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Irion
post May 6 2014, 01:49 PM
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Another fine example of how unclear rulings can become if you just ignore some words, change the meanings of some words or read everything with an assumption nowhere to be found and of course on the other hand demand hard ruling that it can't be that way while ignoring the description...
Who would have thought of that... (IMG:style_emoticons/default/wobble.gif) (Aside everybody...)
I mean on the last page alone there where around 2-3 reasons why it doesn't work...
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Tymeaus Jalynsfe...
post May 6 2014, 02:02 PM
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QUOTE (Draco18s @ May 6 2014, 06:45 AM) *
Ooh! Ooh! Now read off Astral Hazing again!
*Bounces*


I believe that you and I are in Agreement, Draco18s... Why are you bouncing off the walls? You tend to get a bit dizzy doing that I bet. (IMG:style_emoticons/default/wobble.gif)
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Draco18s
post May 6 2014, 02:52 PM
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QUOTE (Tymeaus Jalynsfein @ May 6 2014, 09:02 AM) *
I believe that you and I are in Agreement, Draco18s


We are, not disputing that. (IMG:style_emoticons/default/smile.gif)

QUOTE
... Why are you bouncing off the walls? You tend to get a bit dizzy doing that I bet. (IMG:style_emoticons/default/wobble.gif)


Because I'm an excitable young dragon. Hopped up on too much caffeine.
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Tymeaus Jalynsfe...
post May 6 2014, 04:09 PM
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QUOTE (Draco18s @ May 6 2014, 07:52 AM) *
Because I'm an excitable young dragon. Hopped up on too much caffeine.


Caffeine is BAD for Dragons, you know. You should stop that...
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Draco18s
post May 6 2014, 04:13 PM
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QUOTE (Tymeaus Jalynsfein @ May 6 2014, 11:09 AM) *
Caffeine is BAD for Dragons, you know. You should stop that...


But it's sooo taasty.... ;_;
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Stahlseele
post May 6 2014, 05:06 PM
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The caffeine itself is pretty vile stuff actually . .
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Tymeaus Jalynsfe...
post May 6 2014, 05:08 PM
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QUOTE (Stahlseele @ May 6 2014, 10:06 AM) *
The caffeine itself is pretty vile stuff actually . .


I have to agree with that. Even a little bit and I start developing Migraines.
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Stahlseele
post May 6 2014, 05:21 PM
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That depends. I was going for the taste.
Caffeine is a VERY bitter taste.
I can't operate propperly without at least a bit of it per day <.<;,
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Draco18s
post May 6 2014, 05:30 PM
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QUOTE (Stahlseele @ May 6 2014, 12:21 PM) *
That depends. I was going for the taste.
Caffeine is a VERY bitter taste.


I've never had it strait.

QUOTE
I can't operate propperly without at least a bit of it per day <.<;,


Meither.
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Stahlseele
post May 6 2014, 05:44 PM
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I had it straight. Once.
Even with puking from the taste i still could not get it out of my mouth for quite some time . .
And then my heart got the idea to run a marathon without telling me . .
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X-Kalibur
post May 6 2014, 09:55 PM
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QUOTE (Stahlseele @ May 6 2014, 10:44 AM) *
I had it straight. Once.
Even with puking from the taste i still could not get it out of my mouth for quite some time . .
And then my heart got the idea to run a marathon without telling me . .


Stimulants will do that to you.
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toturi
post May 7 2014, 02:11 AM
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QUOTE (Tymeaus Jalynsfein @ May 6 2014, 09:42 PM) *
Which , If I remember Correctly, it already does. (IMG:style_emoticons/default/eek.gif)

May I have a quotation on that?

Because I remembered going through it once before and satisfied myself that it didn't. Or I could have misremembered, it happens. Hence I ask for a quote.
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X-Kalibur
post May 7 2014, 02:21 AM
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QUOTE (toturi @ May 6 2014, 06:11 PM) *
May I have a quotation on that?

Because I remembered going through it once before and satisfied myself that it didn't. Or I could have misremembered, it happens. Hence I ask for a quote.


He gave the quote in that same post, did he not?
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toturi
post May 7 2014, 02:51 AM
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QUOTE (X-Kalibur @ May 7 2014, 10:21 AM) *
He gave the quote in that same post, did he not?

I had thought perhaps that there was mention of "ambient conditions" (per the wording of Astral Hazing) under the Geomancy's write up.
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Draco18s
post May 7 2014, 03:20 AM
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QUOTE (toturi @ May 6 2014, 09:51 PM) *
I had thought perhaps that there was mention of "ambient conditions" (per the wording of Astral Hazing) under the Geomancy's write up.


