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Penta
As I noted in my SOE review, I lately just picked up SotA64, SoE, and MJLBB.

I read SotA64 first. I shoulda read in chrono order, but eh.

That said, in a section by section review...

Espionage - This was just plain neat. I could actually use this. Some of the Bond-ish gear made me go "eh", but I'm more realistic in my play than many.

Behind the badge - Finally, a nod to the govcops! A very useful chapter.

Society - Ahem. I was a little kid when Gangsta Rap hit the scene. Orxploitation had me laughing like hell. Good one.

Gear - This was the section where I had issues. The Power Level of SR seems in some ways to be approaching the RIFTS curve, with having to bring out more powerful stuff nearly every book. Aiee.

All in all, though, a good book. Two Thumbs Up.
Ancient History
That's it? What about the magic? indifferent.gif
Synner
There's a Gear chapter?
hermit
Guess he's referring to the new toys in the Intelligence Campaign chapter. It HAS a lot of new gear, after all. :shrug:
Penta
I was referring to the gear spread throughout the book.
hermit
Hmmm. You haven't read the German books, then. The gear in there is uber-powerful. SOTA 2054 is pretty mild compared to some things in Germany SB, Chrom und Dioxin and Walzer, Punks.

H&K Urban Combat, I am looking at you. sarcastic.gif
Penta
Well, yes, but the German books gear is generally acknowledged as munchkin.

The official stuff is supposed to be more restrained.
hermit
Well, it is. Not as restrained as NAGRL, but still. There's no Altmayr SP which ignores the rules for grenade launching AND fires Assault cannon rounds. There's no 20D assault cannon with an availability of 8. There's no uber-powerful VW van/APC/tank thingy.
Yes, the gear in SOTA2064 is quite powerful, but so far, I don't see it as startlingly munchkin.

After all, it is supposed to be SOTA, not street level. Shadowrun has survived the Panther AC for fifteen years now, it will survive that gear, too. Just deal with it as yu would with the Panter cannon. Just don't let your players have it if you find it unbalancing. There's good reasons for that. You don't see street gangs in America fight it out with Predators, naroitc gas, GPS-guided precision bombs and Stingers either (or do you? wink.gif ).
Synner
QUOTE (Penta)
I was referring to the gear spread throughout the book.

Okay. But what about the two magic chapters?
Penta
The magic stuff:

Eh, I'll admit that I've never kept much of an eye on the magic stuff.

The Euromagic stuff was well done, at least for reading. The adepts were OK, but I'll say further that I don't have the grasp of SR magic to really evaluate that. The Euromagic stuff was less crunchy than the adept stuff (which seemed mostly crunchy), and the crunchy side of magic is something I've not really paid attention to.
hermit
I know my group's adepts LOVE the SOTA 2064 adepts chapter. The book has become almost a rule book for us. Well, with three adepts out of six players ...

I personally feel that adepts are getting the overhand over traditional sammies. These are way too hard to upgrade. In later play, adepts own sammies any day. Then again, sammies make better starter chars and DO have SOME new options, too. And you can get quite creative with cyber, too. I guess it depends on a group's style of playing really. smile.gif
toturi
You might want to give some thought on keeping an eye on the magic. sum of teh munchkin stuff r here biggrin.gif
SL James
QUOTE (Penta @ Jun 26 2005, 11:22 AM)
Espionage - This was just plain neat. I could actually use this. Some of the Bond-ish gear made me go "eh", but I'm more realistic in my play than many.

It'd be better if there was more information on how they interact with the shadowrunner community. There are really only two references, one in the fiction and one at the beginning of the Game Information. That's not enough. For example, would it have killed them to mention that a lot of the overall goals and activities a CIA clandestine service officer or their foreign counterparts do mimics many of the things Mr. Johnson does for a living? With the shadowrunner community in existence, they have a whole community at their disposal to do some of the more dirty and dangerous field operations while maintaining plausible deniability. "No, I was never blackmailed by the CIA. However, I did get a visit from some shadowrunners. They were my contacts." Along the way, it makes CI activities like mages using Word Recognition less effective. On the flipside, when there are face-to-face meets, runners can often provide useful services as bodyguards (which is a scenario I have some runners doing right now, actually).

It's good background material for people interested in having characters tied to the community, especially in an alternative campaign setting like they set up at the beginning of the Game Information section.

I think a whole chapter could have been built around the surveillance and counter-surveillance gear presented or referred to in this and the policing chapters, such as expanding the information on concealed bugs that hasn't really been touched upon since the main book. Plus we could get some information on whether they managed to break the battery and transmitter threshold which keeps bugs from being even smaller while remaining as useful and durable. Given the fact that the author is the same author as the Rigger books, I'd have thought that they'd be more likely to be in the book before rules on using spy satellites. There's all sorts of ideas, plus ideas for more creative uses of electronic warfare.
SL James
I wrote this for my group because Games of State was devoid of any real relevance to shadowrunners, and because I've been running games involving espionage since I began playing Shadowrun.

The actual file is an eight-page PDF with the same layout as State of the Art with some... modifications.

All names have been omitted to protect the guilty.

------

ESPIONAGE AND THE SHADOWS
by ******
Captain Chaos recently published an item describing the global intelligence community in the most recent State of the Art download. But what does it mean to those of us unwashed masses who aren't working for God and country or corp in "The Great Game?" Perhaps you scanned it, found some interesting things to talk about or gear that you might wants, but you may not have seen how it affects your life. We have information on the global intelligence community. So what, right?
Wrong.

