Had another game tonight. Aren't sologames (for now, maybe) fun? They work on the convienance of only two people.

Anyway, thought you might appreciate some updates. We decides that UNSC projectile weapons were merely Armor Piercing, not Antivehicular in nature. Plasma weapons remain antiveihcular.
We also adopted some expediants to make the game run smoother, since it involves a lot of combat. For example, the DM dosen't bother rolling damage for someone who has two plasma grenades stuck on them. (I threw one at an Elite, hit, threw one at the jackal next to him, missed, rolled the scatter, and hit the Elite again.

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Another example, is that we have learnt two things. Surpression fire sucks. Four grunts crowding though one door, I unloaded ten rounds on their one meter square. Only one kill, one wounded, the rest untouched. I was crouching behind cover, with a clear shot at them at the time. We have since decided that going full-auto and leading targets is a wiser choice.
We also try to remain truer to the Halo games and books than the rulebook. I'm pretty sure we've been ignoring some advanced rules regarding autofire and multiple targets, but it's made for good gaming, apparently, so neither of us is bothered.
And in case you're wondering, I've kept a tally.
Killboard:
300 total (Total number of combatants that came on the lone ship we're facing)
15 officers executed (Apparently the Captain of that ship is losing it, Saddam-style)
1 Elite off the cliff (When I first arrived here, 'guest' of the Covenant, they made me put on my armor and wanted me to read a captured optical chip and take them to the location on it. I used my navigational AI and chose the most hazardous route possible. The DM had me roll a d10, and it came up 1, nuts. Then he said that's how many the terrain killed before they caught on.

10 elites from the ambush (The elites that were 'escorting' me. A UNSC marine ambush, with snipers and rocket lanuchers, took the rest of the sad-sacks out.)
2 flyin' Banshee Elites ('Shot' down in a dogfight, after the crazy Monitor of this Halo (not the same Halo that Master Chief is on) teleported me to the Covenant base. I stole a Banshee and got into a dogfight.)
1 explodin' fool Elite (two plasgrenades) (I think I explained this one above.)
2 grunts in the tube of Argon 220% (They crawled into a sleeping tube to get some shut-eye without their breath masks. I manipulated the controls and set it to 220% Argon content.)
20 grunts in the sleepy slaughter I (if you've played Halo, you're familar with sleepy slaughters.

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4 grunts in the doorway massacre (Shot when they tried to come through the door)
2 grunts through the door (shot when I was looking through the door)
1 Jackal through the door (Victimized him with a fully-charged plasma pistol blast. I scored about a bajillion successes, and the DM ruled I vaporized his shield, most of him, and a goodly chunk of wall.)
1 Hunter, ninja-style. (I climbed up the rock face using my Athletics skill and laser swords. Yes, plural. Trophy-hunting, hehe. Their backs were to me. One stealth roll later, and one 9d6 Default to my QCK score later, one hunter was missing his head. The other turned to stare at his dead buddy, and I snuck around him to get into the banshees.)
1 Hunter, Suicide-by-SPARTAN. (I strafed the other Hunter with the Banshee's Fuel Rod Gun. The DM said he didn't try to dodge, and just opened his arms for the shot. Lunatic!)
Wanton destruction:
3 Banshees in the dogfight (counting my own. I chose to ram the last Banshee out of the sky. I figured he'd be the chicken - I was wrong. Some insane rolling luck later, I crawl out of the wreckage mostly alive.)
1 fuel pump (The Banshee I stole was one of four, being fueled at a mesa-top faccility. I dropped it's FRG shot into the fuel pump. Bye-bye fueling depot and Banshees.)
3 Banshees on the landing pad. (Ditto.

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All in all, one hell of a game. I find that the rules for combat are a bit slow and awkward, but maybe that's just because we're unfamilar with them.