IPB

Welcome Guest ( Log In | Register )

8 Pages V  « < 4 5 6 7 8 >  
Reply to this topicStart new topic
SpellBinder
post Apr 30 2014, 05:28 AM
Post #126


Neophyte Runner
*****

Group: Members
Posts: 2,351
Joined: 19-September 09
From: Behind the shadows of the Resonance
Member No.: 17,653



And the only reason I even mentioned RIFTs in the first place here was to show that things need not be balanced in an RPG.

Once everyone's special, then no one is.

And as a real world crossover in the RIFTs arsenal of weapons, the 120mm cannon on an M1A1 is rated at 1d4x100 SDC, or 1d4 MDC, per shot.
Go to the top of the page
 
+Quote Post
sk8bcn
post Apr 30 2014, 09:41 AM
Post #127


Moving Target
**

Group: Members
Posts: 702
Joined: 21-August 08
From: France
Member No.: 16,265



QUOTE (Cain @ Apr 29 2014, 08:58 PM) *
Yesh, yeah, blame the GM for everything. Fact is, Shadowrun 4.5 started making characters very complicated, enough so that you can be surprised mid-game by how powerful a character is. It's actually easy; you just don't total up your dice, and the GM will never be able to add up all the sources until it's too late. You can't say no unless you know that a particular combination will break your game; and in order to do that, you need more system mastery than the offending player. That sucks the fun out of a game, as things turn into competitive character building. It becomes an endless cycle of power gaming and rules lawyering on both sides.


You are arguing about every point, every post so much that I don't even understand what your global message is (if there is one at all).

And since I don't care if I fail convincing anyone, I will just post my own global opinion:

Yes, you cannot always see if a PC is overly min-maxed. As a gamemaster, you are responsible for the games fun. Whatever the way you treat OP characters when it doesn't suit the feel you wanna infuse in your camapign :

- "No" if spotted at character creation.
- Prior discussion with players about over min-maxing to avoid such behaviors.
- Nerfs and rule adjusting if a rule is broken.

It remains first and foremost the role of the GameMaster. (I'm gamemaster, so I feel like my opinion isn't about taking away players responsability. In fact they are responsible for loads of other things that can totally fuck up a good campaign)


Now back on subject: If trolls are underpowered, it should be adressed by devs into a SR 5.5, by gamemaster if he agrees they are and he feels it's a problem. It remains an tabletop-RPG so I don't think it's too much of a problem.
Go to the top of the page
 
+Quote Post
Critias
post Apr 30 2014, 11:28 AM
Post #128


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



QUOTE (sk8bcn @ Apr 30 2014, 03:41 AM) *
You are arguing about every point, every post so much that I don't even understand what your global message is (if there is one at all).

Welcome to conversations with Cain. (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 03:03 PM
Post #129


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Cain @ Apr 29 2014, 07:58 PM) *
fair, that was over twenty years ago, I've done some growing up since then.


Fair Enough. (IMG:style_emoticons/default/smile.gif)

QUOTE
Dragon hatchlings are in the core book. They're as much a core class as wizard is to D&D. And they're hideously unbalanced, they can kill you by coughing too hard. (Accidents with breath weapons can be nasty. As Steve Martin put it: "Laugh and the world laughs with you. Sneeze, and it's good bye Seattle!")


And were never allowed in our games. (IMG:style_emoticons/default/nyahnyah.gif) Maybe that is another example of the TJ Fallacy (From some people's point of view), but I would disagree. *shrug*
Go to the top of the page
 
+Quote Post
toturi
post Apr 30 2014, 03:05 PM
Post #130


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Tymeaus Jalynsfein @ Apr 30 2014, 11:03 PM) *
And were never allowed in our games. (IMG:style_emoticons/default/nyahnyah.gif)

I thought Psi-stalkers were in the core book too. IIRC, they got pseudo-MDC too.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 03:10 PM
Post #131


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (toturi @ Apr 30 2014, 08:05 AM) *
I thought Psi-stalkers were in the core book too. IIRC, they got pseudo-MDC too.


Having just looked at my book, they have access to MDC Body Armor, but I did not see any inherent MDC armor for the class, might have missed it, though. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
toturi
post Apr 30 2014, 03:36 PM
Post #132


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Tymeaus Jalynsfein @ Apr 30 2014, 11:10 PM) *
Having just looked at my book, they have access to MDC Body Armor, but I did not see any inherent MDC armor for the class, might have missed it, though. (IMG:style_emoticons/default/smile.gif)

I just looked at mine. They have a Mega-Damage Combat ability that turns HP into MDC.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 03:44 PM
Post #133


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (toturi @ Apr 30 2014, 08:36 AM) *
I just looked at mine. They have a Mega-Damage Combat ability that turns HP into MDC.