> Well, it was a good primer on groups that runners may or may not want to run into, especially under the circumstances as described below.
> ******

Where do you think Mr. Johnson comes from? It's not like there's a "Mr. Johnsons ‘R Us" where corps can buy them by the dozen. Most suits don’t want the job. That's the whole point. They're businessmen. Businessmen don't get their hands dirty with deniable assets like us. So, where did Mr. Johnson come from? In many cases, he probably came from one of those intelligence agencies that Spavin listed in the State of the Art download. After all, spies are drawn to the shadows. It’s their world, and many of them continue to work alongside us or pull our strings; whether or not we know it.

> Wow. I never thought of it like that before. Makes sense, I guess.
> ******

The shadows provide a realm of protection through secrecy and plausible deniability. Like Spavin mentioned, espionage is a criminal activity in virtually every country and all extraterritorial megacorporations. However, the demand for intelligence requires that espionage continue in spite of the risks. Today, virtually every government, all of the Big Ten, and several AA megacorps constantly engage in intelligence gathering, and specifically in espionage. Corporations such as Aegis Cognito and Argus even hire their services out.
With information at a premium, and false identities at risk to exposure by deckers, advanced sensors and magic, it has become even more imperative for the agencies to use people who invisible and expendable. It was the birth of the SINless, “shadow” population of people who don’t officially exist that brought them to out doorsteps. We provide what intelligence agencies cherish: Plausible deniability.
SINless shadowrunners serve as a pool that handlers (Mr. Johnsons of the spy community) could draw from to commit espionage. The had a community of trained, armed, and invisible operatives that they could use for all but the most sensitive assignments: People who cannot be traced back to them; who cannot be turned; who will not missed by the public; and whose faces will not be seen on the trid, or whose captures won't be reported in the news. Above all, we are also easily replaced. Why wouldn't they use us rather than put the life of some formerly upright SINner in danger to make a handoff?
Below, I will address the various faces of espionage as they relate to the shadow: who they are, what they do, and how you might encounter them. Following that, I am going to come closer to home and expound upon life in the shadows for those of us who come from the community.

THE GAME PIECES
The intelligence agencies of the world are all comprised of various organizational capabilities, as was described in the Games of State materials. This article will specifically address the individuals that you are most likely to encounter in the shadows, whether they are officers with official credentials or concealed beneath intricate non-official covers, covert action or collection specialists, or even counterintelligence agents. Each type of asset has their reasons for getting their hands dirty in the shadows, but rest assured they are all out there if you know where to look.

Intelligence Officers
The CIA calls them Clandestine Service Officers. In MI6, they are Intelligence or "Fast Stream" Officers. Aztechnology refers to them as Ofici­­­­ales de Operaciones (“Operations Officers"). Regardless of their titles, they are the individuals who come to minds when people hear the word, 'spy,' and they comprise the heart and soul of Human Intelligence. In effect, each is a professional Mr. Johnson, fixer, and company man rolled into one deniable asset; each one is trained in interrogation, deception, and social engineering; taught to blend into their surroundings and disappear; to survive; to infiltrate even the most hostile war zones; and they are trained to kill. Their primary roles are as “handlers,” tasked with recruiting and maintaining networks of spies, “agents,” in the field and collect intelligence on their targets provided by the spies. Intelligence officers are foremost manipulators, existing to draw more people into their spheres of influence and convince them to betray everything they know and are for the benefit of a foreign power. They pay off, blackmail, threaten or otherwise manipulate their agents to continue to risk their lives for another’s interests.
Their lives are in constant danger, operating in their areas of expertise without regard for the law of the land or moral quandaries. Their only concern is the bottom line. In other words, they are familiar creatures to the shadowrunner community. Amongst these individuals, there are two distinct groupings, those with Official and Non-Official Covers.

Official Cover
The distinction between official and non-official covers often rests on a single factor: Diplomatic Immunity. Spies working under Official Cover are attached to some form of diplomatic mission, usually an embassy or consulate, and possess official credentials as a member of the mission staff, and afforded the protections of diplomatic immunity under the Vienna Convention, and The London Accords of 2045 which extended the protections with regard to diplomatic relations involving extraterritorial megacorporations and the Corporate Court. This extends beyond the rights to employee repatriation accorded by the Business Recognition Accords. If they are caught, their credentialed status protects them from prosecution and punishment, as was discussed in Games of State.

However, that doesn't mean that they go around flaunting their role as a spy with diplomatic immunity. No one at an embassy is officially a spy, but usually operate under some benign cover while they search for agents to recruit or handle “walk-in” spies. While they seek to gain high-value agents in the upper echelons of power, their abilities to do so have become greatly diminished over time. It has become much easier for counterintelligence agents to identify and track spies operating under official cover through magic and technology, and they have resorted to utilizing more deniable assets to perform the fieldwork that spies used to perform themselves. They have, in effect, become professional Mr. Johnsons for their home agencies as a secondary role.

