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Aria
post Apr 26 2012, 12:20 PM
Post #1951


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@E:PL UK

I don't want to speak for anyone at the moment so i will hold fire on more responses until Mr Hill can decide if he wants to send a watcher.

@E:PL Chi Town

Likewise I'll wait for Aelias or Jess to make a response, if we don't hear anything soon then I'll give you the break down of the comms traffic (hopefully without having to write it out in its entirety (IMG:style_emoticons/default/nyahnyah.gif) )
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SoyKaf Adict
post Apr 27 2012, 04:37 AM
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Oh my god, I'm so sorry, yeah I've got finals, but the way the last post was written sounded like it was focusing more on Ears' character, giving him a bit of the spotlight while Saint stands unable to think of the best course of action. While Sport/Adrian hands off the excess cash, she was just gonna stand there, but if you need her take then I'll get to it. Again, my apologies, finals have been a bear to worry about, but I'll put something up shortly.
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Ears
post Apr 27 2012, 06:30 AM
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@SoyKaf: Hey, no prob, real life's real life. Hope your finals go well. That's more important than any game. (IMG:style_emoticons/default/wink.gif)

@OGDWD: Guess even KE, block-headed as they may be sometimes be, should recognise that people who where absent, seeing a doctor and such, and who have to be told what had happened won't be of any interest in this investigation. So, I guess it's Ok if we just tell Adrian and Saint out of that place and into some 24/7 diner or something without any further hassle and then put the action on hold till SoyKaf has more free time, right?
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Aria
post Apr 27 2012, 12:41 PM
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QUOTE (SoyKaf Adict @ Apr 27 2012, 05:37 AM) *
Again, my apologies, finals have been a bear to worry about, but I'll put something up shortly.

Good luck with the exams! Hope it all goes well...I know to my cost what devoting too much time to fun stuff can do to work that really needs to be done (IMG:style_emoticons/default/nyahnyah.gif) We'll still be here when you are done (IMG:style_emoticons/default/smile.gif)
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mister__joshua
post Apr 30 2012, 08:13 AM
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QUOTE (Aria @ Apr 26 2012, 01:20 PM) *
@E:PL Chi Town

Likewise I'll wait for Aelias or Jess to make a response, if we don't hear anything soon then I'll give you the break down of the comms traffic (hopefully without having to write it out in its entirety (IMG:style_emoticons/default/nyahnyah.gif) )


I still keep checking in. I've read the IC a few times, then didn't really know what to put, then got distracted by other things like work. Plus my home PC is broken at the mo so I'm at 50% uptime. If I can think of what to do I'll post soon. (IMG:style_emoticons/default/smile.gif)
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Aria
post May 1 2012, 12:45 PM
Post #1956


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QUOTE (onlyghostdanceswhiledrunk @ Apr 23 2012, 05:45 PM) *
tl:dr kill summer with thor shot? (IMG:style_emoticons/default/nyahnyah.gif) jk.

This might result in a paradox shift that destroys the universe (IMG:style_emoticons/default/smile.gif) ...she's talking to Prospero and Fractal on the 17th, and is alive enough to talk to Balefire in June!

I've been back through the IC thread (I got to page 36 anyway) and I've compiled a brief timeline of key timestamp dates. It's by no means complete (particularly the Fortune's Forecast bits) so any additional stuff people want me to include I will. I will also put a copy at the very beginning of the thread which we can keep updating as the IC progresses.

April 15th - Silk, Khalil, Siran and Robert are extracting the Captain of the Henry VIII

April 15th - The Fre∑dom hacker tribe is attacked by corp forces

April 16th - The end of the SKs. Ember dies as does Demon. Copperhead and Dealer make it out. Sirene goes free.

April 17th /18th - Fortune’s Forecast events. Car/head bomb. Attack on gambling den. Bloodbath at Everett Medical Centre. Summer ‘kidnapped’ (?!?)

