail as they're intended to remain mounted on it at all times.

As to storage space, I wasn't really thinking of adding additional storage but cannibalising the existing storage. Most of these buses have pretty darn extensive luggage storage under the passenger compartment. I thought that you could maybe convert the front storage compartment and actually run the rails right through it with some sort of 'cat-flap' arrangement to allow the drones to get in and out.

I don't really need the drones that form the nexus to be an integral part of the bus if they're going to take up so many modification slots. They can just remain in Whampoa with a dedicated Satcom link to the bus.

How about calling it 6 Slots (equivalent to 3 Small Drone Racks) for rails sufficient to support 3 Rail Drones?


That works for me. As far as carrying more drones in the luggage compartments, I'm okay with that. They'll just need to be manually transferred to the rails before they could be used. Fifteen at once might be a bit much, but 3 or 6 more wouldn't cause me any heartburn. If you want to pay 2 more slots, (for a total of eight for the system) you could add a special machinery - transfer system to move drones from the luggage up to the rails.
crizh
QUOTE (Carny @ Jun 27 2008, 05:31 PM) *
That works for me. As far as carrying more drones in the luggage compartments, I'm okay with that. They'll just need to be manually transferred to the rails before they could be used. Fifteen at once might be a bit much, but 3 or 6 more wouldn't cause me any heartburn. If you want to pay 2 more slots, (for a total of eight for the system) you could add a special machinery - transfer system to move drones from the luggage up to the rails.



OK cool, I'll work on re-jigging that, I'll consider getting a mounting system but I'm not sure there's any need at this point.

Do you have any particular stuff in Unwired you dislike and are thinking of changing or banning?

There are a couple of tweaks I might like to make but I don't want to go running away with crazy ideas before I know what changes you might be considering.
Carny
QUOTE (crizh @ Jun 27 2008, 09:05 PM) *
OK cool, I'll work on re-jigging that, I'll consider getting a mounting system but I'm not sure there's any need at this point.

Do you have any particular stuff in Unwired you dislike and are thinking of changing or banning?

There are a couple of tweaks I might like to make but I don't want to go running away with crazy ideas before I know what changes you might be considering.


At this point, I haven't found anything that I plan on changing. That may change down the line, but we'll certainly talk about it first. I'm still giving it a thorough go over.
crizh
OK, here's a tweaked version of Granny, sans equipment which I'll get to shortly.

[ Spoiler ]


I've tweaked one of her contacts and some minor bits and pieces but the major change is to swap the Spirit Pact for a Resonance Bond. They're pretty much the same idea but the Spirit Pact was just a bit of fluff with no serious game effects, I just needed something to spend 5 BP's on.

The Allocation Bond does have game effects and they can be quite substantial depending on the Rating of the Sprite. Most Free Sprites in the chosen power range are Rating 9, but that's ridiculous. It's quite conceivable that Fading from Binding a Rating 6 could have become uncontrolled with lucky rolls or it was really early in her career. If you don't like it I can always stick with the Spirit Pact, I just thought it would be nice to go with the TM flavoured one...

I'll post errata'd specs for gear shortly, assuming Synner doesn't change anything else while I'm sleeping.
Carny
QUOTE (crizh @ Jun 29 2008, 11:52 AM) *
OK, here's a tweaked version of Granny, sans equipment which I'll get to shortly.

[ Spoiler ]


I've tweaked one of her contacts and some minor bits and pieces but the major change is to swap the Spirit Pact for a Resonance Bond. They're pretty much the same idea but the Spirit Pact was just a bit of fluff with no serious game effects, I just needed something to spend 5 BP's on.

The Allocation Bond does have game effects and they can be quite substantial depending on the Rating of the Sprite. Most Free Sprites in the chosen power range are Rating 9, but that's ridiculous. It's quite conceivable that Fading from Binding a Rating 6 could have become uncontrolled with lucky rolls or it was really early in her career. If you don't like it I can always stick with the Spirit Pact, I just thought it would be nice to go with the TM flavoured one...

