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Aria
post Jul 22 2013, 04:39 PM
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Swift is a work in progress...no equipment or 20 questions yet

She's a 'point' person / inflitrator...

Anything obvious I've missed? It was done in a bit of a hurry! (IMG:style_emoticons/default/nyahnyah.gif)
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Slacker
post Jul 22 2013, 04:50 PM
Post #77


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QUOTE (Aria @ Jul 22 2013, 10:39 AM) *
Swift is a work in progress...no equipment or 20 questions yet

She's a 'point' person / inflitrator...

Anything obvious I've missed? It was done in a bit of a hurry! (IMG:style_emoticons/default/nyahnyah.gif)

Not seeing anything obvious. Looks like she'll make a good point person. (IMG:style_emoticons/default/smile.gif)
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horvagab
post Jul 22 2013, 05:26 PM
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Okay, Gentry the Shaman is work in progress. Sorry for the delay everyone. I've got Priority, Skills and Attributes down, along with some stuff. No spells/gear selected yet. Thoughts?

[ Spoiler ]

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Slacker
post Jul 22 2013, 06:25 PM
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QUOTE (horvagab @ Jul 22 2013, 11:26 AM) *
Okay, Gentry the Shaman is work in progress. Sorry for the delay everyone. I've got Priority, Skills and Attributes down, along with some stuff. No spells/gear selected yet. Thoughts?

[ Spoiler ]

With the Priority you chose you get "2 Rating 5 Magical Skills", not Skill Groups. Sorcery and Conjuring are Skill GROUPS with 3 skills in each of them.
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horvagab
post Jul 22 2013, 06:28 PM
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Ah, I completely overlooked that! Thanks!

/goes to rearrange the whole thing

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horvagab
post Jul 22 2013, 06:40 PM
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Okay, this is taking more time than I thought it did. I'm game with either us knowing each other or not. Please proceed, I'll finish this as fast as I can.
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Slacker
post Jul 22 2013, 06:49 PM
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I think for simplicity's sake, we'll just say you all know each other. You don't necessary need to know that much about each other, but you've at least met and gone on a run or two together.
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Aria
post Jul 22 2013, 07:06 PM
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Sounds like a good idea...otherwise there can be lots of awkward..."yeah, err, I can do this..." moments (IMG:style_emoticons/default/nyahnyah.gif)

I've linked everyone's sheet in the 2075 OoC now. Want to move this all over there or natter here for a bit?
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Branmac
post Jul 22 2013, 09:09 PM
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QUOTE (Slacker @ Jul 22 2013, 09:31 AM) *
Which way do you guys prefer to have it? I'm good with either way as far as if you all know each other.



Having us know each other speeds up the start a bit, not knowing each other gives us the option of RPing the early meetup days. Both have advantages, but I am going to vote a slight preference for already knowing the others even if we haven't worked together before. That said, it is a slight preference and I won't be upset if we take teh longer route.
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Umidori
post Jul 22 2013, 09:25 PM
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I'm liking this dynamic.

So in terms of scouting and preparation, we've got Swift to sneak in and get us all the whizbang intel, open doors, point out enemy patrols, that sort of thing. Margins is pretty dang sneaky too, so he can go with her and scope out the Matrix defenses, maybe commandeer some cameras for us and generally hack the proverbial Gibson. Struts can have drones on overwatch, and can be either be part of the non-sneaky breaching team, or handling the details of our getaway. Gentry can scout out with spirits, investigate the Astral situation, and potentially buff up whomever needs a handy spell or two. Wootz will naturally be leading the charge, but thankfully he's sneaky enough that he can do some front-line scouting as needed to make sure the path is clear for the others following behind him.

When the drek hits the fan, Wootz' job is to draw fire and sow chaos in the enemy lines, with a high priority on magical and ranged threats, specifically working to drop their dicepools and initiative via wounds and situational combat modifiers, as well as getting them to waste shots tring to hit him. Swift and Margins can both snipe from the shadows with small arms, and we've got Gentry and Struts to bring down additional pain with spell slinging and drone gunnery, and maybe some heavy weapons fire from time to time. And if all else fails, we throw in whatever expendable grenades, drones, and spirits we have and book it to the exit.

One thing, though. Unless Gentry plans on making regular use of Alchemical preparations, I'd recommend switching out those skill points for something like Perception. (Every runner's best friend!)

~Umi
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horvagab
post Jul 23 2013, 06:51 AM
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While I do plan on using alchemiy a lot, I also feel like my skills are barely covering the minimal stuff, and not even that. Might switch over some stuff, get a higher priority for skills, lower for attributes. I'd put nuyen at E, but I won1t be able to get any starting foci probably with that money. Then agian, I can buy that later.

And I still haven't used karma.

