1. The contact and gear-finding rules are 1000 times better, at the least. No more "equipment lottery."
2. Guns are properly balanced against each other. (Holdout<Light<Heavy<SMG<AR)
3. Delaying pieces of your action (i.e. Using a simple to sprint to a corner, then delaying your other simple. p.134
4. Long bursts, and the general upgrading of full-auto weapons. YEEEE-HAW!
5. The Ares Alpha Assault Rifle. Oh, how I love thee, mighty mighty Ares Alpha.
Things I hate with a passion:
1. Large pieces of the combat system seem woefully unbalanced, especially Ammo types and stun damage. Seriously, these imbalances are both simple and glaring, things a high-school algebra student could spot. Very sloppy, dev team.
OSUMacbeth