Paul
Aug 18 2005, 01:34 AM
Click it. Youknow you want to. You won't regret it. And Doc Funkenstein and CD2.0 I would specifically love soemthing from you guys! And Kenada Ten! and ...Boy I just realized I better shut up or else I will have asked half the board.
SL James
Aug 18 2005, 01:40 AM
FYI: Apparently CD took off for parts unknown.
The plot looks cool, though. Bug City is one of the Second Edition books I heard about and HAD to get, and it'd be really fun to do this.
I'm thinking... Have you seen the opening credits of the Dawn of the Dead remake from last year? I saw that and the first thing that came to mind was, "Bug City!" (or shedim, but not really since AFAIK there was never one major attack).
Paul
Aug 18 2005, 02:02 AM
QUOTE (SL James) |
FYI: Apparently CD took off for parts unknown. |
So I've heard. My assumption, and I think it's safe one really, is that he is simply posting under a new handle. I could be wrong, but I think I'm not.
It wouldn't be the first time something like that has happened.
QUOTE |
The plot looks cool, though. Bug City is one of the Second Edition books I heard about and HAD to get, and it'd be really fun to do this. |
Yeah thanks, so far all I have up is the rough outline. I plan on spending sometime refining it more.
QUOTE |
I'm thinking... Have you seen the opening credits of the Dawn of the Dead remake from last year? I saw that and the first thing that came to mind was, "Bug City!" (or shedim, but not really since AFAIK there was never one major attack). |
In fact I have. And I want to strive for that same general feel-the confusion, the fear, the anger: All of it. I want to overload the players with input. This will be a game about everyday people surviving horrible and terrifying events.
I think it will be fun for a one shot Halloween game.
Ancient History
Aug 18 2005, 02:03 AM
QUOTE (SL James) |
FYI: Apparently CD took off for parts unknown. |
That's one way to put it.
Jrayjoker
Aug 18 2005, 02:23 AM
We know where he is, it just ain't here.
Ancient History
Aug 18 2005, 02:26 AM
<snort>
fistandantilus4.0
Aug 18 2005, 03:13 AM
Paul: Are you looking for a PM, or just a post as-is (w/ Spoilers)? And are you looking for everything to be within content, or also jsut some random fluff ( and the severed head was found at the bottom of the elevator shaft. .... Good news for egg lovers!"
Paul
Aug 18 2005, 03:20 AM
QUOTE (fistandantilus3.0 @ Aug 17 2005, 11:13 PM) |
Paul: Are you looking for a PM, or just a post as-is (w/ Spoilers)? |
I will accept either or, as beggars can't be choosers. As I have players whomay follow this Fora, like Moo and Jim, I'd prefer a spoilers tag, as to keep them from reading it accidentally.
I think Posting asis would be easier for everyone else to see what somebody may have done.
As a side note anything that gets posted stands a chance of being recorded by the various voice actors I intend to recruit.
QUOTE |
And are you looking for everything to be within content, or also jsut some random fluff ( and the severed head was found at the bottom of the elevator shaft. .... Good news for egg lovers!" |
Either or. I can use both. I plan on stringing some of this stuff together to be a continous radio broadcast in the background. So I'll be able to use any of it. I figure it will be just like in real life where not everyhting jives with the situation at hand.
which should result in some pretty surreal moments I think.
SL James
Aug 18 2005, 05:17 AM
You mean like the official press conference held by the city and Eagle Security?
Paul
Aug 18 2005, 05:24 AM
We could do that too. I'm searching for ideas here, and so far you've been a wealth!
northern lights
Aug 18 2005, 05:26 AM
take the "radio broadcasts" from White Zombie's la sexorcisto devil's music volume 1 and adapt them.
the one that has "a transformed race of walking dead" seems like it could easily be changed to reflect bug spirits possessing people. i am greatly ashamed to admit that i can not recall the entirety of that or any of the other "broadcasts". oh how the mighty have fallen.
Paul
Aug 18 2005, 01:08 PM
QUOTE (northern lights @ Aug 18 2005, 01:26 AM) |
Take the "radio broadcasts" from White Zombie's la sexorcisto devil's music volume 1 and adapt them. |
Not a bad idea.
CrystalBlue
Aug 18 2005, 01:35 PM
Here's some ideas:
[ Spoiler ]
Take the fact that these bug's are intellegent...and have them play little mind games on the PC's. Remember, the PC's should have little to no idea what bug spirits are. Have them get to a shelter safely. Now, every so often, have them make Will checks, TN of around 8 or 10. If they succeed, have them roll perception. They'll then see bloody corpses, messy remains, and psycologically tramatic scenes through out the shelter. But if they fail the Will, just tell them that they're still seeing scared people all huddled together. Even if they succeed, have the illusion only drop for a few seconds for them, making them think they're going insane. Like, the little girl they're comforting is really just her bloody top half propped up in bed.
