IPB

Welcome Guest ( Log In | Register )

5 Pages V  « < 2 3 4 5 >  
Reply to this topicStart new topic
crizh
post Jul 28 2010, 07:46 PM
Post #76


Runner
******

Group: Members
Posts: 2,666
Joined: 29-February 08
From: Scotland
Member No.: 15,722



I'm pretty sure it's going to be CC so it should be available to download for free sometime in the next couple of days. We can all get a look at it then and decide whether it is worth enriching Adam for.

It's not like we will be missing out on any new gear or Morphs. We'll be able to pick up new stuff we like pretty easily after char-gen...
Go to the top of the page
 
+Quote Post
Sixgun_Sage
post Jul 28 2010, 08:32 PM
Post #77


Moving Target
**

Group: Members
Posts: 687
Joined: 22-October 09
Member No.: 17,783



Well, here is the revised version of Jackson Murphy, made him a bit more in the extropian anarcho-capitalist mold and a bit more of a "tank/commando" so long as he has time to swap out his gear.


[ Spoiler ]


Go to the top of the page
 
+Quote Post
Xahn Borealis
post Jul 28 2010, 08:42 PM
Post #78


Shooting Target
****

Group: Members
Posts: 1,717
Joined: 23-March 09
From: Weymouth, UK
Member No.: 17,007



QUOTE (Jimson @ Jul 28 2010, 07:02 PM) *
lets wait until I pick the characters (tomorrow)



How many people are there to choose from, actually? Also, check your email for character sheet.
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 28 2010, 08:46 PM
Post #79


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Xahn Borealis @ Jul 28 2010, 04:42 PM) *
How many people are there to choose from, actually? Also, check your email for character sheet.

By my last count, 5 character sheets posted in this thread, plus two or three concepts that didn't have sheets with them (which might have been PMed, or just might come in tonight).
Go to the top of the page
 
+Quote Post
Xahn Borealis
post Jul 28 2010, 08:59 PM
Post #80


Shooting Target
****

Group: Members
Posts: 1,717
Joined: 23-March 09
From: Weymouth, UK
Member No.: 17,007



I found a download link for Sunward, if you want. Just downloaded it and reading now, appears to be legit, unless the Exsurgent virus has trojan'd it's way in. Either way, doesn't matter, we'll all be basilisk hacked in a few minutes anyway.



EDIT: Holy shit, some neutermorph IS HAVING SEX WITH VENUS. THE PLANET. This is what I call a good story.

This post has been edited by Xahn Borealis: Jul 28 2010, 09:16 PM
Go to the top of the page
 
+Quote Post
pragma
post Jul 29 2010, 09:38 AM
Post #81


Running Target
***

Group: Members
Posts: 1,278
Joined: 15-April 05
Member No.: 7,336



Edits have been made and reposted here.

I adjusted the distribution of active skill and knowledge skills (including paring some points from the later for more rep and gear) and juggled some psi sleights around. Also took the timid trait as it kind of seems appropriate for an ego that lives in constant terror of its own potential and which hid a potentially existence threatening virus from its companions.

The background has not been adjusted in the slightest.

Some questions about gear
-- in the light vacsuit section it mentions that both the smart fabric and standard models can become fitted vacsuits in 2 action turns. What is the advantage of the smart fabric suit in that case? Just that it can be worn without being awkward?
-- Many of the other characters have multiple repair sprays but there don't appear to be rules for the repair spray getting used up. How will this be handled? I've got the credits to buy a few more cans before the game starts if that is appropriate.

Jonah Queequod

Concept:
[ Spoiler ]


Bio:
[ Spoiler ]
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 11:49 AM
Post #82


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (pragma @ Jul 29 2010, 05:38 AM) *
Some questions about gear
-- in the light vacsuit section it mentions that both the smart fabric and standard models can become fitted vacsuits in 2 action turns. What is the advantage of the smart fabric suit in that case? Just that it can be worn without being awkward?

I believe this is the case. A smart-fabric vacsuit can also transform into any normal clothing or emerge from an orange-sized hive when activate.

QUOTE
-- Many of the other characters have multiple repair sprays but there don't appear to be rules for the repair spray getting used up. How will this be handled? I've got the credits to buy a few more cans before the game starts if that is appropriate.

Probably up to the GM. It says in the first line that it is a nanobot generator, so it seems like it could make new nanobots as necessary (assuming you provide it with feedstock once in a while). It's really cheap though. A specialized hive that produces Fixer nanoswarms would run 2K, and do effectively the same thing. Maybe that's because it is such a ubiquitous tool, whereas nanohives are generally harder to get your hands on.
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 12:10 PM
Post #83


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Xahn Borealis @ Jul 28 2010, 04:59 PM) *
I found a download link for Sunward, if you want. Just downloaded it and reading now, appears to be legit, unless the Exsurgent virus has trojan'd it's way in.


