There's a growing LARP scene here in Uruguay, mostly thanks to Vampire and a gaming pub that hosts it. A few weeks ago, the owner/organizer asked me about co-organizing a Shadowrun LARP at some point late this year or early 2006 (SR4 has drawn out of the closet a lot of old and new SR fans). I'm not going to discuss rules issues here, mind you. Not until SR4 comes out.
What I'm looking for are ideas for a good LARP campaign, roughly modelled after what's been played here with VtM (players can LARP while at the pub, and there's a bi-monthly "Elyseum" gathering... it's more dynamic than what I'm describe, trust me ).
Obviously, we can't talk about a single runner team, unless anyone can show me a credible 25-members group. We also want to keep it in the streets.
My idea is to use the Underworld sourcebook, grouping players by syndicates. Each organization has enough flavor to make it unique and distinctive, so players can choose what kind of criminal they want to be. Other than their personal goals, they'd have to advance the syndicate's fortunes (and if that means backstabbing someone else, so be it).
It could go like this:
Mafia:
Classic, old fashioned. Blood ties. No one does it like the Family, capisce?
However, they're a bit light on the mystical side, thanks to the old capos' suspicion of the Awakening.
Yakuza:
Corp backed. Honor, tradition and katana-wielding ninjas.
They'd pack the biggest punch when it comes to augmentations.
Flaw: Anti-metahuman and pro-japanese. The Seoulpa are a pest.
Triads:
Gung-ho. Magical goodness to boot. Chow-Yun Fat's followers will flock to this.
Seoulpa Rings:
Tech-savvy, diversified, cell-like structure. A character might have more personal power, as he/she could effectively become a Ring's leader.
Flaw: Small. Very, very small. Also, the Yaks.
Gangs:
More or less like the Rings, except smaller. There's the possibility of having the LARP as a gang-themed campaign, but we like the syndicates more.
Ghost Cartels:
Exotic, drugs, they can speak Spanish.
Flaw: Aztechnology Corporate Security. Nuff' said.
Lone Star:
Potentially, we could have a LS faction. Or undercover cops.
As you can see, it's all a rough sketch so far. What we're missing are good ideas to keep 30 players happy and involved. We're thinking of starting with an adaptation of Mob War, but after that, who knows?
Ideas? Opinions? Cute sisters?