Hmm, What page? and is it the Ultimate Rifts, or Classic Rifts (Mine is Classic). I did say I could have missed it.
Go to the top of the page
 
+Quote Post
toturi
post Apr 30 2014, 04:01 PM
Post #134


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Tymeaus Jalynsfein @ Apr 30 2014, 11:44 PM) *
Hmm, What page? and is it the Ultimate Rifts, or Classic Rifts (Mine is Classic). I did say I could have missed it.

The Ultimate Rifts Main Book. It is the latest edition afterall.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 04:16 PM
Post #135


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (toturi @ Apr 30 2014, 09:01 AM) *
The Ultimate Rifts Main Book. It is the latest edition afterall.


Yeah - I think I have it on PDF somewhere, but the Classic book is right here on my desk. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
X-Kalibur
post Apr 30 2014, 04:28 PM
Post #136


Runner
******

Group: Members
Posts: 2,579
Joined: 30-May 06
From: SoCal
Member No.: 8,626



QUOTE (toturi @ Apr 30 2014, 09:01 AM) *
The Ultimate Rifts Main Book. It is the latest edition afterall.


But in that instance, essentially the Combat 'Borg is MDC as well... of course it's way more expensive to be heal that MDC, but at least you never need to worry about running your weapons energy dry.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 04:34 PM
Post #137


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (X-Kalibur @ Apr 30 2014, 09:28 AM) *
But in that instance, essentially the Combat 'Borg is MDC as well... of course it's way more expensive to be heal that MDC, but at least you never need to worry about running your weapons energy dry.


Wow - No need to worry about Ammo? Hmmm. Might as well play Feng Shui. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Jaid
post Apr 30 2014, 05:15 PM
Post #138


Great Dragon
*********

Group: Members
Posts: 7,089
Joined: 4-October 05
Member No.: 7,813



actually, most of the 'borg weapons are ammo-based, or at the very least have recharge times. i think only the forearm weapons are different, and either way, most of the built-in 'borg weapons are simply not as good as a decent pulse laser rifle or rail gun in the first place.

in any event, most of the advantages a 'borg gets are not substantially better than a regular human with decent tech can get. lots of MDC? that's nice. too bad it costs a small fortune to repair, just like for any other armour (not to mention everyone else just needs a mechanic, and you need a specially trained medical professional).

dragons are much more impressive because they can at least alter their physical form (still possible to detect for psi-stalkers and dog boys, for example), and they get access to magic and/or psionics, which is where most of the really crazy stuff comes in anyways. ultimately, the ability to deal lots of damage can solve many problems, but it's pretty common and straightforward to deal with. the ability to instantly take an enemy out of a fight is much much scarier, and usually comes with loads of other utility anyways.
Go to the top of the page
 
+Quote Post
X-Kalibur
post Apr 30 2014, 05:25 PM
Post #139


Runner
******

Group: Members
Posts: 2,579
Joined: 30-May 06
From: SoCal
Member No.: 8,626



QUOTE (Jaid @ Apr 30 2014, 09:15 AM) *
actually, most of the 'borg weapons are ammo-based, or at the very least have recharge times. i think only the forearm weapons are different, and either way, most of the built-in 'borg weapons are simply not as good as a decent pulse laser rifle or rail gun in the first place.

in any event, most of the advantages a 'borg gets are not substantially better than a regular human with decent tech can get. lots of MDC? that's nice. too bad it costs a small fortune to repair, just like for any other armour (not to mention everyone else just needs a mechanic, and you need a specially trained medical professional).

dragons are much more impressive because they can at least alter their physical form (still possible to detect for psi-stalkers and dog boys, for example), and they get access to magic and/or psionics, which is where most of the really crazy stuff comes in anyways. ultimately, the ability to deal lots of damage can solve many problems, but it's pretty common and straightforward to deal with. the ability to instantly take an enemy out of a fight is much much scarier, and usually comes with loads of other utility anyways.


Most of the energy based weapons for the 'borg state they can tie into the nuclear reactor of a full 'borg. Although yes, a good Wilk's laser from the New West book (power creep... not as bad as south america book) will do more damage. Although you could set up a way to recharge your normal e-packs with the generator. The real main draw is that you are only slightly taller than a human and can potentially run at over 80 MPH.

But when it comes to Rifts, the entire design philosophy revolves around nothing being created equally. Which, for how much record keeping the game has, you'd think they'd have bothered to go for more balance in the design principle.
Go to the top of the page
 
+Quote Post
Stahlseele
post Apr 30 2014, 05:36 PM
Post #140


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



QUOTE
The real main draw is that you are only slightly taller than a human and can potentially run at over 80 MPH.

i don't see a problem with this.
you could, after all, be slightly smaller than the average human and just RIDE A MOTORCYCBLE AT OVER 80 MPH right?
Go to the top of the page
 
+Quote Post
X-Kalibur
post Apr 30 2014, 05:45 PM
Post #141


Runner
******

Group: Members
Posts: 2,579
Joined: 30-May 06
From: SoCal
Member No.: 8,626



QUOTE (Stahlseele @ Apr 30 2014, 09:36 AM) *
i don't see a problem with this.
you could, after all, be slightly smaller than the average human and just RIDE A MOTORCYCBLE AT OVER 80 MPH right?