> There is also an interesting dynamic at work in Seattle due to the fact that Seattle has been authorized by Congress to establish its own diplomatic missions overseas. Like virtually every other country and corporation in the world, Seattle has established their own spy operations complete with clandestine officers and contracted intelligence assets. There was even a recent dustup after one of the personal staffers to Seattle’s ambassador to ****** was “outed” as a spy for Seattle and was quickly but silently PNG’ed, a situation made worse after the CIA was accused of blowing her cover.
> ******

> There are plenty of people in the State Department who would pay dearly to get their hands on hard data identifying which corp holds the intelligence contract. They’ve been trying to get Seattle’s foreign relation powers repealed for decades, and this could go a long way to making it happen.
> ******

One of the more relevant aspects of their game is how many spies have come to operate in the Puyallup or Redmond Barrens. When Mr. Johnson wants to hire runners, they often come to the Barrens. When Mr. Spy Runner wants to hire runners, he hits the same locations, and reaches out to the same people when they need to discretely hire couriers, or send messages, or to provide especially secure or dangerous information, and if we're caught, so what? We're runners, and we're SINless. In most cases, we're as good as or better than recruiting one high-value agent at a cocktail party on Embassy Row. We can recruit multiple agents for them, agents some of the more pretentious spies might not even consider touching regardless of access or knowledge, and we can do it without the spook being exposed and kicked out of the country. In effect, some shadowrunners become handlers themselves. A spy could use runners as intermediaries to handle agents and collect direct intelligence across the ‘Plex, and the runners might never know for whom they're really working. After all, when was the last time Mr. Johnson told you who he worked for, or was honest if he did?
In many cases, these spies aren't just going to recruit a runner team and have at it. That would put them in just as vulnerable a spot as if they were doing it themselves after a while. Instead, they recruit and manage numerous agents and contacts. That is their job. In some cases, their career advancement rests on how many agents they have under their control. So, if they're going to recruit agents, and recruit shadowrunners to further those activities, they might feel compelled to use their agents the same way your fixer would. The benefit official cover spies have is easier access to their government through direct channels to provide runners with gear and intelligence from the home office, much like a professional Johnson can provide you with gear and intelligence from their home corp. When that's not possible, they turn to Fixer mode and reach out to get the tools they need.

> Above all, they are tools for their ends, not yours. Like any Johnson, they shouldn't be trusted. They are trained to lie to a person's face and convince them that everything's on the level.
> ******

Non-Official Cover
If the spies operating under official cover are not to be trusted, then NOCs are just dangerous. NOCs operate under the same basic premise as those officers with official covers as diplomatic personnel. The recruit and handle foreign agents, and they conduct direct action intelligence gathering on their own, and may be called upon to conduct other covert operations (more about them later). Unlike their official cover counterparts who can rely on the protection of international law in the event that their covers are blown, NOCs have no legal protection. Their very presence in a country or corporate property is almost always illegal, and in most cases punishable by death (usually preceded by various form of interrogation and torture). Many of them take rather innocuous covers behind shell or front companies, while others have covers identifying them as arms dealers, mercenaries, gangsters, or other criminals.

> I once had a Mr. Johnson contract me for a run against a certain ****** megacorp, and in the course of the run it turned out that while he had worked his way into his corp’s Resource Adjustment Department for another mega, he was a NOC for a ****** intelligence agency. When this fact came to light, his RAD co-workers hired runners to kill him, and I ended up getting paid by the intelligence agency to extract him.
> ******

Often times, they are new spies, people who have no background that could have identified them as a spy or government official. Nevertheless, just because they are new spies doesn't mean that they are new to the game. Intelligence agencies recruit from everywhere. Indeed, some of them were trainees recruited fresh off the campus of an Ivy League (an old bias the CIA has yet to completely eradicate), but you can't rely on a legion of 22 year-olds for all of your most covert activities. They don’t carry certain reps or possess backgrounds that allow them to operate in certain environments. Others are recruited in mid-career, trained in espionage, and sent back into the workforce with a cover story for the period. Some personnel come from the military, but anymore with NOCs often working under identities in the private sector, sometimes that means recruiting mercenaries. Sometimes, it also means recruiting runners.

> And some of those runners fit all of the criteria. Employers don’t trust just any runners to become company men, nor do they do so when it comes to being a NOC. It usually takes a long-term relationship or some stupendous accomplishment on their behalf to even get an agency’s attention.
> ******

> So which applied to you?
> ******

> None of the above.
> ******

> I served in the ****** military for eight years distinguishing myself in operations that never officially occurred. In that time I also accumulated various contacts in the mercenary community, especially ****** mercenaries. A recruiter from an intelligence agency approached me with an offer to work for them. They trained me, gave me a new identity and erased my old one, and placed me amongst those same merc contacts to infiltrate the mercenary community. The ****** hires mercenaries all of the time, but they don’t trust them. Instead, they spy on those they hire, and the ones they don't. MET2000 and the other large firms are of special interest.
I became a mercenary and operated in ******, even starting my own shop, contracting to clients or working as subcontractors for the big merc firms. None of my employers knew I was still working for ******. Even my own crew was in the dark. My handler was a dead drop on Shadowland Seattle. In the mid-'50s, I left for Seattle after a harrowing failure. I went to Seattle to lick my wounds and because I was to look into the growing number of mercs and ex-military runners showing up in Seattle. In the shadows, I was a soldier turned mercenary turned shadowrunner. Novel, I’m sure. I infiltrated a community within a community, and told my handler everything I knew. I worked with them, and the last time I saw any of them was when I joined several of these mercs on a mission in ******. In the middle of that mission, something happened. My first memory after that was waking up in ******. I am the only one of the team who didn't completely disappear, while the rest of the mercs and runners took off on their own.
> ******

