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> 2075: Stormy Waters, [SR5] Persistent World OoC Multi-threaded pbp[Recruitment Always Open]
JDragon
post Jul 20 2016, 02:55 AM
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QUOTE (Vegas @ Jul 19 2016, 03:56 PM) *
Sorry for the delay! Life is kicking my butt right now (IMG:style_emoticons/default/nyahnyah.gif)

JDragon, perhaps I will get to cross your path at GenCon this year (IMG:style_emoticons/default/smile.gif)


That would be cool, I'll try to post the couple SR games I'm when I have access to the list.
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mister__joshua
post Jul 20 2016, 07:42 AM
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I've always wanted to go to GenCon, but being UK based it's even less likely I'll go (IMG:style_emoticons/default/nyahnyah.gif)

I'm on holiday next week and likely won't have any net access at all (we're in the countryside, and that was kind of the point) (IMG:style_emoticons/default/smile.gif)
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Aria
post Jul 20 2016, 12:09 PM
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Summoning for Spriggan: 10d6t5: 3 [10d6t5=4, 2, 1, 2, 3, 5, 6, 3, 3, 6] force 4 air spirit
Spirit Resist 4d6t5: 0 [4d6t5=3, 1, 2, 3]
Drain 10d6t5: 5 [10d6t5=3, 6, 6, 5, 4, 1, 5, 4, 6, 1] no drain, 3 services optional power Guard

Using one service to search for Lady T!
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adamu
post Jul 20 2016, 10:22 PM
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@Aria and Mercy - a quick look at each other's threads will make it clear you are in proximity now - okay to continue in own threads, but if it gets to the point where you are actually in contact/communication we'll want to move everything to one or the other - doesn't matter which.

Mercy - don't worry about the previous initiative request - all good - call all those other actions pre-combat time action, but the yaks did use it to close in.

You'll definitely need initiative now, as the three are pretty much with Walking speed of Melee distance, and coming in hard.

Sorry about the drones - would explain, but what fun would that be? I think it'll eventually be plain.

Aria - you can get on initiative if you want to get in on any action here. As in the IC, there are forty meters of flesh between you and Lady Tanya. Even assuming you don't mind injuring a few folk, the press of bodies would make it hard to keep the bike stable. If you want to get to her, speed won't be an issue for just 40 meters in a combat turn, but you'll need a Piloting test with a threshold of 3.

Any questions let me know.
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Mercy
post Jul 21 2016, 05:57 AM
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Tanya Initiative: Iniative: 11+1d6 16

Perception 1: Perception: 8d6t5 3

Perception 2: Perception: 8d6t5 4

And, sorry. I did not realize I was supposed to be looking here. So Initiative 16 and the two perception rolls are 3 and 4.
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Mercy
post Jul 21 2016, 06:25 AM
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Tanya lashes out at one of the approaching men: Attack with whip.: 12d6t5 3

Use Edge to roll misses: Reroll Misses: 9d6t5 3

Total is 6 hits. DV12P AP-8
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mister__joshua
post Jul 21 2016, 08:20 AM
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@adamu: What type of place are we meeting at? I was going to post Jan arriving but then realised I don't know where he's going (IMG:style_emoticons/default/nyahnyah.gif)
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Aria
post Jul 21 2016, 11:56 AM
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QUOTE (adamu @ Jul 20 2016, 11:22 PM) *
@Aria and Mercy - a quick look at each other's threads will make it clear you are in proximity now - okay to continue in own threads, but if it gets to the point where you are actually in contact/communication we'll want to move everything to one or the other - doesn't matter which.

Mercy - don't worry about the previous initiative request - all good - call all those other actions pre-combat time action, but the yaks did use it to close in.

You'll definitely need initiative now, as the three are pretty much with Walking speed of Melee distance, and coming in hard.

Sorry about the drones - would explain, but what fun would that be? I think it'll eventually be plain.

Aria - you can get on initiative if you want to get in on any action here. As in the IC, there are forty meters of flesh between you and Lady Tanya. Even assuming you don't mind injuring a few folk, the press of bodies would make it hard to keep the bike stable. If you want to get to her, speed won't be an issue for just 40 meters in a combat turn, but you'll need a Piloting test with a threshold of 3.

Any questions let me know.