April 17th - Summer meets Fractal and Prospero having sent runners to help following the attack on the Fre∑dom hacker tribe

May 5th - Copperhead is training with Dr Finney in the Stillwater enclave

May 5th - Anselm (Mr Hill) meets the Abbot following the attack on Gemeaux in an alley in Marseilles

May 8th - Silk meets Aria, Balefire is being brought back together

May 19th - Gemeaux, Mr Hill, Tsubaki & Mordred are trying to get the Collots (Oliver & Luc) to Clearwater

June 12th - Summer comes to Silk with info that will lead to them to the Sintec facility

June 14th - Balefire assault the Sintec facility

June 27th - Argent hires Ælias to lead the group into Chicago to help get Katie and Jon to Stillwater

June 27th - Dealer & Copperhead leave Seattle from a Vory warehouse

July 3rd - Copperhead arrives in Chicago, the others follow shortly afterwards. Dealer fails to make the meet

July 8th - Copperhead, Ælias, Jess are trekking through Chicago to reach Blackwater
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Aria
post May 1 2012, 12:52 PM
Post #1957


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I've bumped along the E:PL threads by assuming some things - hopefully Mr Hill would have considered sending a watcher?!? (IMG:style_emoticons/default/smile.gif)
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onlyghostdancesw...
post May 2 2012, 05:51 AM
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QUOTE (Aria @ May 1 2012, 05:52 AM) *
I've bumped along the E:PL threads by assuming some things - hopefully Mr Hill would have considered sending a watcher?!? (IMG:style_emoticons/default/smile.gif)


erm i have one issue with that:

I would love to but de facto I cannot as you can't send spirits to a place either you or the spirit have never been (IMG:style_emoticons/default/frown.gif)
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Aria
post May 2 2012, 08:52 AM
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QUOTE (onlyghostdanceswhiledrunk @ May 2 2012, 06:51 AM) *
erm i have one issue with that:

I would love to but de facto I cannot as you can't send spirits to a place either you or the spirit have never been (IMG:style_emoticons/default/frown.gif)

We'll fudge that so that you sent a watcher to a mutually known location then! She did say "you know where I am" so let's assume you do (IMG:style_emoticons/default/smile.gif)

Having decided that matrix comms aren't secure it's the only way she can help you out...GM talking himself out of a self dug hole lol
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Aria
post May 2 2012, 08:54 AM
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Would you also like to split up the fortunes forecast timeline into its constituent parts? I'll then copy that info into the first post!??!
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onlyghostdancesw...
post May 4 2012, 08:00 PM
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Sounds good, should have some time to work on things today/ tomorrow; rl caught up with me so ive not been able to post as much as i wish.
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Notsoevildm
post May 4 2012, 08:54 PM
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Assuming BG count of 1, Copper is going to try and summon a F2 beast spirit (optional power - venom):

Conjuring 3 + Magic 2 = (5d6.hits(5)=2)
Spirit resists (normally would be with 2 dice but not sure whether the BG count adds here so rolled 3): Spirit (3d6.hits(5)=1) = 2nd die was hit so only 1 service either way!
Resist 2S(2P if force counts as 3 due to BG count) Drain: Cha + Will 9 = 9d6.hits(5)=6 - LOL, Snake is looking out for her!
Note that the BG count turns the crappy F2 spirit into an even crappier F1 spirit!

Then takes two shots with shotgun (no recoil due to foregrip) but deduct any dice for range, lighting (has natural thermo and low light from goggles), etc.:
Shotgun 4 + Agi 3 + smart 2 = 9d6.hits(5)=2, 9d6.hits(5)=5, base damage 7P, -1 AP
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Aria
post May 8 2012, 12:15 PM
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1 down, lots to go (IMG:style_emoticons/default/ork.gif)

Would you (and Jess) care to make 10 or so attack rolls and a similar number of defense rolls? I'll give you the chance to go full defense if it looks like there's some serious flak coming your way but your armour and body should take the brunt of the attacks without too much trouble...promise (IMG:style_emoticons/default/ork.gif)
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Notsoevildm
post May 8 2012, 07:11 PM
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Shotgun attack rolls:
Shotgun 4 + Agi 3 + Smartlink 2 = 9d6.hits(5)=6, 9d6.hits(5)=2, 9d6.hits(5)=3, 9d6.hits(5)=5, 9d6.hits(5)=0, 9d6.hits(5)=1, 9d6.hits(5)=3, 9d6.hits(5)=2, 9d6.hits(5)=3, 9d6.hits(5)=3 - no glitches

Dodge rolls:
Agi 3 + Dodge 2 = 5d6.hits(5)=2, 5d6.hits(5)=1, 5d6.hits(5)=4, 5d6.hits(5)=1, 5d6.hits(5)=1, 5d6.hits(5)=2, 5d6.hits(5)=3, 5d6.hits(5)=0, 5d6.hits(5)=2, 5d6.hits(5)=1 - roll 5 (1 hit) and roll 8 (0 hits) are both glitches. She's not so good at dodging (IMG:style_emoticons/default/frown.gif)

