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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 ![]() |
Suffice it to say that most of the old timers around here know I think a lot of SR3 was crap(py), but primarily, that I saw combat and weaponry as the most easily fixed (and, to some degree, most necessary to fix). For a while, I actively pursued a revised ruleset, though due to real life and community lack of interest, I eventually left it on indefinite (and likely now permanent) hiatus. I also worked on new rules for dying and staying conscious that (hopefully) made a hell of a lot more sense, and a set of canon compatible new guns that never saw much of a response. Raygun obviously has his set of well known rules, though those mostly stay within SR3 as much as possible. Austere never got around to putting up a website (because he is a very bad person), but he uses three part damage codes (probably the first thing that occurred to me as missing and necessary when I started getting into SR3 a bit over a year and a half ago) and has really quite detailed rules.
So, really, primer over with, I'm wondering where the Dumpshock is on the issue of more realistic weapons rules now that SR4 is on the horizon. Personally, beyond wanting the rules to finally be sensible and internally consistent, I'd really appreciate rules consistent with real life. Even Spycraft, which deviates heavily from reality in its rules in order to create a specific effect (ie it's a game about James Bond and Cate Archer, not a realistic combat and espionage sim), has managed a very admirable amount of realism in its handling of combat and weapons. I would very much like SR to finally take note of this and stop beating everyone senseless with the Abstraction Stick. Of course, then there's melee, which is simultaneously worse off and harder to fix for a number of reasons. And, since I've heard that developers will likely read this, get your opinions out. And hire some of us as consultants! Self interest rocks! And I hear that Raygun guy is ok, too. Austere's kind of a jerk, though. |
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Lo-Fi Version | Time is now: 1st June 2025 - 03:01 AM |
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