I am deliberately not looking at Lady T's thread just yet...prefer to keep the suspense (IMG:style_emoticons/default/smile.gif) ...but I suspect it makes most sense for me to post in hers once we actually get face to face

As a word of warning, I'm off on holiday from Sat for 10 days and whilst I won't be completely off grid I won't be doing any IC. It might be best for this thread if Spriggan can't make it through the crowd (knocked off her bike or something?) so that I can finally reach Lady T once I get back? Thoughts?!?
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adamu
post Jul 21 2016, 09:34 PM
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QUOTE (adamu @ Jul 18 2016, 09:32 PM) *
@Dire - feel free to IC your arrival at wherever you're going. Assume you are not followed or that you shake any tales (freebie for the sake of moving things along!).

If no time to IC soon, that's cool, but try to let me know where you are headed - gotta give that location to some other people...


Looks like RL or something caught up with Dire for a bit - all good - let's say that he is going to borrow a safehouse from his friend Gwen, who is out of town on a job.

So the address is a small rundown house in a working-class Tacoma suburb, not far from the docks. No place to get the big vehicle off the street - but we'll let Dire worry about that when he's back.

Otherwise, there are three bedrooms and a kitchen with spartan ration stores.

Supposedly off the grid, but no extraordinary security arrangements besides anonymity.

Basic utilities & media, of course.

Anyone in the Chalka group can IC getting there.

You can too, Mr. J, and if necessary I'll run the NPCs once you get there so we can move forward with your debrief.
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adamu
post Jul 21 2016, 09:37 PM
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QUOTE (Aria @ Jul 21 2016, 12:56 PM) *
I am deliberately not looking at Lady T's thread just yet...prefer to keep the suspense (IMG:style_emoticons/default/smile.gif) ...but I suspect it makes most sense for me to post in hers once we actually get face to face

As a word of warning, I'm off on holiday from Sat for 10 days and whilst I won't be completely off grid I won't be doing any IC. It might be best for this thread if Spriggan can't make it through the crowd (knocked off her bike or something?) so that I can finally reach Lady T once I get back? Thoughts?!?


Yikes - and here from mid-next week I'm going to hit a three-week patch of lots and lots of posting time (followed by a week of my own off the grid).

As far as coordinating the game, though, probably not a huge issue - we can carry on for a post or two with Mercy, but then it's cool because the other players need to catch up with you guys timewise.

So just play through as normal if you get a chance to post, Aria, and we'll try to pick up the pace once you're back.
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adamu
post Jul 21 2016, 09:58 PM
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QUOTE (Mercy @ Jul 21 2016, 06:57 AM) *
Tanya Initiative: Iniative: 11+1d6 16

Perception 1: Perception: 8d6t5 3

Perception 2: Perception: 8d6t5 4

And, sorry. I did not realize I was supposed to be looking here. So Initiative 16 and the two perception rolls are 3 and 4.


Mercy - you made both Perception tests. The first was for the third guy, but you made that. Second was to notice that all the KE personnel guys on the street a very busy doing other things.

You take out the first guy easily (see my IC).

Now the other two are trying to get you with handheld shocker things (stun baton, but without the Reach rating).

So you'll need two melee Defense rolls, and two soak rolls (adding any non-condivity rating you may have) for in case they hit.
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mister__joshua
post Jul 21 2016, 10:07 PM
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I mentioned it up thread, but I'm away for a week from this Saturday too
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adamu
post Jul 21 2016, 10:13 PM
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Double-yikes, just when my posting paradise is about to start everyone goes on summer holiday. Curses!

Hah, not really - got lots of other stuff to post.

We'll just keep things humming along at the usual PbP pace.

Thanks for letting us know, though!
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JDragon
post Jul 22 2016, 12:35 AM
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@Adamu

Ok, short IC up, covering what I did to get us where we are at and if Daphne thinks that is enough since she knows these guys better than I do.

Once it seems like we are good for at least a couple hours Rocky will be interested in getting details in what exactly is going on.

Here is an overview of what questions he will be asking initially.

Who is after here? Just Yaks or others as well?

Why her?

What is it that she's done or knows that makes them want her so bad and have her scared enough that she asked Rocky to kill her instead of being captured?

Does she have help?

Where/When/What is the current event thats going down that has everyone in a tizzy?

How can I help?