Sorry for the delay folks.
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Sunshine
post Jul 23 2013, 07:55 AM
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QUOTE
Anything obvious I've missed? It was done in a bit of a hurry! nyahnyah.gif


@Aria: I'd give locksmith a hard look in favor of hardware. In 5th edition there are less "orphan" skills and for the infiltrator build it may be usefull to be able to sping a lock (keypads, maglocks etc. are coverd by locksmith now!) and it works with agility (this is why I dismissed it in the first place for Margins).
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Sunshine
post Jul 23 2013, 08:04 AM
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QUOTE
I've linked everyone's sheet in the 2075 OoC now. Want to move this all over there or natter here for a bit?


I am feeling a bit reluctant about moving the to the other thread more out of a "will my post be read in the right context" as out of spite. Right now it feels like anybody is waiting for someone to make the first move, wait 3 days for an answer to her or his post and then remind the rest of us that we didn't come clean on the "moving over" topic.

I am ok with moving but I vote for it to be done soon. I love to reread Umi's posts about his outlook on the team, the link to the yoshida brothers, etc. If we take more time here it will be even harder to move on.

Maybe it gets easier when we are throgh with chargen and have our [OOC] and [IC] channels.

love,
Sunshine
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horvagab
post Jul 23 2013, 05:42 PM
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Okay stupid question, but I can't find how much money karma can be converted into. Currently Gentry is a perfect example of an impoverished patrician: she's going for Street lifestyle yo! I have all the karma left, but I can't find how does it translate to money...

And also need to pick my spells.
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Umidori
post Jul 23 2013, 06:17 PM
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It's 2000 nuyen for each 1 Karma you spend. (IMG:style_emoticons/default/wink.gif)

As for spells, I'm kinda hoping you make some creative picks! I always love when people make use of less obviously powerful spells instead of the common ones. (IMG:style_emoticons/default/biggrin.gif)

~Umi
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horvagab
post Jul 23 2013, 06:25 PM
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Thanks!

For the first time, I mostly picked fairly standard stuff: stun bolt, mana bolt, lightning bolt, improved invisbility, mana and physical barrier, heal, increased reflexes...

I did pick up swarm. Mostly because that seems like a fun and useful spell. Other ideas were Poltergeist, and potentially shatter as an alchemical preparation.

Aka skeleton key, when we want to get out of somewhere fast (IMG:style_emoticons/default/nyahnyah.gif)
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Umidori
post Jul 23 2013, 06:28 PM
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QUOTE (horvagab @ Jul 23 2013, 12:25 PM) *
Aka skeleton key, when we want to get out of somewhere fast (IMG:style_emoticons/default/nyahnyah.gif)

This is brilliant.

~Umi
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horvagab
post Jul 23 2013, 06:41 PM
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Okay, she is more or less finished. Far from satisfied, but I think it's kinda set?

Thoughts? Sorry about it being a mess, but I'm getting used to Shadowrun character creation. My L5R and Song of ice and fire sheets are somewhat better.

[ Spoiler ]


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Aria
post Jul 23 2013, 06:46 PM
Post #94


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QUOTE (Sunshine @ Jul 23 2013, 08:55 AM) *
@Aria: I'd give locksmith a hard look in favor of hardware. In 5th edition there are less "orphan" skills and for the infiltrator build it may be usefull to be able to sping a lock (keypads, maglocks etc. are coverd by locksmith now!) and it works with agility (this is why I dismissed it in the first place for Margins).

Thanks! That'll teach me to gloss over the skills (IMG:style_emoticons/default/nyahnyah.gif)

It does make me think I should swap Agi 5 Log 5 for Agi 6 Log 4 though!
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Sunshine
post Jul 24 2013, 06:51 AM
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QUOTE (Aria @ Jul 23 2013, 08:46 PM) *
Thanks! That'll teach me to gloss over the skills (IMG:style_emoticons/default/nyahnyah.gif)

It does make me think I should swap Agi 5 Log 5 for Agi 6 Log 4 though!

Long term it is always the better choice to go for the higher stats in chargen. To raise two Attributes from 5 to 6 takes 60 Karma and to improve one from 4 to 6 only 55. Not that this will be a problem for the next 110 to 130 postings, (IMG:style_emoticons/default/wink.gif)

love,
Sunshine

EDIT: Warning, the change will get you short on knowledge skills!
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Slacker
post Jul 24 2013, 01:23 PM
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QUOTE (horvagab @ Jul 23 2013, 01:41 PM) *
Okay, she is more or less finished. Far from satisfied, but I think it's kinda set?

Thoughts? Sorry about it being a mess, but I'm getting used to Shadowrun character creation. My L5R and Song of ice and fire sheets are somewhat better.

[ Spoiler ]


Sorry for the delay. I was in Diversity training all day at work yesterday. The character sheet looks good. (IMG:style_emoticons/default/smile.gif)
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Slacker
post Jul 24 2013, 04:03 PM
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QUOTE (Aria @ Jul 22 2013, 02:06 PM) *
Sounds like a good idea...otherwise there can be lots of awkward..."yeah, err, I can do this..." moments (IMG:style_emoticons/default/nyahnyah.gif)

I've linked everyone's sheet in the 2075 OoC now. Want to move this all over there or natter here for a bit?

Yep. Looks like we're good to go now with the switch to the 2075 OoC thread. I'll be posting the IC thread shortly.
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