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#1
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
http://www.cliffhanger-productions.com/con...t/details/id/65
This is a thing, a thing that looks more like the SNES than the xbox. I'm ok with this. |
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#2
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Hasn't that been around for years? As in many, many, many years?
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#3
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
I think this is a different one. The other one doesn't have official anything, and hasn't updated in maybe a decade. I think.
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#4
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 6-November 09 From: MTL Member No.: 17,849 ![]() |
They sure are taking their time developing this thing; I remember hearing about this awhile ago. But that screen shot does inspire hope.
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#5
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
They got other irons in the fire as well, not just Shadowrun. And I'd rather a wait and a good job than a quicky and garbage.
... Then again, look at Duke Nukem: Forever. Which now has DLC. *Shakes Head* Someone really screwed up with that one, throwing good money after bad. |
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#6
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Creating a god with his own hands ![]() ![]() ![]() Group: Members Posts: 1,405 Joined: 30-September 02 From: 0:0:0:0:0:0:0:1 Member No.: 3,364 ![]() |
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#7
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
Yeah, we've been discussing it for months now in that thread. One of the developers has even been posting there.
-k |
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#8
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
I've never been in the general gaming forum. I've always been confused as to it's purpose.
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#9
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
I've never been in the general gaming forum. I've always been confused as to it's purpose. It's for the DumpShockers to spout off about stuff that isn't the Shadowrun RPG, but still gaming. (IMG:style_emoticons/default/nyahnyah.gif)
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#10
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
But, why would I do that? This is Shadowrun forum.
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#11
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 350 Joined: 20-August 06 Member No.: 9,176 ![]() |
I believe they are adding a bottom so things can actually go "AAAAHHHHHHHhhhhhhhh..splat" instead of just "AAAHHHHHHHhhhhhhhhh........................." Sometimes we need resolution.
Vlad |
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#13
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Oh. I thought the painters just forgot to get rid of it after they did the ceiling.
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#14
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Moving Target ![]() ![]() Group: Members Posts: 350 Joined: 20-August 06 Member No.: 9,176 ![]() |
Painters? What painters? There aren't any painters on the approved visitors sheet... Did anyone actually look at their work order forms? Hey, why is Monitor 2 all static-y?
Vlad |
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#15
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,424 Joined: 26-February 02 Member No.: 463 ![]() |
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#16
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
Steve? HEY STEVE! Better get up here, I think we're gonna see some action!
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#17
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Painters? What painters? There aren't any painters on the approved visitors sheet... Did anyone actually look at their work order forms? Hey, why is Monitor 2 all static-y? You know they're good when they can pull a 'Run on the DumpShock. (IMG:style_emoticons/default/wink.gif)
Vlad |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 151 Joined: 28-August 08 From: Berlin, Germany Member No.: 16,285 ![]() |
Meanwhile, there's a first video of the SRO concept plus an interview (in German).
http://www.buffed.de/Shadowrun-Online-PC-2...nspiels-852409/ Key Facts: – SRO will include technomancers and adepts – SRO will be placed in the "here and now" of SR (2073+), but will look a little more classic/punkish (because we wanna SEE our implants in a video game) – SRO will have storylines that cross over into P&P and vice versa (close co-operation with publishers, metaplot advances across all platforms/channels/media) – SRO will not have a separate "mini game" for hackers that force streetsams etc. to wait for a single player doing his stuff. Hacking will be integrated into the regular "flow" of the game – There is a Shadowrun High Elder council (SHE) where SR authors/developers watch over Cliffhanger to not mess things up (IMG:style_emoticons/default/smile.gif) – Scheduled date of release will be January to March 2013 |
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#19
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Thanks Aas!
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#20
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
OK, so i registered on Cliffhanger Productions Board too, and they are a nice bunch it seems.
Anybody else wanna come and talk with them a bit maybe? Seems a bit empty over there right now. Link goes here. |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 222 Joined: 28-November 09 From: In ur ba5e, killin' ur d00dz. Member No.: 17,910 ![]() |
Meanwhile, there's a first video of the SRO concept plus an interview (in German). http://www.buffed.de/Shadowrun-Online-PC-2...nspiels-852409/ Key Facts: – SRO will include technomancers and adepts – SRO will be placed in the "here and now" of SR (2073+), but will look a little more classic/punkish (because we wanna SEE our implants in a video game) – SRO will have storylines that cross over into P&P and vice versa (close co-operation with publishers, metaplot advances across all platforms/channels/media) – SRO will not have a separate "mini game" for hackers that force streetsams etc. to wait for a single player doing his stuff. Hacking will be integrated into the regular "flow" of the game – There is a Shadowrun High Elder council (SHE) where SR authors/developers watch over Cliffhanger to not mess things up (IMG:style_emoticons/default/smile.gif) – Scheduled date of release will be January to March 2013 That was all I needed... (IMG:style_emoticons/default/smile.gif) |
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#22
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 ![]() |
metaplot advances across all platforms/channels/media I kind of wish the whole idea of metaplot had never been invented. At the very least, it should be completely optional: I should be able to ignore it with impunity without having to change anything about my game. |
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#23
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Target ![]() Group: Members Posts: 59 Joined: 5-April 11 Member No.: 26,840 ![]() |
That is the case for SRO - if you are interested, you can see how you can help advance the plot in a direction you prefer - or you can just ignore that and do your own thang....
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#24
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
All right! Shooting people in the face for money it is! (IMG:style_emoticons/default/biggrin.gif) With my team of Lesbian Elf Stripper Ninjas!
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#25
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Prime, you'll have to excuse Ray here . .
This may be the first time in his life, that he actually gets to PLAY Shadowrun AT ALL . . Usually, he has to be the GM for obvious Reasons ^^ |
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Lo-Fi Version | Time is now: 11th March 2025 - 07:23 AM |
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