There is.

Go look at it in this post (I'm too laze to add the auto-snipped quote; use the handy link this one provides).

QUOTE (Draco18s @ Apr 30 2014, 12:46 PM) *
By the way...




Last I checked, Astral Hazing wasn't "ambient."

Bam.


It's almost like no one's actually listening to my argument. I made it three pages ago. (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post May 7 2014, 12:58 PM
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QUOTE (toturi @ May 6 2014, 07:11 PM) *
May I have a quotation on that?

Because I remembered going through it once before and satisfied myself that it didn't. Or I could have misremembered, it happens. Hence I ask for a quote.


Apparently you keep missing it, even when provided... Here it is, one more time.

QUOTE (Street Magic, Geomancy, Page 56)
This allows the gradual aspecting (p.118) of ambient background count towards the geomancer’s particular style of magic.


QUOTE (Runners Companion, Astral Hazing, Page 116)
Whatever the ambient mana conditions are, the character always stands at the heart of a Rating 4 background count


As you can see, Astral Hazing DOES NOT CARE what the Ambient Mana Conditions are, the Astral Hazer ALWAYS stands at the center of a BGC of 4. And since Geomancy only affects Ambient Conditions, it cannot affect the Astral Hazer at all.
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Neraph
post May 7 2014, 02:04 PM
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QUOTE (Shemhazai @ May 5 2014, 08:41 AM) *
I believe that power sites are explained on page 120 of Street Magic. Also check pages 84 and 85 of Magic in the Shadows (SR3).

I'm not going to type it all, but I assure you, characters are neither manalines nor power sites.

Here's some information about Manalines and Power Sites.

How can geomancy (emphasis mine) be performed on something that is neither geographical nor geological?

Even if you think people can be manalines or power sites (like Stonehenge) and subject to geomancy, Dracos18s got it right. From an online list of Metagenetic Negative Qualities, Astral Hazing reads "Whatever the ambient mana conditions are, the character always stands at the heart of a Rating 4 background count." (emphasis not mine)

All you did was confirm that characters can be Power Sites. A Power Site, defined by your link, is any (semi-)permanent source of BC... Which Astral Hazing is. Geomancy does not care about whether you're performing it on a geographical location - the rules sections only govern the change of aspect on Backround Count, which, yet again, Astral Hazing is.

QUOTE (Lurker37 @ May 5 2014, 11:10 PM) *
If I was GMing this:

In my mind, it's a fundamental question of game balance. In my games, a negative quality is a disadvantage proportionate to the points value until such time as you pay it off.

I think the key point for me is that before the character can turn the disadvantage into an asset, I would insist that they not only pay off the negative quality (at the normal post-chargen double cost), but also pay for the positive quality they will end up getting (again at double cost).

No matter what they tried, I as GM would tell them "Nope. Didn't work. You're not sure why." until they paid the karma.

So, despite that it is RAW, despite the in-game time taken, and resources devoted to it, you'd still disallow it because "negative should mean negative." Do your players still have passive streams of income when they take Day Job? I'd like to see some consistency then and have you say that their character cannot gain any nuyen from that Negative Quality, as the quality itself is negative and shouldn't be able to be used to gain a benefit from it.

QUOTE (Tymeaus Jalynsfein @ May 6 2014, 07:42 AM) *
Which , If I remember Correctly, it already does. (IMG:style_emoticons/default/eek.gif)

By definition, a character with Astral Hazing, since he is always in the heart of BC4, BC4 is ambient ("of or relating to the immediate surroundings of something") in relation to him.

QUOTE (Irion @ May 6 2014, 07:49 AM) *
Another fine example of how unclear rulings can become if you just ignore some words, change the meanings of some words or read everything with an assumption nowhere to be found and of course on the other hand demand hard ruling that it can't be that way while ignoring the description...
Who would have thought of that... (IMG:style_emoticons/default/wobble.gif) (Aside everybody...)
I mean on the last page alone there where around 2-3 reasons why it doesn't work...

No there weren't any. I've addressed them all.

QUOTE (Tymeaus Jalynsfein @ May 7 2014, 06:58 AM) *
As you can see... the Astral Hazer ALWAYS stands at the center of a BGC of 4.

Thank you for defining "ambient" in your own words.

EDIT: For sense.