Like a chump, I already bought it - but I don't feel too bad about it. I've already gotten more than $10 worth of entertainment out of this game, and I'm happy to help support it.

QUOTE (Jimson @ Jul 28 2010, 02:02 PM) *
If someone does pick it up, I'd be interested to hear how it is.


I'm very impressed. There is a lot of stuff here that seems to help wrap your head around the setting. Fluff-wise, it is absolutely fantastic. Obviously, it focuses on the inner-system (which, for this game, we're not initially starting in), but it has a lot of information that would still be useful about how people act, and what's going on, on that side of Earth. It also has a chapter about Earth, which I think was lacking in the core book, given that its the Homeworld. There is a lot of detail on, say, the various habitats on mars - which, if you're not going to mars, might be extrainous information, but that also gives you information/clues about habitats in general, and the various factions and groups that would inhabit that area. Certainly good to have for general background to the setting and "current events".

Crunch-wise, there are a handful of new options (11 new morphs, 2 positive traits, 2 negative traits, 9 augmentations, 9 pieces of gear, and a handful of vehicles/robots) - a lot of which could be useful outside of the inner system, but which is probably most useful on the planets they were designed for. There are not one, but two new biomorphs with wings/gliders and, of course, stats for the whales that live in the sun's corona - which I know people on the EP forums have been clamoring for, despite the fact that they can't leave the corona, and would make terrible PC morphs. (IMG:style_emoticons/default/wink.gif)

My biggest complaint (which is actually quite minor, and which I also have with the core book) is where they drew the line between augmentations that have a credit-value, and morph-traits (which have a credit value when re-sold, but which count against your 50 CPs of traits at char-gen). For some reason, in this book, "High-Temperature Operation" is a morph trait, while "Temperature Tolerance [Improved Cold]" is a bioware augmentation. They are also both different than the "Temperature Tolerance" bioware. *shrugs* Go figure. I probably would have taken High-Temp-Operation (10 CP ~ 5,000 credits at resale) and made it an [High] Augmentation, instead - but I suppose that once you start play, it doesn't matter, as it all translates to credits after that, anyway.
Go to the top of the page
 
+Quote Post
Jimson
post Jul 29 2010, 02:43 PM
Post #84


Moving Target
**

Group: Members
Posts: 369
Joined: 3-April 07
From: St. Paul, MN
Member No.: 11,364



blackhat, thanks for the "review" of Sunward. I read through the preview yesterday, and I do like the fluff. As you said, it helps you understand the setting a bit more. I downloaded it with Xahn's link. I'll probably give Posthuman Studios my $10 as soon as I can.

Xahn, I did have a question about your gear. You have a Blueprint for your Flexbot morph, is that correct? If so, maybe I missed something, but wouldn't a morph be too big to be created in a Desktop Cornucopia Machine?

All, I will get to picking characters today. Thank you all for your submissions.
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 03:04 PM
Post #85


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Jimson @ Jul 29 2010, 10:43 AM) *
Xahn, I did have a question about your gear. You have a Blueprint for your Flexbot morph, is that correct? If so, maybe I missed something, but wouldn't a morph be too big to be created in a Desktop Cornucopia Machine?


Flexbots are about the size of a dog (and who knows what that means, exactly) but its probably bigger than a foot and a half on each side.

However, IIRC, with DCMs and even smaller fabbers, you can create larger items by creating them one piece at a time, and then assembling the pieces outside of the machine (which would take some tools and technical know-how). Some objects might be "componetized" more easily than others (flexbots being innately modular machines might make that easier). I suspect that with biomorphs, for example, you might fab up a head, then a torso, then some legs and arms... and then you need a healing vat to graft them all together again (although, I suppose a healing vat can remake a morph from just a head that was put in stasis, so maybe there is no need to fab up the body parts too).

A better example might be a car. You could fab up a car by creating most of the smaller components one at a time (wheels, engine block, seats, etc), but then you would need some sort of auto-mechanic (or robotic assembly factory) to put those pieces together into a functioning vehicle. A person might be able to do it on their own (given time, and the right tools) but its not the sort of thing people generally build from scratch. That's basically how they make them in real life, anyway - in pieces, with robots putting the pieces together on the assembly line.
Go to the top of the page
 
+Quote Post
crizh
post Jul 29 2010, 03:06 PM
Post #86


Runner
******

Group: Members
Posts: 2,666
Joined: 29-February 08
From: Scotland
Member No.: 15,722



QUOTE (Jimson @ Jul 29 2010, 03:43 PM) *
Xahn, I did have a question about your gear. You have a Blueprint for your Flexbot morph, is that correct? If so, maybe I missed something, but wouldn't a morph be too big to be created in a Desktop Cornucopia Machine?