Make the whole thing an illusion. Have the bugs pop out every so often to try and off the party members. When one is attacked, have the others roll Will again. If they fail, they just see the person vanish before their eyes, or turn a corner and disappear. The person that's attacked would be ripped from the illusion and would have to face the bug alone, while seeing the shelter for what it really is.
And better yet...make the shelter a Universal Brotherhood shelter. That should do nicely. ^.^ Remember, playing with your food before eating it is very much accepted by GM's. This is why one of my favorite line in Silent Hill 3 is, "What? You mean, they look like monsters to you?"
Just remember, everyone, that the best survival horror game in the world is still Silent Hill. Not number 4, though. That one sucked hard.
Paul
Aug 18 2005, 07:55 PM
[ Spoiler ]
I think they'd lynch me if did most of that, however the UB reference is a great idea. Maybe some sort of run in with a UB chapter house, or former chapter house is in order.
Thanks for the ideas so far! This game won't take place until Halloween weekend, so we have time to refine this.
Slacker
Aug 18 2005, 08:26 PM
Oh come on, CrystalBlue's idea is great.
[ Spoiler ]
I'd actually have it that if a player got attacked, the others would just see the character as normal, its just that the character would be fighting something unseen/illusionary enemy. The players may then she stray shots going into the "patients" and they'd have to choose between attacking something they can't see, or restraining their fellow runner who they think has gone insane.
I'd be nice and give them new willpower tests each time the character got injured though, because there would have to be a new illusion to cover up the fact the charact is wounded.
Paul
Aug 18 2005, 08:31 PM
Like I said my players would literally lynch me. Tar. Feathers. Ropes. Nooses.
All kidding aside, they'd walk out of the game. And I wouldn't blame them.
Slacker
Aug 18 2005, 08:36 PM
Oh well, guess I'll just have to keep it in mind for my own players. As I GM I think it's my responsibility to come up with new and interesting ways to torment my players.
Lady Door
Aug 18 2005, 08:41 PM
Note to self: Never run for Slacker. *shudder*
Slacker
Aug 18 2005, 08:51 PM
QUOTE (Plan B @ Aug 18 2005, 03:41 PM) |
Note to self: Never run for Slacker. *shudder* |
lol. Actually, I was exagerrating a little bit. I do like to throw new and interesting things at my players, but also tend to skew my rolls to make sure they don't die because of it. So it evens out in the end.
Its just, reading that idea, i couldn't stop myself from laughing at what my players would do if i threw it at them.
Kanada Ten
Aug 18 2005, 09:30 PM
IIRC, there was a media blackout right after the bomb. Everything was played off as a VITAS outbreak on the official broadcasts, and (thought I need to confirm) everything else was jammed. That included cutting the Chicago LTG from the rest of the Matrix.
Therefore, I'd think you have to start with the reports of a VITAS outbreak and that "..everyone should stay indoors and wait for city health - OH MY GOD WHAT IS ARGHGHHGHGHGHGH ---" Hours of static.
Don't forget that a lot of the corps managed to pull their precious equipment and top executives so you'd also get corp radio play as they try to coordinate the escape (they could simply overpower the military jamming or piggyback or on security channels, "I DON'T CARE ABOUT THE DAMN DAYCARE! GET DOCTOR ISLIE OUT NOW! KNOCK HER OUT IF SHE WON'T LEAVE THEM BEHIND!" static "We've got orders, now light it up! - There's still people inside! - They won't be people much longer; now do it!" static.
If you can use a computer durning the game then I suggest recording some static and the broadcasts as mp3s and then playing the static on loop whenever they try to find something on the radio.
Now, the Matrix is the real playground. Trixcams and podcasts will be the real source of information. Maybe one of the characters trys to contact his family over the Matrix and can see into his home from the telecom and there's nothing moving, but blood everywhere on the walls spelling out "HELP US".
I'll keep thinking about it and check up in Bug City late tonight.
SL James
Aug 18 2005, 10:12 PM
[ Spoiler ]
I don't get it.
It's not like the Bugs kill indiscrimately. That defeats the whole purpose of them trying to reproduce.
There's a VITAS flyer in Bug City which would make a nice prop if you copied it and them dropped them from the ceiling at some point.
Remember, at first all of the Bug sightings were blamed on gangs of roving wizgangs screwing with people. However, as the city and Eagle said that, Eagle was getting its ass handed to it and the UCAS government was calling the Governor to tell them that the Illinois National Guard was being federalized to contain the city because they already knew what was really going on.