Soak rolls (ballistic):
Body 6 + Armor 15 (combat 8 + FF 4 + dermal 2 + troll 1) + cyber arms 4* = 25d6.hits(5)=9, 25d6.hits(5)=3, 25d6.hits(5)=6, 25d6.hits(5)=7, 25d6.hits(5)=12, 25d6.hits(5)=10, 25d6.hits(5)=10, 25d6.hits(5)=11, 25d6.hits(5)=12, 25d6.hits(5)=6 - no glitches

Soak rolls (impact):
Body 6 + Armor 10 (combat 6 + FF 1 + dermal 2 + troll 1) + cyber arms 4* = 20d6.hits(5)=5, 20d6.hits(5)=11, 20d6.hits(5)=4, 20d6.hits(5)=8, 20d6.hits(5)=4, 20d6.hits(5)=3, 20d6.hits(5)=8, 20d6.hits(5)=8, 20d6.hits(5)=6, 20d6.hits(5)=4 - no glitches

* by RAW cyberlimb armor adds to total (but feel free to knock last 4 off if you rule otherwise).
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Aria
post May 10 2012, 12:47 PM
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Yes, armour is added - better hope you have a good stun track as stuff that doesn't penetrate goes straight there instead (IMG:style_emoticons/default/ork.gif)

Will go through the rolls soon and try and get a post up later today or tomorrow. I'm hoping we'll get some action from Jess too so that I can combine the posts.

Can you remind me how many IPs you have?
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Notsoevildm
post May 10 2012, 05:27 PM
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QUOTE (Aria @ May 10 2012, 02:47 PM) *
Can you remind me how many IPs you have?

Just the one, her improved reflexes spell lock went 'poot' due to BG count. When bad dudes start shooting back she will take cover - so you can knock 2 dice of the end of any rolls after that. If she gets pinned down, she will switch to BF (another -2 due to uncompensated recoil) and hose the general area using the weedy little spirit as a spotter.

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Aria
post May 10 2012, 09:47 PM
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Don't worry, none of the opposition have more than 1IP either (IMG:style_emoticons/default/smile.gif)
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Aria
post May 14 2012, 12:01 PM
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If I don't hear anything from OGDWD or Mr J by tomorrow I'll move the E:PL posts along again, just want to give them some chance to react. Copperhead's doing quite well by herself in Chi Town (IMG:style_emoticons/default/smile.gif)
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onlyghostdancesw...
post May 15 2012, 01:36 AM
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sorry irl backhanded me hard. reading now to catch up
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RdMarquis
post May 15 2012, 03:56 AM
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@OGDWD

Is it possible to simply follow the trail, or do I need to use a Track program? Welcome back, by the way.
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onlyghostdancesw...
post May 15 2012, 05:11 AM
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trace please
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RdMarquis
post May 15 2012, 06:00 AM
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Compiling test for Rating 5 Sleuth sprite (named Forcas, by the way)
Compiling (4) + Resonance (4)
http://invisiblecastle.com/roller/view/3518422/

4 hits

Opposed test
http://invisiblecastle.com/roller/view/3518424/

2 hits, leaving me with 2 tasks.

And finally, Fading test to resist 4P.
Charisma (5) + Resonance (4)
http://invisiblecastle.com/roller/view/3518445/

5 hits, so I resist it completely.
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RdMarquis
post May 15 2012, 07:48 AM
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Trace User is an extended test with threshold 10, right?

Computer (5) + Track (5)

http://invisiblecastle.com/roller/view/3518497/

Critical glitched right before pulling it off. (IMG:style_emoticons/default/dead.gif) Assuming that the first task still stands, and no one lost a virtual eye, I'm going to give it another shot.

http://invisiblecastle.com/roller/view/3518502/

Made it in 4 complex actions. Or 8, counting the first extended test.
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onlyghostdancesw...
post May 15 2012, 01:44 PM
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QUOTE (RdMarquis @ May 14 2012, 11:48 PM) *
Trace User is an extended test with threshold 10, right?

Computer (5) + Track (5)

http://invisiblecastle.com/roller/view/3518497/

Critical glitched right before pulling it off. :dead: Assuming that the first task still stands, and no one lost a virtual eye, I'm going to give it another shot.

http://invisiblecastle.com/roller/view/3518502/

Made it in 4 complex actions. Or 8, counting the first extended test.


actually couple things, the target number is 16 (stealth rating). and also you forgot to account for diminishing returns (-1d6 per attempt) that is in play for this thread (optional rule sr4a). So go ahead and reroll
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onlyghostdancesw...
post May 15 2012, 07:06 PM
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As Aria requested, here's the general timeline for FF, as always please reference the actual posts for details these are just the play by play for thread movements.