You might be able to design it in a modular form that could be fitted together after it were manufactured, particularly with flex-bots that are already modular by design, you could just start with smaller modules.

Or you could use a Protean Swarm....
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 03:21 PM
Post #87


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (crizh @ Jul 29 2010, 11:06 AM) *
Or you could use a Protean Swarm....

Ah, I forgot about that swarm. (IMG:style_emoticons/default/smile.gif) Good catch.
Go to the top of the page
 
+Quote Post
Jimson
post Jul 29 2010, 03:42 PM
Post #88


Moving Target
**

Group: Members
Posts: 369
Joined: 3-April 07
From: St. Paul, MN
Member No.: 11,364



Ahh...why didn't I think of that. Thanks guys!
Go to the top of the page
 
+Quote Post
nezumi
post Jul 29 2010, 04:28 PM
Post #89


Incertum est quo loco te mors expectet;
*********

Group: Dumpshocked
Posts: 6,546
Joined: 24-October 03
From: DeeCee, U.S.
Member No.: 5,760



I've been away for a few weeks. Are we still accepting characters, or is this just 'show off your cool ideas'?
Go to the top of the page
 
+Quote Post
Jimson
post Jul 29 2010, 05:13 PM
Post #90


Moving Target
**

Group: Members
Posts: 369
Joined: 3-April 07
From: St. Paul, MN
Member No.: 11,364



QUOTE (nezumi @ Jul 29 2010, 11:28 AM) *
I've been away for a few weeks. Are we still accepting characters, or is this just 'show off your cool ideas'?

I am going to be picking characters today for an upcoming "mission".
Go to the top of the page
 
+Quote Post
Jimson
post Jul 29 2010, 07:08 PM
Post #91


Moving Target
**

Group: Members
Posts: 369
Joined: 3-April 07
From: St. Paul, MN
Member No.: 11,364



Alright, the time has come. I am going to make one modification to what I said at the beginning of this recruitment process. I originally said 3-4 players, but since I only recieved 5 character sheets, I don't want to leave just one person out. So, crizh, Sixgun_Sage, Xahn Borealis, BlackHat, and pragma, you have all been recurited. Congratulations and thanks for your interest. I'll get an IC and OOC thread started soon. Please be kind to me, I'm new to GMing PbP, new to EP, and only played in 2 PbP games. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 07:37 PM
Post #92


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



Congrats to us! (IMG:style_emoticons/default/smile.gif) I'm glad it didn't come down to only one person having to sit out after going though the character generation process. This just means Jimson can have horrible things happen to 25% more of us. (IMG:style_emoticons/default/wink.gif)

Since you're new to this format, did you have a dice-rolling mechanism in mind? Some games I have been in go with the honor system, some just let the GM handle it, but probably most of them use a site like http://invisiblecastle.com/ where players can have dice rolled and tie them to a character/campaign name. It adds some accountability for player rolls, but lets them still "control" their own dice. That's probably my preference, but I'm up for trying anything if you (or someone else) had something else in mind.
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 07:48 PM
Post #93


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (Jimson @ Jul 28 2010, 02:02 PM) *
As for using material in Sunward, lets wait until I pick the characters (tomorrow), since I don't want everyone rushing to read a new book, then trying to update their character last minute. After that, I most likely will allow stuff from it.


QUOTE (Jimson @ Jul 29 2010, 10:43 AM) *
I downloaded it with Xahn's link.


Also, was the decision that stuff from Sunward will (probably) be available, in-game, once we've started? Or did you just want us to delay rushing to make Sunward-related edits until after you picked characters? I'm guessing it was the former, but it can't hurt to ask. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Jimson
post Jul 29 2010, 08:07 PM
Post #94


Moving Target
**

Group: Members
Posts: 369
Joined: 3-April 07
From: St. Paul, MN
Member No.: 11,364



QUOTE (BlackHat @ Jul 29 2010, 02:37 PM) *
Congrats to us! (IMG:style_emoticons/default/smile.gif) I'm glad it didn't come down to only one person having to sit out after going though the character generation process. This just means Jimson can have horrible things happen to 25% more of us. (IMG:style_emoticons/default/wink.gif)

Since you're new to this format, did you have a dice-rolling mechanism in mind? Some games I have been in go with the honor system, some just let the GM handle it, but probably most of them use a site like http://invisiblecastle.com/ where players can have dice rolled and tie them to a character/campaign name. It adds some accountability for player rolls, but lets them still "control" their own dice. That's probably my preference, but I'm up for trying anything if you (or someone else) had something else in mind.