> Ah… So that’s where I recognized you (as opposed to every other runner whose nickname is ******). There was always something about you I didn’t like, always too quiet around the mercs and the guys at ******. Now I know what it was.
> ******

The ones who are assured to be found in the shadows are the few undercover officers who are “turned SINless” (except maybe for some secure offline database back home), and who blend into the shadows. The SINless NOC is a rare creature, exposed to the shadows for various, but usually very specific purposes. Some of them are green officers who just graduated from the Farm, and have been dumped into the streets with combat training, untraceable gear, and a handler that could take the form of anyone from an official cover officer to a dead-drop in the form of a mini-drone or vanishing, teleporting SAN.

> Some of those SINless NOCs don’t always start their careers SINless. There are very few people who are, “ex-intelligence.” Some leave and are never called upon again. However, there has been more than one spy that fled into the shadows only to find himself, “repatriated” and sequestered in a secure facility. If they’re lucky, they’re released as one of these “company men.”
> ******

> And of course, that wouldn’t include yourself, would it?
> ******

The more common SINless NOCs are those runners who were recruited, trained in the tradecraft, and returned to the shadows. In many cases, they serve as Company Men, shadowrunners, fixers, and Mr. Johnsons. Combining the duties of a NOC spy runner with the skills of deniable covert operations specialists, shadowrunner NOCs can earn reputations as professionals in the shadows, and recruit other runners and maintain contacts to engage in covert espionage. Often times, they also gather information directly in their work as shadowrunners by becoming double agents, working for a potential enemy or competitor and reporting back to their handlers.

> To that extent, they act most effectively as team leaders, where they can manage their agents, including their teammates, and operate in their natural element as case managers.
> ******

Collection Specialists
This is another group that crosses the spectrum of runner types, from deckers and riggers to physical infiltration specialists and magicians. Agencies like the MIFD or NSA rely on collection specialists for those occasions when they can't just sit in an office listening to all of the broadcast and Matrix transmissions that come directly to them. In those instances, they employ personnel to conduct covert operations by planting bugs, setting up illegal wiretaps, manning listening posts, or deploying drones or spirits for reconnaissance. Sometimes they use official government assets, civilian or military personnel trained in carrying out such activity. Other times, they contract the work to mercenaries, and sometimes to shadowrunners.

> Shadowrunner teams are especially useful because they can combine several specialties for maximum efficiency and utility. Warded drones are especially useful tools that often times runners have more ready access to that most intelligence agencies, especially agencies whose governments don’t regard magicians very highly.
> ******

After all, many of us have expertise in the very skills which they seek to exploit for their own purposes: Be it decking into a secure system, rigging an army of surveillance drones, infiltrating a location to insert bugs or replace items with disloyal counterfeits, or using magic and spirits to follow targets and report back. Most importantly, our work often requires us to do these kinds of jobs as teams. Given the circumstances, which do you think might be more a valuable investment, a highly-trained team of commandos which cost them hundreds of thousands of nuyen to train, arm, and deploy and who can be tied back to them or a covert runner team they can hire for a fraction of that? It's not an everyday occurrence, for sure, but often times that can happen. In that case, you might run into Mr. Clandestine Officer, you may be one of their company men, or you may just happen to know and work with said company man. Maybe it's not even a completely SINless company man, but someone who hires you on the side using a discretionary Red Seas Trading Company slush fund account.

> Some of the more covert collections operations are run by people who will hire you just to carve out a secure niche in the Matrix to serve as a dead drop, or to create a secure slush fund that only two or three people on Earth know exists.
> ******

> Don’t forget that “collections” aren’t always limited to just data. People can be collected, as well.
> ******

At the time that Dunkelzahn’s network of Watchers was exposed to the shadows, many even in the shadows reacted with incredulity upon learning that there are individuals who surreptitiously collect massive amounts of information, both legitimate public information and news, and clandestine intelligence from illegal datastores, Shadowland nodes, and from runners they hired directly or through affiliated fixers. There are individuals who collect massive amounts of information, filter it, analyze it, and produce reports on it for their masters. Many government intelligence agencies consist mainly of analysts just like this, often focused on a specific type of intelligence and area of expertise.
In collecting Matrix Intelligence, one might encounter a spook decker on Shadowland reading the same files, or in a random datastore swiping the same data you came for. Some deckers are based in the field, or work someplace where a Trace IC isn’t going to compromise the rest of an agency’s work. Other times, deckers being deckers can be found on Shadowland discussing them same topics as we do.

> There are quite a few of us who are sufficiently paranoid to suspect anyone who isn’t clearly identifiable as a local, even on Shadowland.
> ******

> That also includes the international talent. Groups like The Smokers’ Club aren’t to be trusted by many of us in the shadows; even compared to known former company men.
> ******

> That’s because most of us know better than to believe in fairy tales, like the one about the company man who was able to cut all of his ties to his sponsor corp.
> ******

Covert Action/Special Operations
Like the NOCs whose cover identities are as runners and other shadowy types, and who often times are effectively company men, there are also people in every intelligence agency who are tasked to perform covert action. They are usually recruited from amongst operations officers, collection specialists, or former military personnel. They go beyond the scope of the average officers’ combat and survival training. While there are moments in the life of a spy where he may have to perform a HALO drop into a hostile region or fight alongside a friendly warlord and his forces, and carrying his own weight by fighting alongside them or else getting left behind for the buzzards, covert operations specialize in the aggressive collection of intelligence or in eliminating “threats to national security.”