And take ridiculous penalties for firing wildly.
Go to the top of the page
 
+Quote Post
Stahlseele
post Apr 30 2014, 05:56 PM
Post #142


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



QUOTE (X-Kalibur @ Apr 30 2014, 07:45 PM) *
And take ridiculous penalties for firing wildly.

needs moar dakka
Go to the top of the page
 
+Quote Post
Sengir
post Apr 30 2014, 06:07 PM
Post #143


Great Dragon
*********

Group: Dumpshocked
Posts: 5,088
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



QUOTE (Stahlseele @ Apr 30 2014, 07:36 PM) *
i don't see a problem with this.
you could, after all, be slightly smaller than the average human and just RIDE A MOTORCYCBLE AT OVER 80 MPH right?

Or 2,50 tall and run slower than humans, because...
Go to the top of the page
 
+Quote Post
SpellBinder
post Apr 30 2014, 06:20 PM
Post #144


Neophyte Runner
*****

Group: Members
Posts: 2,351
Joined: 19-September 09
From: Behind the shadows of the Resonance
Member No.: 17,653



QUOTE (Sengir @ Apr 30 2014, 11:07 AM) *
Or 2,50 tall and run slower than humans, because...
No reason, just because.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 06:31 PM
Post #145


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (SpellBinder @ Apr 30 2014, 11:20 AM) *
No reason, just because.


"Because" is one of the most powerful arguments one can make. (IMG:style_emoticons/default/eek.gif) (IMG:style_emoticons/default/wobble.gif)
Go to the top of the page
 
+Quote Post
Sengir
post Apr 30 2014, 06:58 PM
Post #146


Great Dragon
*********

Group: Dumpshocked
Posts: 5,088
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



QUOTE (SpellBinder @ Apr 30 2014, 08:20 PM) *
No reason, just because.

How about "to cause threads about underpowered trolls"?
Go to the top of the page
 
+Quote Post
SpellBinder
post Apr 30 2014, 07:29 PM
Post #147


Neophyte Runner
*****

Group: Members
Posts: 2,351
Joined: 19-September 09
From: Behind the shadows of the Resonance
Member No.: 17,653



Would've almost used the same answer about technomancers, too, Sengir.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 30 2014, 07:43 PM
Post #148


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



One of the guys at our table thinks that the Pendulum (for Technomancers) just swung too far back in the other direction. A knee-jerk reaction and a desire to squash an archetype.
Go to the top of the page
 
+Quote Post
Sengir
post Apr 30 2014, 09:32 PM
Post #149


Great Dragon
*********

Group: Dumpshocked
Posts: 5,088
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



QUOTE (Tymeaus Jalynsfein @ Apr 30 2014, 09:43 PM) *
One of the guys at our table thinks that the Pendulum (for Technomancers) just swung too far back in the other direction. A knee-jerk reaction and a desire to squash an archetype.

Just one? Hand him the Captain Obvious Award (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Jaid
post Apr 30 2014, 10:45 PM
Post #150


Great Dragon
*********

Group: Members
Posts: 7,089
Joined: 4-October 05
Member No.: 7,813



QUOTE (X-Kalibur @ Apr 30 2014, 12:25 PM) *
Most of the energy based weapons for the 'borg state they can tie into the nuclear reactor of a full 'borg. Although yes, a good Wilk's laser from the New West book (power creep... not as bad as south america book) will do more damage. Although you could set up a way to recharge your normal e-packs with the generator. The real main draw is that you are only slightly taller than a human and can potentially run at over 80 MPH.

But when it comes to Rifts, the entire design philosophy revolves around nothing being created equally. Which, for how much record keeping the game has, you'd think they'd have bothered to go for more balance in the design principle.


ummm... a good particle beam rifle from the original main book was probably better in most cases. can't remember when the wilk's 447 came into play, was that main book as well? if so, that was also a better pulse rifle option than pretty much any 'borg weapon i can recall.

QUOTE (Tymeaus Jalynsfein @ Apr 30 2014, 02:43 PM) *
One of the guys at our table thinks that the Pendulum (for Technomancers) just swung too far back in the other direction. A knee-jerk reaction and a desire to squash an archetype.



QUOTE (Sengir @ Apr 30 2014, 04:32 PM) *
Just one? Hand him the Captain Obvious Award (IMG:style_emoticons/default/wink.gif)


presumably the rest hate technomancers with a passion, and feel that the pendulum either didn't swing far enough, or that it did swing far enough, and now technomancers are down in the gutter where they belong (IMG:style_emoticons/default/nyahnyah.gif)

(at least, i find it unlikely that the rest of them think technomancers as they currently exist have a reasonable cost for what they do. alternately, maybe they expect the matrix book to come out and overcompensate in the other direction).
Go to the top of the page
 
+Quote Post

8 Pages V  « < 4 5 6 7 8 >
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 3rd June 2025 - 10:52 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.