Very little time has elapsed but much has gone on (IMG:style_emoticons/default/smile.gif)


Fortune's Forecast Timeline:


Thread Count: 6 (Mark, Jack, Jackal, Saint + Adrian, Scratch, LeFay)

- February 9h, 2072, 01:12:07

- Mark Debues

- [April 12th, 2072, 23:30:24

- Mark delivers the explosives that will destroy The Xilung, a triad-operated freighter used to move human refugees and

assorted btls

- April 16th Suicide Kings die in the ambush, Ember dies, Argent becomes aware.

- [April 17th, 2072, 20:24:00 : Крымские дворце (The Crimean Palace)]

- Pacific Avenue and South 19th Street

- Jack (Wildcard) intro at the Crimean wins a bit of cash shortly (less than a month) after being moved to off-campus

Horizon subsidized dormitories due to his fathers crime and mothers dissappearance.

- April 17th, 2072, 20:27:15

- Jackal debues after having hijacked the ledgers from a mid-level kumiin (shigeda-gumi) of the yakuza. Drops off the goods

to Hawke.

- [April 17th, 2072, 20:30:12

- failed hit on the crimean by (sp?) members of the yakuza, ostensibly in repayment of Jackal's latest snag, or at the Vory

in general (hawke being a mid-level boss himself)


- [April 17th, 2072, 20:40:14 Крымские дворце (The Crimean Palace)]

- the hit is put down and covered up with expert efficiency by the Vory.


- April 17th, 20:43

- Jack accepts the offer to learn firearms from a doubtful looking geriatric named alina.

- 17th, 21:10:03

- Hawke hints at jack being allowed into the Vashon Island Poker Tournament if he shows promise.

- 17th, 21:14

- Jack asked to do his first real illegal act, transport and buy ammunition for Hawke, balks but is offered a favor for a

favor: play in a tournament at Casino Corner on the 19th, record everything he sees, and most importantly, lose to Hawkes

team.

- Jackal is assigned to guard and aid Jack at the Tournament, as well as get him home.


- [April 17th, 2072, 22:31:58; E. 18th St., St. Paul Waterway Overlook]

- Saint Debues on the waterfront


- April 17th, 2072, 22:56:01

- Saint hears what appears to be a car bomb go off while on the 405, by the university.

- Tomoko also offers Saint a job if shes down for it but doesnt expect a reply soon.


- 17th, 22:57:

- Demonstrating great self-preservation instincts, Saint goes to investigate the explosion

- 17th, 22:59

- Saint recognizes Jessica, an ex-street walker cum CJ rushing to get the scoop.

- April 17th, 2072, 23:00:18

- Saint confronts jessica to throw suspicion off her when the KE boys get interested.

- [April 17th, 2072, 23:01:37; S 19th St.]

- Jessica turns to confront the KE officers pursuing her and abruptly explodes, probable cause: Cranial Bomb

- 17th 23:06:42

- Adrian sits calming himself in the cab 10 minutes after dropping hearing first a bomb go off, then seeing his fare go up

in a huge blast herself... not a good day for a buddhist.

- 17th, 23:08

- Saint and Adrian meet, Saint realizes that Adrian transported the bomber to the scene and they begin their quest for

answers.


- 17th, 23:16:14

- adrian messages moose about surgical implantation in everrett area.


- April 17th, 2072, 23:30:00, Doss, Loveland, Puyallup

- Scratch debues: finds out that Summer is missing and is asked to do some work at the same time by Col, his sis and other

younglings are missing.

- 18th 00:22

- Adrian and Saint meet up corner of Wall St. and Bond

- Street Vendor points to a few disappearances related to the hospital close by, specifically an unscrupulous doc doing

sidework.


- April 18th, 2072, 00:31:23

- Scratch meets an old man on the abandoned dock where she was supposed to meet Col

- LeFay meets a strange girl in the resonance and attempts to trace her after the girl cries out and seems to fade out

vioently.

- 18th, 00:52:30

- Adrian and Saint meet Dr. Maxwell Bailey, the reputably crooked doc... who looks legit.

- Adrian gets bad vibes and sees unsettling taint on Doc Bailey's astral signature and realizes that the entire place is

aspected to a tradition that closely resembles his own, but which is somehow wrong...

- Adrian pushes Saint out after Bailey reacts very aggressively to questions about disappearing street walkers.


- April 18th, 2072, 01:17:12; Everett, Pamela's Pie Palace

- Adrian explains the doctor's office to Saint


- April 18th 2072, 22:39:1

- Mark is assigned to hit the 88's boss.
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