> You aren’t a real shadowrunner until you perform a HALO jump without hurting yourself.
> ******

In the history of covert action by intelligence agencies, these are the people who did the dirty work, the “wet work,” even earning such pejorative nicknames as “wet boys” or “ghouls.” Such individuals or groups of individuals often arose out of a compulsive need for compartmentalized secrecy where an agency like the CIA couldn’t even acknowledge a mission to the military or to the President. In other cases, it also arose from the same jurisdictional posturing that led to the creation of the Lone Star’s Fast Response Teams when SWAT already existed; sometimes an agency would rather use its own people to kidnap a terrorist instead of sending in Delta, which might require them to dial an outside line between the DSI headquarters in Marietta and Fort Bragg. Today, one of the most pressing reasons for covert action to remain in-house is because there is no military that possesses an effective global reach, even amongst the megacorps, but the larger intelligence agencies do have personnel around the globe. Those personnel can be operatives, or trained in covert action, or can do what Mr. Johnson does, and hire someone to carry out a mission.

For those agencies that can afford them, there are few places better than the shadows of your local Barrens where they can stage operations in secret. This is especially true for covert action teams operating far from home. For an agency like the UGB it is often easier to have a team in place in Redmond, ready to fight and capable of surviving on their own. Other times, smaller outfits like Aegis train officers to conduct limited covert action for the sake of efficiency. Sometimes, however, it's more convenient to hire a local team with roots on a contract basis, either one-time or on retainer. Regardless, in cities like Seattle all of these people exist in the shadows side-by-side with the rest of the freelancers and company men.

> Most of the times I’ve encountered individual wet boys or other operatives. Given their specialization in wet work and their obsessive secrecy in being sufficiently covert for their bosses to maintain plausible deniability, it’s not entirely surprising. Imagine whole groups of them.
> ******

> It’s not like dealing with a pack of ghouls, though. These teams often seem pretty normal even compared to most runners. In fact it probably makes them even worse. At least with real ghouls you know what you’re dealing with.
> ******

Counterintelligence Agents
I said earlier that some spies see the Barrens as useful because most cops won't venture in. However, there is an exception with regards to counterintelligence (CI) agents. In their case, they are often quite willing to immerse themselves into the shadows. They don't usually seem like most cops, but they are, or are indistinguishable from, law enforcement. They are investigators looking for evidence to prosecute criminals. However, for us they are more likely to be undercover, playing the same games as the spies they're investigating. MI5 agents have no arrest powers, even if they stumble upon a spy ring meeting right in front of them. They are going to be working with various other organizations, and have developed a fearsome reputation for their undercover operations. On the other hand, the FBI and DDI are law enforcement agencies that conduct counterintelligence and counterterrorism activities. Most of their CI agents are cops first, and are more likely to engage in remote surveillance or utilize underworld and shadow contacts to gather evidence. They are also averse to working with others unless they have to, especially in the UCAS where each agency fights for scraps of funding. Even then, there are strange alliances in the government, especially through the CIA’s Counter Intelligence Center, which utilizes assets from even the most respected agencies to do decidedly dishonorable tasks.

> Watch your mouth.
> ******

> Afraid I’ll blow your cover, dear? Does ****** really have the stomach to go after me again, especially now that I know all of your little secrets?
> ******

> Someone once said, “the sum total of what you don’t know could about stun a herd of buffalo in its tracks.” You should heed those words.
> ******

> Perhaps, but I know enough for Shadowland to realize that it counts a ****** agent amongst its ranks. It was a genius move on ******'s part to have you be the point ****** on covert action against those same ******. How many runners have you hired to do your dirty work over the years?
> ******

> What a rather contrived and pointless exchange.
> ******

However, that doesn't rule out an undercover operation to infiltrate and expose a spy ring, but they are looking for evidence. For the governments of these countries, it is most important that they gather enough evidence, leaving them in a position to permit activities until the evidence is sufficient to make the arrest. Contrast that with the tactics of the OMI or the Information Secretariat, which are more likely to kill or disappear suspicious individuals without regard for whether the target violated a law following a policy that favors preemptive action. Even the British or Americans have their limits though, and the OOO and DDI have been known to make certain individuals disappear "indefinitely."

> That explains a lot, actually.
> ******

> Come on. It’s not like that happens every day.
> ******

CI agents’ tactics can consist of performing surveillance and collection activities, tapping into their own networks of contacts and snitches, paying off squatters, gangers, and all the same people we pay off, befriend, or who are indebted to us, they roam Shadowland and hang out in runner, decker, merc, or other shadowy haunts. They go undercover to infiltrate spy rings and networks, immersing themselves into the same world as the most clandestine spies in order to catch them, and sometimes they might just be Mr. Johnson. Often times they are just as savvy, if not more so, as spies when recruiting runners and using us for their own purposes. After all, many of them are trained in the tradecraft of espionage to hunt spies and their agents. They know what to look for, and can employ those same skills to engage in the same practice of recruiting agents secretly for their own purposes. Indeed, some of history's most damaging agents were counterintelligence spooks that flipped, and then used their access to provide information for years while remaining undetected. Likewise, as it is their turf they probably know the shadow community and popular shadowrunner haunts better than foreign spies do. They can act as fixers and contacts, because if they know something then it might be in your best interests to know them.