Glad to hear that. There seem to be quite a bit of interest, but only a handful took them time to write up their characters. Therefore, you all shall be rewarded for your efforts. I've made a few characters and I know all the thought and planning that went into it.

25%...oh, I'm sure you guys can handle at least 52% more.

As for the rolling method, I do like invisiblecastle. There really isn't any full proof way to prevent cheating, so you are all bound by your honor. (IMG:style_emoticons/default/biggrin.gif)


QUOTE (BlackHat @ Jul 29 2010, 02:48 PM) *
Also, was the decision that stuff from Sunward will (probably) be available, in-game, once we've started? Or did you just want us to delay rushing to make Sunward-related edits until after you picked characters? I'm guessing it was the former, but it can't hurt to ask. (IMG:style_emoticons/default/smile.gif)

As for Sunward, you can post what you would like and I'll most likely be ok with it. Its available now, but once we start the IC thread, you'll have to acquire it by Rez/Rep/Credits. If you can, copy and paste what it is, and the page number.
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 08:14 PM
Post #95


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



Okay, I don't know that I'll even end up wanting to take anything from it - but I tried to go out of my way to build a "go anywhere" morph for Dr. Esterly, and to pick up gear that was useful when exploring other planets (presumably beyond pandora gates) so some of the new vacsuits, morphs, and augmentations certainly interested me, and the Dr has like 14K left over I think. (IMG:style_emoticons/default/smile.gif) When I get home from work I'll take another pass real quick and see if there are any changes I would like to make - but, worse comes to worse, I can always use the rep/networking rules to buy a new body or gear when and where I need it. I'll try not to get too hung up on it. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Sixgun_Sage
post Jul 29 2010, 09:57 PM
Post #96


Moving Target
**

Group: Members
Posts: 687
Joined: 22-October 09
Member No.: 17,783



Great, with this mix of... miscreants it looks to be a hell of a fun game.
Go to the top of the page
 
+Quote Post
BlackHat
post Jul 29 2010, 11:17 PM
Post #97


Great Dragon
*********

Group: Members
Posts: 5,486
Joined: 17-March 05
From: Michigan
Member No.: 7,180



QUOTE (BlackHat @ Jul 29 2010, 04:14 PM) *
Okay, I don't know that I'll even end up wanting to take anything from it ...


I think I'm good for now, anyway. Tempted to pick up wings, or a cool new spacesuit, but I might as well wait until I think I'll be sent to an environment where I'll need either of those things.
Go to the top of the page
 
+Quote Post
pragma
post Jul 30 2010, 03:49 AM
Post #98


Running Target
***

Group: Members
Posts: 1,278
Joined: 15-April 05
Member No.: 7,336



Terribly excited to see how a drugged out space handyman interacts with all of these relatively composed professionals; even Jack Three knows he's good at something and is willing to do it. Looking forward to the game kicking up.

However, I must warn you all that I'm traveling this weekend, so posts will be limited until Monday. Please do get the game rolling and Jonah will roll out of bed with a new cockroach in his apartment at a later time.
Go to the top of the page
 
+Quote Post
Sixgun_Sage
post Jul 30 2010, 07:19 AM
Post #99


Moving Target
**

Group: Members
Posts: 687
Joined: 22-October 09
Member No.: 17,783



QUOTE (pragma @ Jul 29 2010, 11:49 PM) *
Terribly excited to see how a drugged out space handyman interacts with all of these relatively composed professionals; even Jack Three knows he's good at something and is willing to do it. Looking forward to the game kicking up.

However, I must warn you all that I'm traveling this weekend, so posts will be limited until Monday. Please do get the game rolling and Jonah will roll out of bed with a new cockroach in his apartment at a later time.


Oh, Jackson may be a stone cold pro most of the time, but he will have some odd traits, I'm thinking maybe his muse keeps playlists of "background music" running at a low volume (only a small penalty to perception tests, we are talking "in the back of a movie sound arrangement" not "swedish death metal concert" type volume). Do need to figure out the habitation system though for this setting...
Go to the top of the page
 
+Quote Post
Jimson
post Jul 30 2010, 02:39 PM
Post #100


Moving Target
**

Group: Members
Posts: 369
Joined: 3-April 07
From: St. Paul, MN
Member No.: 11,364



Don't worry pragma. I don't think we'll start the IC thread just yet. I had a restless 3 year old last night and got crap for sleep (IMG:style_emoticons/default/sleepy.gif) . Side-effect...the creative juices aren't flowing today. I hope you guys don't mind. I can answer any questions you have. If you want to get started today, I could start an IC thread, and you guys can write what your characters are currently up to Phelan's Recourse. Let me know.
Go to the top of the page
 
+Quote Post

5 Pages V  « < 2 3 4 5 >
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 16th May 2025 - 09:55 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.