I'll post errata'd specs for gear shortly, assuming Synner doesn't change anything else while I'm sleeping.


I wouldn't worry about errata till they are actually printed. I've been following the broadsides between he and Trollman, and I've decided I don't much care for any of it, lol. For now just stick with what is printed, if something goes out of whack, then we can find a solution.

That said, Allocation as written is grossly overpowered. First, unlike the other two examples, the free spirit gets nothing from the exchange, save access to normal sprites at the TM's discretion. If I allow it at all, it'll be at 1/4 the resonance of the spirit, defaulting to 2 dice.

As a GM, generally, things that step over my mental 'this is ridiculous exploiting of unclear or bad rules" line tends to get slapped down by pure unrepentant GM fiat. Usually I do try to give some warning, though smile.gif
crizh
QUOTE (Carny @ Jun 29 2008, 08:51 PM) *
That said, Allocation as written is grossly overpowered.


That's kinda what I thought, maybe I should go with Networking Bond instead, seems much tamer.


Carny
QUOTE (crizh @ Jun 30 2008, 12:49 AM) *
That's kinda what I thought, maybe I should go with Networking Bond instead, seems much tamer.


Actually, on a second pass on this, I think I have a better solution. For the allocation bond, the fade die provided is 1 for each edge of the sprite. So if you bought a 4 edge sprite to be bonded too, you could get 4 dice. Of course, you paid 20 BP for it, and the bonded sprite still wants to be fed registered sprites.

Thoughts?
Carny
Okay folks.

First IC posts are going up tomorrow night. So try to have at least a first draft of your character up by then. The character doesn't have to be neatly completed, but try to include enough to make it at least minimally playable.
crizh
QUOTE (Carny @ Jun 30 2008, 04:49 AM) *
Actually, on a second pass on this, I think I have a better solution. For the allocation bond, the fade die provided is 1 for each edge of the sprite. So if you bought a 4 edge sprite to be bonded too, you could get 4 dice. Of course, you paid 20 BP for it, and the bonded sprite still wants to be fed registered sprites.

Thoughts?


That makes a lot more sense. The real trouble there is the huge gulf between a Free Sprites Edge and it's likely Rating, which is why Allocation Bond looks so broken. Tying the bonus to the Sprites Edge neatly does away with that and ties the bonus directly to the number of BP invested.

It also still leaves room for improvement which the other proposed method didn't. At a quarter of Rating you'd have started with 2 Dice and would never have been able to bring the Sprites Rating up high enough to ever get 3. Might I propose that you make it Edge divided by two, round up, not that I wouldn't prefer just straight Edge, but I don't want to find it's getting out of hand later on.
Carny
QUOTE (crizh @ Jun 30 2008, 10:18 AM) *
That makes a lot more sense. The real trouble there is the huge gulf between a Free Sprites Edge and it's likely Rating, which is why Allocation Bond looks so broken. Tying the bonus to the Sprites Edge neatly does away with that and ties the bonus directly to the number of BP invested.

It also still leaves room for improvement which the other proposed method didn't. At a quarter of Rating you'd have started with 2 Dice and would never have been able to bring the Sprites Rating up high enough to ever get 3. Might I propose that you make it Edge divided by two, round up, not that I wouldn't prefer just straight Edge, but I don't want to find it's getting out of hand later on.


I think I'd almost rather tie it to the level of the quality purchased. That way, whether or not the spirit's edge rises, to convince it to provide you with the extra dice, you'd have to deepen the bond, by paying karma to increase the quality's rating.
crizh
QUOTE (Carny @ Jun 30 2008, 06:47 PM) *
I think I'd almost rather tie it to the level of the quality purchased. That way, whether or not the spirit's edge rises, to convince it to provide you with the extra dice, you'd have to deepen the bond, by paying karma to increase the quality's rating.


