QUOTE (LurkerOutThere @ May 26 2013, 09:42 AM)

Critias I'll make you a deal:
Okay?
QUOTE
If you promise me the following things I will not only buy a book i will have you, Jason, and everyone else sign it.
1) Ware has been suitably changed/buffed to make such a social penalty appropriate. If the ware table/rules is basically the same as it was in 4th edition and wared characters are getting hit with a social debuff that's quite the deal breaker.
How much of a change would be "suitable" in your mind? How big is the social penalty you're talking about, versus the social penalty that actually exists? What's the social debuff you're so concerned with, and do you even have any idea how it fits into play? How am I supposed to make some sort of promise with goalposts that tremendously shiftable?
Because, see, that's the thing. You
don't know. You have no idea how Essence interacts with social rolls, but you're still up in arms about it, going on about it and adding to the chorus of "MagicRun!" all over the place, and now wanting some sort of promise that other things have been augmented, too, to offset it (even though you don't know how big the change is). And I'm not saying that like it's your fault you don't know. How could you know, we haven't told you! But what
is your fault is how you're reacting without knowing (and -- again -- that's not necessarily the "LoT" you it's the "everyone flipping their shit everywhere on the internet right now without knowing how Essence interacts with social rolls" you).
So I won't make a promise, no. But I can offer a reassurance, and that will have to do you.
I'm sitting here and doing the math, looking at this huge social debuff you're all worried about, comparing an otherwise socially maxed-out dude with .01 Essence and an otherwise socially maxed-out dude with 6 Essence, and I'm laughing to myself about how really miniscule this debuff is, in my opinion. But that doesn't matter, because for whatever reason we haven't told people
how the formulas work, so all people see is that there's a penalty
at all and they go ballistic over it, and there's people talking about die pool penalties for low Essence (which isn't even how it works), and I can just
see how all this shit spirals out of control (and contributes to that "working each other into a frenzy" thing I was talking about).
So I log on and spend some time reading the mountain made out of the molehill, and I
can't share the math because I'm NDA'ed but all I can do is try to say "Jesus, guys, don't worry about it so much," over and over again, and instead people keep harping about it, keep worrying about it, and cling to it like it's just the last excuse in the world they needed to not buy a whole edition of
Shadowrun.
And oh, hey, awesome. When I do offer that reassurance, I get accused of attacking people, and not selling the game like I should be, and I'm back to wondering what the hell I'm even doing here.
QUOTE
2) The no casting cross the astral barrier rule remain in place. Loss of this rule would quite fundamentally break the game.
What is it you've seen or heard, anywhere, that makes you think there was any change to this?
This is how rumors start. This is why we can't have nice things. Has anyone, in all the
SR5 material you've read, talked about astral mages bebopping around dropping mojo on dudes? Why would you even ask this? Next thing you know, someone will see that this is great big important bullet point number 2 on your list of demands, and it'll get twisted in their head, and soon we'll see a thread with a poll in it, asking what CGL was smoking when they decided to let astral magicians cast spells on the physical plane.