> Going back to the discussion about covert operations and the comment about OOO, it seems that there are a fair number of these agents who will hire runners to kidnap or whack a suspect rather than get their hands dirty and look unprofessional if it backfires.
> ******

On the flip side, like any professional Johnson they can use the same methods as spies and other Johnsons to hire runners. Money, untraceable gear, and blackmail and intimidation work just as well for them. However, one incentive that many other Johnsons might offer is to have criminal investigations into prior runs disappear. For some of us, money is money, even if it means working for The Man sometimes. I can't say it's a safer bet than running against them, since your rep could get pissed away once you turn rat, but some might be willing to work for The Man rather than spend the rest of their lives in a small cell in the middle of nowhere. And like spies, maybe you become one of their pet runners—company men hunting down spies and their agents, terrorists, insurgents, or other undesirables the government feels like scapegoating and hunting down this week.

> A runner could do worse.
> ******

SPYING FOR THE HIGHEST BIDDER
The intelligence world has grown tremendously. The end of the Cold War led to the commercialization of intelligence collection and analysis services by former intelligence specialists into the Competitive or Market Intelligence, gathering public information and analyzing for any paying customer. At the same time, the rush to privatize large parts of the U.S. government created unprecedented commercial opportunities for the private sector as intelligence professionals who has previously served began to re-enter the intelligence community as private contractors performing the same jobs that they had once performed as government employees, while others served as technical consultants on specialized areas about which an agency might suddenly need a consultant’s high-priced expertise. Many of these privatized jobs were conducted within the boundaries of the law, but that was not always the case as contractors operated under government protection or without any oversight.

> Ah, the good old days, when being a private spook meant being above the law, and there was never a bottom line to be seen under piles of fat stacks of untraceable cash.
> ******

> Yes, nothing like the days of the private contractors who were paid to have three martini lunches in Third World countries while telling the clients everything was fine, and to send more money to the Cayman Islands account. It’s no wonder you were canned when management restructured.
> ******

As the years went on, megacorporations which are richer, larger, and more powerful than most countries extended those protections to intelligence specialists when they realized an imperative existed to protect their assets and market position using intelligence, and that more proactive intelligence gathering could help them gain an upper hand on their competitors. Even smaller corporations have found the necessity to engage in intelligence and counterintelligence activities to remain competitive.
The CIA long contracted mercenaries to engage in field operations and analysis in Southeast Asia, South America, the U.S.-Mexico border, the Indian Wars, the Middle East, the NAN, and within their own borders. One excuse was brain drain, while another was that it would be more cost-effective to use contract workers on a temporary basis. Therefore, when it comes to getting a specialist in the Caucasus region drug trade, the CIA can hire some green PhD who just cleared the security screening, or they can contract with a world-renowned expert who speaks four regional languages and has information feeds that the CIA never bothered to create. There are information brokers all over the world, and many of them live in the shadows. They are analysts and collectors who buy and sell information to the highest bidder. People who "consult" for governments, work for them in secret, or buy and sell information from them like any other client. Sometimes the client is the government. Sometimes... We’re the clients.
With government spies being let go due to budget cutbacks and a growing field of mercenary contractors who specialize in the recruiting and management of agents and deniable assets, the corporations with interests to protect and money to spend had access to individuals whose jobs were to gather information and perform tasks which officially never occurred. In many cases, corporations such as Ares, ORO, or Keruba had them on their payrolls decades ago. They were contracted to the same intelligence agencies with which they currently compete with, provide services to, or both.

> Damien Knight made a genius decision in expanding Knight Errant services to include counterintelligence and military security services. With the second major round of layoffs in the American intelligence and military communities following the Crash, KE grabbed a lot of top-shelf talent cheaply and then turned around and sold their services back to the remnants of the U.S. and Canada at a premium which the governments were more than happy to pay once they realized they were defenseless against states which were now possibly hostile foreign powers.
> ******

INTO THE SHADOWS
There is a famous saying that, “there is no such thing as ex-intelligence.” Like the Mafia, once you’re in, you’re in for life. While generally true, things have become slightly more complicated in the Sixth World where anyone can disappear, and where allegiances are negotiable. The privatization of intelligence never ceased, but some people have gone to great lengths to escape their past and start a new life with old skills.

Mr. Johnson
As I said at the beginning, it is remarkable how similar intelligence officers and professional Johnsons are to each other. It is in part a result of the expansion of clandestine activities beyond those affecting national security to include economic and other commercial interests in clandestine operations against competitors and other impediments to the bottom line. I won’t belabor the similarities, but I should point out that while many Johnsons come to the shadows with a background in espionage coming from a previous career as a spy runner, not all do.
Sometimes, Mr. Johnson may not be tied directly to the intelligence community, but they may have received some specialized training on behalf of corporate sponsors. Large mercenary corporations such as Knight Errant or MET 2000 dominate the private security and intelligence field, but smaller organizations also provide services and training to corporate, government and other “resource adjustment personnel.” Some private intelligence corporations such as Knight Errant and SIS began by providing experienced and readily accessible personnel to the DSI after the Treaty of Richmond, and have expanded since then beyond governments. What makes them important to the shadow community is that it is mostly SIS contractors who train DSI recruits on SIS property. They do not limit their services to the DSI, and many corporate Johnsons have passed through the Harvey Point training facility before entering the shadows.