Which is also about the time the Matrix goes black due to virus attacks and the physical and electronic isolation of communications outside of the city. Radio and broadcast trid (assuming such a thing exists. I don't, but you may) should go out a few hours into the panic as a lone airplane circles overhead, and the power dies, then the water. The city becomes DEAD in a matter of hours.
At night, when the curfew starts, the city should be deathly silent. Maybe some lone sirens, but in this case I'd make an exception since even the police took off IIRC.
Kanada Ten
Aug 18 2005, 11:25 PM
QUOTE (SL James) |
I don't get it.
It's not like the Bugs kill indiscrimately. That defeats the whole purpose of them trying to reproduce. |
I'm not sure who you're addressing here?
Remember that after the bomb there was a great deal of chaos for the invae as well. Many of their shamans and flesh queens were destroyed, making them semi-free and quite possibly insane. Their behavior is unpredictable under normal circumstances, so trying to ascribe behavior during this period is difficult at best. As an example, think about what happens when you step on an anthill or get too close to a wasp nest.
Also, it's possible that a specific insect has targeted the school as a possible way out for the queen. Perhaps one of the students is actually a mother or queen and is directing the hive to "encourage" the PCs to evacuate the children from the containment zone (thus freeing her).
Paul
Aug 19 2005, 05:55 AM
That is true evil. I love it K10.
Supercilious
Aug 19 2005, 06:52 AM
What day INGAME is this going to be taking place, and what time will it be starting, and what will the weather be like?
Paul
Aug 19 2005, 07:41 AM
August 22nd 2055, which is a Sunday. I plan the weather to start out calm, sunny and cloudless until about midafternoon. Just after everything goes down things will start rapidly to cloud up, and get cooler. By the end of the first night it should rain.
CrystalBlue
Aug 19 2005, 12:00 PM
You also have to remember that only a select few people are good hosts for the bugs. The UB was there to check that. They get bums and kids down on their luck to come int, they monitor them, then they test if it'll work. If a spirit doesn't hold, then do you think they'll just blank their memory and let them go? No no...you can't be that nice.
Alright...if my first idea doesn't fly, let's see if I can't pull out another one. I'd try these on my PC's, but they are rarely impressed by what I try in game. I don't think it's cause I can't impress them, it's that no one can impress them. They just out-right don't care. They care more about what their character had for breakfast or what they do in their spare time rather then actually running and playing the damn game. >.<
[ Spoiler ]
Think of it like this, then. The bugs are all around, half free in some places and masked in others. Why should the orphanage or school they go to have actual children in them? The best thing to do is prey upon a PC's want to save people. Like Kanada pointed out, have a queen trapped in a school. Have a group of KE troopers start to gun down 10 year old children. ^.^ Now you give the PC's motivation to actually do something. Save the children. But, to be nice, only have one or two troopers left.
And I'm not out-right saying to kill your players. You want to creep them out and get them in dangerous situations. It's up to you to tone it to what your players can handle. And if they still can't handle that level of danger, then they should walk out. Serves them right for not sticking around and trying to actually survive. Remember, you're starting them off as normal citizens.
They're not battle-hardened warriors. They're wage-slaves, house wives, and common criminals in some cases. Bug spirits are deadly to veteran shadowrunners, esspecially in Bug City. People don't just run there for their health, unless it's to the tune of 500,000
. And then, they expect a chopper in and out. Normal people are panicy, unexpirenced, and have a tendancy to become cannon fodder. If the PC's agree to let you run them as such, they shouldn't complain when you throw difficult stuff at them. In all likelyhood, they should die. They only have around a 5% to live...and that's damn good in shadowrun. ^.^
Kagetenshi
Aug 19 2005, 02:19 PM
QUOTE (CrystalBlue) |
Just remember, everyone, that the best survival horror game in the world is still Silent Hill. |
So very true.
QUOTE |
Not number 4, though. That one sucked hard. |
I will stab you until you stop talking heresy.
Working on something when I get the chance…
~J
TimeKeeper
Aug 20 2005, 06:02 AM
I would love to be in a game like this, except that I have too much meta-plot knowledge to have fun in character.
And it would have to all about the surprise about stuff going down, and how many people know something's wrong when the GM says, "Make a normal person, not a runner."?
Paul
Aug 21 2005, 08:10 PM
I guess I'm lucky, half my players are play testers, and of course those of you who went to Gen Con know who Moo is. I suspect however they'll do just fine keeping IC and OOC knowledge seperate.
Oh and Cb-thats econd idea will be getting used, I like that.
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