Another way to think of it is this: the AH provides his own ambience. We know that BC doesn't stack, only the highest applies, so this is simply another way of reminding you that his BC is overriding the common BC=0.
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Draco18s
post May 7 2014, 02:21 PM
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QUOTE (Neraph @ May 7 2014, 09:04 AM) *
Another way to think of it is this: the AH provides his own ambience. We know that BC doesn't stack, only the highest applies, so this is simply another way of reminding you that his BC is overriding the common BC=0.


Ironically, specific trumps general, an Astrally Hazed person on the moon would still stand in a R4 BC.

QUOTE
By definition, a character with Astral Hazing, since he is always in the heart of BC4, BC4 is ambient ("of or relating to the immediate surroundings of something") in relation to him.


You forgot to look at the example:

ambient:
1. of or relating to the immediate surroundings of something.
"the liquid is stored at below ambient temperature"

The "of something" in this sentence, is "the liquid." The ambient temperature in this case isn't caused by the liquid, but rather measured locally relative to the liquid. Moving "the liquid" to a different place results in different ambient conditions relative to the location of the liquid, but again, it's not caused by the liquid!
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toturi
post May 7 2014, 03:03 PM
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QUOTE (Tymeaus Jalynsfein @ May 7 2014, 08:58 PM) *
As you can see, Astral Hazing DOES NOT CARE what the Ambient Mana Conditions are, the Astral Hazer ALWAYS stands at the center of a BGC of 4. And since Geomancy only affects Ambient Conditions, it cannot affect the Astral Hazer at all.

The quote about Geomancy states how it affects ambient conditions, but it does not follow that Geomancy only affects ambient background count.
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Draco18s
post May 7 2014, 04:10 PM
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QUOTE (toturi @ May 7 2014, 10:03 AM) *
The quote about Geomancy states how it affects ambient conditions, but it does not follow that Geomancy only affects ambient background count.


QUOTE
This allows the gradual aspecting (p.118) of ambient background count towards the geomancer’s particular style of magic.
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Tymeaus Jalynsfe...
post May 7 2014, 04:18 PM
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QUOTE (Neraph @ May 7 2014, 07:04 AM) *
Thank you for defining "ambient" in your own words.

EDIT: For sense.

Another way to think of it is this: the AH provides his own ambience. We know that BC doesn't stack, only the highest applies, so this is simply another way of reminding you that his BC is overriding the common BC=0.


No, what I stated was the NO MATTER the ambient conditions around him (ie, your Geomancing), it DOES NOT MATTER because the Astral Hazing overrides it. No matter what you do to try and change it, it does not take, because the AH continually overrides whatever it is you are trying to do.
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Shemhazai
post May 7 2014, 08:07 PM
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QUOTE (Neraph @ May 7 2014, 10:04 AM) *
All you did was confirm that characters can be Power Sites. A Power Site, defined by your link, is any (semi-)permanent source of BC... Which Astral Hazing is. Geomancy does not care about whether you're performing it on a geographical location - the rules sections only govern the change of aspect on Backround Count, which, yet again, Astral Hazing is.

I did not confirm any such thing and the link does not define a power site in that way. The rules talk about aspecting a manaline or power site.
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toturi
post May 8 2014, 04:21 AM
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@Draco18s - Yes, so the Geomancy aspects the ambient mana condition gradually towards the geomancer's style of magic.
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Irion
post May 8 2014, 08:26 AM
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QUOTE ("toturi")
OK, then the argument should then rightly follow with a RAW definition of Geomancy, namely it should specifically state that it alters only ambient conditions.

QUOTE ("toturi")
Yes, so the Geomancy aspects the ambient mana condition gradually towards the geomancer's style of magic.

And there is proof out of your own mouth.
So gemonacy does not affect astral hazing.
Praise and glory to Draco18s the dragon who brought us mere humans the light of logic and reason from the heavens.
If Goethe would still be alive, he would write a poem about him, I guess.

Honestly, it is hilarious through, that people are going through great lengths to argue for the legality of something to make their character stronger.
If they have to abandon reason, logic and facts altogether they do it without even a flinch, for a fictional game.
I guess I should not be surprised, that people do it in reality, too. The differance beeing, the laws of nature can't be broken.
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toturi
post May 8 2014, 11:52 AM
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QUOTE (Irion @ May 8 2014, 04:26 PM) *
And there is proof out of your own mouth.
So gemonacy does not affect astral hazing.

If that line was the only line in the description of Geomancy, I would be inclined to agree. However, it is not the only line describing Geomancy.

That line shows the speed at which the Geomancy affects the ambient mana conditions. It does not preclude Geomancy from affecting Astral Hazing. It shows that Geomancy does not affect Astral Hazing in the described manner.
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