> Does anyone else find it disturbing that there a school for Mr. Johnsons in the middle of the CAS? It would almost be doing the world a favor to firebomb the hell out of that place.
> ******

> Most runners will never have access to enough FAE in their lifetimes to destroy a compound that large.
> ******

> “Most”?
> ******

Fixers
Like Mr. Johnson, both professional and freelance fixers can live and die by the contacts they make and maintain. While intelligence-related fixers in the shadows are usually intelligence officers engaging in a part of their overall activities, the more entrepreneurial have walked away from that life to use their skills for their own interests. Some become professional fixers for a single client or sponsor, which can be anything from a corporation to a crime syndicate, and for whom the fixers can provide plausible deniability between the client and the shadows. Others take the more dangerous, but potentially more lucrative route by becoming freelance fixers.
To be a freelance fixer and survive for any length of time requires a certain amount of skill, and those fixers who came from the intelligence community are expected to possess those skills. A freelance fixer has to build all of those up themselves; to recruit new contacts, customers and suppliers from amongst the skeptical, the curious, or the desperate; to maintain those contacts to satisfy their customers; to protect the secrecy of the relationship with said contacts and clients; and to cover their own assets, often while dealing with the peculiarities of the law, the competition, their clients, and their various suppliers. In other words, they have to engage in recruiting activities in the same manner, and under similar conditions, as spies have done for centuries. They can’t rely on the name of a sponsor or resource contact to protect their interests and livelihood, and must survive on their own. As is stands, the most effective intelligence personnel who turn to freelance fixing are the NOCs, especially the SINless NOCs, who have already spent years operating under those very conditions.

> Here’s the million-nuyen question, then. It’s been said twice that there’s no such thing as ex-intelligence, even though many of these intelligence personnel seem to be contractors, and others disappear into the private sector or the shadows. How do those facts reconcile? Wouldn’t the spy agencies want to retain control over their personnel, or eliminate them before they become threats?
> ******

> It depends. In most cases the idea of no ex-spies denotes a special relationship where spies can be recalled to perform in the service of their country or corp. For the private contractors and mercs, there are in effect doing so. For those who end up in the shadows, if the agency can find them and requires their services then they can be hired or coerced just like any of us can be.
Traitors, on the other hand, usually face certain difficulties. As with most things, covert action can be taken against them, but if they are protected by another power it becomes all the more difficult.
> ******

Shadowrunners
We are two sides of the same coin, and many former spies find themselves working in the shadows as runners. The broad range of experience in conducting espionage and covert operations fits in well with the various activities which shadowrunners are often hired to perform on a freelance basis. Indeed, as some of spies operate to various extents as company men, making the transition from company man to shadowrunner is usually not technically difficult. They already possess weapons and close combat training, possess skills in infiltration, and have strong interpersonal and leadership skills, as well as tactical training, and experience in all of these fields. Meanwhile, deckers and riggers have found their own roles in the shadows. Spook riggers who have backgrounds in electronic warfare and commanding drones are especially prized in the mercenary field as you can imagine. Magicians, like elsewhere can command a price for their services.

> So, I guess I should ask the pressing question: Which runners are, or were, working for the intelligence agencies.
> ******

> Well, sure, let’s just ask in an open forum for the unmasking of people whose life work was to betray and kill people at the drop of a hat. Good idea. After that we can dig into the mysteries of the shadows and find out what really caused the Crash of ’29.
> ******

> If someone went so deep into the shadows that they managed to fall off their agency’s radar, they aren’t going to come up for air now and announce to the world that they were deep cover operatives who now ply their trades as freelancers. It’s suicide for all but the rare few who have nothing to lose, or who managed to make themselves completely useless to their masters like ******.
> ******
mfb
i am as floored by the quality data now as i was the first time i read it. the guy who said "Wow. I never thought of it like that before. Makes sense, I guess." was me--or, at least, i said the same thing. Games of State was interesting, but as james pointed out, it didn't contain many direct connections to the shadows; it seemed written more for someone who wants to play a game where the characters are all spies, rather than playing a spy in the shadows.
SL James
That's probably because the first section in the Game Information is how to play an Espionage Alternate Campaign, which does me absolutely no good when I'm running shadowrunners who work for spy agencies all the time.

But, hey, I'm not Jon Szeto, so I guess my idea just doesn't count. I think it took me a day to write it, and did so without looking at my notes or anything. I spent far more time creating the layout and editing it than actually writing it.
Penta
Agreed. This is good stuff, SLJames.

May you be surrounded by six dogs on four dog nights. smile.gif

(I wonder: How many dogs can nights reach, anyway?)

Next for SR: One should describe the spy agencies more fully.

Maybe a Cyberpirates for spies?
Birdy
QUOTE (Penta)
Agreed. This is good stuff, SLJames.

May you be surrounded by six dogs on four dog nights. smile.gif

(I wonder: How many dogs can nights reach, anyway?)

Next for SR: One should describe the spy agencies more fully.

Maybe a Cyberpirates for spies?

GURPS Espionage!