Well I think in that case I'll just go with Network Bond. I don't think a TM needs something else to sink massive doses of karma into. It'll be easier just to increase Resonance with Submersion, more expensive, but the benefits are better.
Carny
QUOTE (crizh @ Jun 30 2008, 10:16 PM) *
Well I think in that case I'll just go with Network Bond. I don't think a TM needs something else to sink massive doses of karma into. It'll be easier just to increase Resonance with Submersion, more expensive, but the benefits are better.


Indeed. On the other hand, buying a 4d bonus on all fades forever for 20 BP isn't all that bad a deal. Tough on a 400 BP budget, but potentially doable.

Carny
The first post is up. Nothing earth-shaking, just starting the in-gathering of the runners.

Feel free to post to it, and those of you still planning to play, but with characters up in the air, get them ready and I'll work you in.

I'll give that process two weeks, so about July 15th, I'll re-open the game to new people.

The IC thread is here: http://forums.dumpshock.com/index.php?showtopic=22667

Jeremiah Legacy
Oops! I just realized that I never turned my guy in. I'll get it formatted and in w/in 12 hours.
Carny
QUOTE (Jeremiah Legacy @ Jul 1 2008, 02:36 AM) *
Oops! I just realized that I never turned my guy in. I'll get it formatted and in w/in 12 hours.


Good to hear, Jeremiah.

In other news, please someone tell me there is a way to change the little blurb on a topic. I fumble-fingered my way through, as usual, and mispelled a word.
crizh
Here's a decent image of Calanais if your interested.
Jeremiah Legacy
Background up above, here is Dr. Delicious.

Base stats:
[ Spoiler ]


Skills
[ Spoiler ]


Cyberware:
[ Spoiler ]


Gear:
[ Spoiler ]


And now, the contacts:
[ Spoiler ]


Carny
QUOTE (crizh @ Jul 1 2008, 09:54 AM) *
Here's a decent image of Calanais if your interested.


Very nice pic, crizh
Carny
QUOTE (Jeremiah Legacy @ Jul 1 2008, 09:25 PM) *
Background up above, here is Dr. Delicious.

Base stats:
[ Spoiler ]


Skills
[ Spoiler ]


Cyberware:
[ Spoiler ]


Gear:
[ Spoiler ]


And now, the contacts:
[ Spoiler ]


He looks good to me. I'll edit the first post to get him a shout out too.
crizh
QUOTE (Carny @ Jul 1 2008, 10:49 PM) *
Very nice pic, crizh


Cool, huh?

Never actually made it to that one, Lewis is a bit remote.

How do you want to handle buying software?

a) Purchased at full price, uncracked.

b) Purchased at full price, cracked at chargen.

c) Purchased cracked at chargen at cracked prices.

Doesn't make any huge difference but will affect what I do with my first few IC posts.

Also, assuming that I'm going to take Networking Bond, what Rating do you want the Sprite to be?

Average is 9 but that seems a bit OTT. What are you happy with?
Carny
QUOTE (crizh @ Jul 1 2008, 11:23 PM) *
Cool, huh?

Never actually made it to that one, Lewis is a bit remote.

How do you want to handle buying software?

a) Purchased at full price, uncracked.

b) Purchased at full price, cracked at chargen.

c) Purchased cracked at chargen at cracked prices.

Doesn't make any huge difference but will affect what I do with my first few IC posts.

Also, assuming that I'm going to take Networking Bond, what Rating do you want the Sprite to be?

Average is 9 but that seems a bit OTT. What are you happy with?

Heh, sure, ask me the rough questions.

On the software, your choice of a or b. Char-gen stuff, in my mind, represents the value of what you have, whether you bought it at Software-R-Us, or had it hacked up for your computing pleasure.

On the second, that is a hard question. I can see why in the text they say GMs have to really watch the allocation bonds.

I think I'll go with 7 resonance, to start. Of course, that might go up some as you feed the beast. Which still concerns me, but we'll see how it works out.



Carny
I posted up Charlie Chan's, go ahead and post your arrivals there. Those who haven't intro posted yet, feel free to combine the two.

One note, it is the rainy season, so riding motorcycles, especially at speed, might be a bit dicey, much of the time. It doesn't rain every minute, but it's almost always at least steamy and wet.
crizh
Here's an idea of the sort of outfit Granny will be wearing when she shows up. I don't imagine she had to make much effort at all.