I'm sure I will have more but that should give you somethings to work with I hope.
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Mercy
post Jul 22 2016, 04:52 AM
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General question for anyone to help me.

In melee combat. My remaining initiative is 6 after the first IP. I have reaction 5 and Intuition 6. I am looking at the RAW and it seems that if I take a DODGE and gain the use of my Gymnastics 5, but it says that is only good for one defense. My interpretation is that means I can only use it against one of the remaining attackers, but I want to be sure that is correct.

Also, do I just roll the defense and soak or do I know what my target rolls are?
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JDragon
post Jul 22 2016, 05:43 AM
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QUOTE (Mercy @ Jul 21 2016, 08:52 PM) *
General question for anyone to help me.

In melee combat. My remaining initiative is 6 after the first IP. I have reaction 5 and Intuition 6. I am looking at the RAW and it seems that if I take a DODGE and gain the use of my Gymnastics 5, but it says that is only good for one defense. My interpretation is that means I can only use it against one of the remaining attackers, but I want to be sure that is correct.

Also, do I just roll the defense and soak or do I know what my target rolls are?


That is my understanding for the Dodge action as well. You get the bonus on one defense roll. I think in a normal game at the table you could opt to use that action after you saw how many hits the attacker got. With PBP we do a bunch of rolls at once to make things faster.

So for your second question yes just do a number of rolls and the GM will use how ever many are needed in the order they were rolled and dump the rest. If you plan to use the Dodge action you might be able to get them to use that against the most effective attack or you may just have to make it your first defense roll. That is your GM's call however and I'm just a player here at this point.
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Mercy
post Jul 22 2016, 06:00 AM
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LOL I can understand that, but how do I know if I need to use Edge?
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JDragon
post Jul 22 2016, 06:19 AM
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QUOTE (Mercy @ Jul 21 2016, 10:00 PM) *
LOL I can understand that, but how do I know if I need to use Edge?


Well if you roll really bad on one of your defense or soak rolls you can add it on if you think the roll is likely to be used during the combat. This will be on a case by case basis depending on how many attackers you are dealing with and how many attacks each may get.

Also I have seen some of the GM's give players the opportunity after the fact to roll edge. They may not tell you how bad the situation is but may check if you want to use edge if you rolled poorly. I would say if they ask you should probably use it. (IMG:style_emoticons/default/nyahnyah.gif)

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Mercy
post Jul 22 2016, 06:44 AM
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Thank you very much.
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mister__joshua
post Jul 22 2016, 03:27 PM
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If I understood you I'm also meeting up at the tacoma safehouse so I've put a post up based on that. If that's wrong then let me know and I'll change it
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Aria
post Jul 22 2016, 08:56 PM
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Time disappeared on me today... No IC for a bit (IMG:style_emoticons/default/frown.gif)
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Raiderj
post Jul 23 2016, 12:11 AM
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I'M ALIVE! My phone broke. I'm so sorry. How do we fix this?
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adamu
post Jul 23 2016, 07:52 AM
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QUOTE (Raiderj @ Jul 23 2016, 01:11 AM) *
I'M ALIVE! My phone broke. I'm so sorry. How do we fix this?


Nothing to fix!

Looking back, you'll see that D-Pop said that if you could get your wheels and keep up, you were in (my way of leaving it open for you to either have quit or be back after whatever issue you were facing).

So they have gone to a safehouse (described a few posts above) in Tacoma, and you can arrive there too.

I think a new part of your group, Jan, has already arrived. (Look at the post in his thread - he'll be merging very soon.)

If Vegas or Dire don't post their arrival very soon, I will.

You should arrive as well!
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adamu
post Jul 23 2016, 07:56 AM
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QUOTE (mister__joshua @ Jul 22 2016, 04:27 PM) *
If I understood you I'm also meeting up at the tacoma safehouse so I've put a post up based on that. If that's wrong then let me know and I'll change it


No, that's just right.

But could you shift the time stamp and the "few hours ago" bit so that you arrive between 2 and 3 am?

Just trying to get the threads merged as soon as possible.
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Mercy
post Jul 23 2016, 04:50 PM
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Dodge the first attack: Dodge Melee: 11d6t5 4

Dodge the second attack: Dodge Melee: 11d6t5 1 Use edge for misses: Edge for Misses: 10d6t5 4

If these are like stun batons, the accuracy is 4 so I might not need to roll soak?
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