Birdy
SL James
QUOTE (Penta @ Aug 16 2005, 05:08 PM)
Agreed. This is good stuff, SLJames.

Thanks

QUOTE
Next for SR: One should describe the spy agencies more fully.


Actually, my next project is something called From the Military to the Shadows.

Then I'm doing one on Bodyguarding for Shadowrunners, including some background information on Private Security Corporations.

Then one on politics and mass media since Loose Alliances was sorely lacking in that area.

QUOTE (Penta)
Maybe a Cyberpirates for spies?

How might that work without being too heavily focused on Alternative Campaigns?

I'm not too keen on a list of agencies, and prefer to focus more on personalities.

I did find this if you all are interested.
Blacken
QUOTE (hermit)
I personally feel that adepts are getting the overhand over traditional sammies. These are way too hard to upgrade. In later play, adepts own sammies any day. Then again, sammies make better starter chars and DO have SOME new options, too. And you can get quite creative with cyber, too. I guess it depends on a group's style of playing really. smile.gif

Getting creative with cyberware is a lot harder than "oh, I ran out of points--init time!".
Ryu
I suggest buying alphaware at chargen, spending 3 essence / 4 bio-index at max. You will be able to walk the implant route for a very long time (we earn 30k per run, and only part of that is available for new ware).

It levels the field for the starting group, allowing ki-ads to compete and removing the need for magicians to min/max. (The need arises only if the GM is forced to use elite guards as standard opponents, and the combat tanks tend to be the driving force here).


On the new powers: Long overdue, and well done. I would really like to try a physMag on a social path one day. Facial Sculpt, Kinesics, a few Illusion Spells... Conjuring takes a back seat.
Blacken
The last saving grace of SR3 was that samurai could compete with adepts for a long time, yeah. SOTA2064 tries its best to stop this. I've got a fully-betaware samurai and he can keep up with most adepts, but anything short of that would be toast.
Ryu
Which powers from SOTA64 do you think disturb that balance? A properly tricked out adept will still dominate hand-to-hand, but now with style. But else?

My opinion was generally that adepts need to initiate umpteen times just to get equal, at least if the samurais master knows his trade. Now there are powers the samurai can´t emulate, but so what. The adept still has to specialise in one area, even if he does not choose a way, just because power point costs tend to accumulate fast...
Blacken
There is exactly one samurai ability that adepts cannot emulate (-2 TN for a smartlink).

There are God-knows-how-many that adepts have that samurai cannot emulate.

And while I could really give two shits about Deep Rooting, the fact that adepts get all their bells and whistles and still get to rip off samurai's qualities strikes me as ridiculously unbalanced.
Nyxll

QUOTE
Which powers from SOTA64 do you think disturb that balance? A properly tricked out adept will still dominate hand-to-hand, but now with style. But else?


Hmmm .... how about centering for reducing tn's for firearms and whatever else they want.

An adept doesn't have to initiate much in order to vault ahead of a sammie. With ordeals and groups initiating is not a big deal. Man and machine really put a cramp on Sammies style when it decided to introduce the bio-index limitation.

The days of a useful sammy has been long past. Initiative means nothing, adepts can easily beat down a sammie in pretty much anything. Beta and deltaware is a pipe dream. Who has 10 million to spend on wired 3 delta, not to mention how the heck are you planning to get into a clinic? You will not be getting upgrades that soon.

The only way that a sammie can be useful is to get a datajack, and start working on your computer skills... but then again ... Otaku will come in and beat you down.

The only thing a sammie could do after a bit of thought, is to get a tactical computer and lead a group. Sota70 will probably have some magical version of the TacCom.

nezumi
The only kicker in the sam/adept war in my experience is geasing. When the adept can have 5 essence in cyber PLUS 6 power points, things are not happy.
Ryu
Yeah, geasing against magic loss does work. And did before SOTA64. But without?

For the Samurai:
Muscle Augmentation 4 Bio 1,6
Cerebral Booster 2 Bio 0,8
Enhanced Articulation Bio 0,6
Synaptic Accelerator 2 Bio 1,0

Bioindex 4, 450k¥, Rea+4 Ini+2, Combat Pool+3. More than 6 Points of powers right there, factoring in the Qui+4 and Int+2 and close-to-all-skills +1.

Yeah, the adept might get this too, but the problem ain´t SOTA64. Adepts going this route excessivly deserve a called shot to the nuts, panther cannon style. But even then the samurai might hold his overall position by broadening his skill base, preferably under heavy support by a mnemonic enhancer.
SL James
QUOTE (Nyxll @ Aug 20 2005, 12:10 PM)
QUOTE
Which powers from SOTA64 do you think disturb that balance? A properly tricked out adept will still dominate hand-to-hand, but now with style. But else?


Hmmm .... how about centering for reducing tn's for firearms and whatever else they want.

Yeah, but you could do that since The Grimoire came out (I know 2e for sure, and probably 1e). It just got wicked cheaper in MitS.

BTW, I was reading the Syriana script the other day, and I just love this exchange:
QUOTE
BOB
Intelligence work isn't training seminars and little gold stars for attendance.

FRANKS
What do you think intelligence work is, Bob?

BOB
It's two people in a room and one of them is asking a favor that's a capital crime in every country on earth. A hanging crime.

And that's why reading Games of State was like pouring acid in my eyes.
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