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#126
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Actually, those only served as storage memory. If you were smart, you just got yourself a tortoise, some nice programs and never again worried about IC. |
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#127
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
On the subject of vehicles and vehicle skills I have to say that one my favorite things as a SR3 GM (I don't do SR4 anyway) was exactly the "look on peoples' faces" when it turned out that none of them had adequate vehicle skills. It's funny because it's one of those things which most people forget about or neglect because they're trying to be T3H 1R0N SN1P3RRR!!!!!oneone!!!!! and then it turns out that he doesn't know how to drive.
GM: "OK, you're in your super secret 1R0N SN1P3RRR bunker which you've designed to be out of the way, defensible, and difficult to find in the hills away from Seattle which you created using the expanded lifestyle rules. The Johnson expects you at the McHugh's in an hour. How do you get there?" Player: "I, um...oh crap. 1R0N SN1P3RRR has no vehicle skills." I mean, personally, I think that's just terrific. |
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#128
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Target ![]() Group: Members Posts: 69 Joined: 3-October 06 Member No.: 9,529 ![]() |
Sure there are. Why would you play SR3? Our group plays SR4 and has lots of fun. There are issues that come up that require a GM ruling but that's true of any game. |
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#129
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
"...uhh, I take the bus?" Actually had a fellow player who's character did that once to get to a meet. Had another character take a Johnny Cab (yeah I have them in my setting). ...still not as humourous as Sammy on a Ten Speed though. |
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#130
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 ![]() |
Please bring this thread back to subject. Start a new thread for rules discussions or comments on the idiosyncrasies of player trasnportation.
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#131
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...once again...
(had Windows decide lock up Firefox just as I was finishing, losing everything in the process) ...apologies for fueling the derailment. There was more but in rewriting what was lost, the tone became more a GM's regrets concerning changes to some of the game's aspects and lack of source material, which alas seemed more appropriate for a discussion relating to Campaign Design and the aspects of the different editions. |
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Lo-Fi Version | Time is now: 25th August 2025 - 09:07 PM |
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