I'm about done with gear. Just one more question. You said you weren't bothering with any errata for Unwired, does that mean that Agents can have their Access ID spoofed when first loaded onto a node? I'm designing the cluster as if they can't but it would be helpful to know if your going to run it that way or not.
Carny
QUOTE (crizh @ Jul 2 2008, 04:43 PM) *
Here's an idea of the sort of outfit Granny will be wearing when she shows up. I don't imagine she had to make much effort at all.

I'm about done with gear. Just one more question. You said you weren't bothering with any errata for Unwired, does that mean that Agents can have their Access ID spoofed when first loaded onto a node? I'm designing the cluster as if they can't but it would be helpful to know if your going to run it that way or not.


I think I'm going to run it as 1 copy of Agent per 1 node.
crizh
QUOTE (Carny @ Jul 2 2008, 06:34 PM) *
I think I'm going to run it as 1 copy of Agent per 1 node.



So no spoofing agent Access ID's?

You have to spend a week recompiling it with a different hardcoded ID?
Carny
QUOTE (crizh @ Jul 2 2008, 06:31 PM) *
So no spoofing agent Access ID's?

You have to spend a week recompiling it with a different hardcoded ID?


Yeah, or pony up for another Agent program, if you were inclined to use regular software.
crizh
QUOTE (Carny @ Jul 2 2008, 08:02 PM) *
Yeah, or pony up for another Agent program, if you were inclined to use regular software.



Cool, no probs.

Nearly done, honest.

I've said that about six times now, sorry.
Jeremiah Legacy
QUOTE (Carny @ Jul 1 2008, 09:28 PM) *
One note, it is the rainy season, so riding motorcycles, especially at speed, might be a bit dicey, much of the time. It doesn't rain every minute, but it's almost always at least steamy and wet.


(maybe I should have taken that Bike riding skill)

In lieu of that, since the Dr. doesn't expect to be racing, he'll be riding at a safe speed.
crizh
okay....

[ Spoiler ]


The drone 'dog brains' and software form the basis of 'The Circle' a homemade cluster that forms a small part of the Whampoa Data Haven and is a sanctuary for the Free Sprite Granny is Bonded to.

[ Spoiler ]


I still need to do some IC scripting and rolls for Compiling and Registering prior to going to the meet.
Carny
QUOTE (crizh @ Jul 2 2008, 10:16 PM) *
okay....

[ Spoiler ]


The drone 'dog brains' and software form the basis of 'The Circle' a homemade cluster that forms a small part of the Whampoa Data Haven and is a sanctuary for the Free Sprite Granny is Bonded to.

[ Spoiler ]


I still need to do some IC scripting and rolls for Compiling and Registering prior to going to the meet.


Good stuff. Whampoa was on my list of things to develop in this game, this will make that process more immediate and interesting.
crizh
Hmm, I'm not sure I can get these IC scripts to work, the rules get all fuzzy at a certain point and I'm not sure what I'm trying to do makes any sense.

Maybe I'll post about it and see if any of the geniuses here can show me the light.

Anyway.

Before going out....

[ Spoiler ]
Carny
QUOTE (crizh @ Jul 4 2008, 09:45 AM) *
Hmm, I'm not sure I can get these IC scripts to work, the rules get all fuzzy at a certain point and I'm not sure what I'm trying to do makes any sense.

Maybe I'll post about it and see if any of the geniuses here can show me the light.

Anyway.

Before going out....

[ Spoiler ]


Okay, don't worry so much about that, just get Ms. Marple to her appointment. It might work better to rp doing this stuff in the IC thread, and just drop the mechanics spoilers there.
Jeremiah Legacy
I know nothing about alcoholic drinks in real life, unlike my character, so I need to call upon his skill for ordering an appropriate red wine, Logic + Etiquette + Alcoholic Drinks. 11 dice, 1 success. Might get too cheap or too expensive, but at least it will be red.
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