Down in the Gutter: OOC, The Nuts and Bolts of Staying Alive |
Down in the Gutter: OOC, The Nuts and Bolts of Staying Alive |
Feb 8 2008, 07:04 PM
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#851
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Vegas and Mister Juan - I'll have something up for you later from Doc.
Mister Juan I'm just going to bump Felix and Doc up to HQ, since there’s no point waiting for you to make a post saying you met up with Doc on the street. If there’s something in particular you want to post about that, flashback it. Voorhees and Rob – I don’t know Rob’s ability to post right now Voorhees, so do you want to post this trio moving forward into the old Hammerpack turf or would you rather I do it? Either way, per my earlier post, assume Shade told Aziz and Bockscar everything Legion instructed them to do. Meriss – No need for a Reaction roll, that was just fluff. As for the Artisan roll, how extensive work are you going to do? Just erasing your old LoCoS stuff or are you actually tattooing yourself with more tattoos? Don’t post anything further; I’ve got a post coming for Ink and Child, but it might not be up until later tonight. |
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Feb 8 2008, 09:29 PM
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#852
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Ok is it to late to use a point of edge to reroll my full defense dodge against gun guy?? When do we have to tell you that we want to use edge in those circumstances or is it somewhere on the wiki?
Sorry about not seeing the stand up rules. I just looked at the reference sheet in back and went thouroughly through the knockdown section lol. |
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Feb 8 2008, 09:36 PM
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#853
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Running Target Group: Members Posts: 1,278 Joined: 15-April 05 Member No.: 7,336 |
I'd like to use Thumper's knowledge skills to see if I can shore up my guess as to who Luigi's paying now that the war's largely done. I'd guess Raiders, UV or Plague (this being unlikely if he's human) or no one (most likely, means free pizza).
Using knowledge Seattle Gangs(Redmond Barrens) to guess who Luigi's paying protection to. # dice: 7 :: 6 5 6 2 1 1 5 -- 4 successes |
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Feb 8 2008, 10:00 PM
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#854
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Fool's Karma Expenditures: .....if he survives the day.. [ Spoiler ]
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Feb 8 2008, 11:00 PM
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#855
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
QUOTE Ok is it to late to use a point of edge to reroll my full defense dodge against gun guy?? When do we have to tell you that we want to use edge in those circumstances or is it somewhere on the wiki? If you recall the guidelines, which are on the wiki (and you probably should have read them, especially the Combat one), technically speaking there are two aspects of our combats: The Action Phase and Resolution Phase. Since this is a small combat, I haven’t been doing the formal procedure on the wiki, instead limiting myself to the OOC thread. You tell me if you want to use Edge during the Resolution Phase, which would be right now. You only have about 1-2 RL days depending on the pace (and in the formal procedure, you’d have a stated deadline you have to tell me by). Given that we’re moving pretty quickly here, I’ll give you until midnight tonight (Central Standard Time, make adjustments to your particular time zone accordingly) to tell me if you want to use Edge on your defense against the Pistol Guy’s attack and post your re-roll of all non-successes. Remember, don’t re-roll successes, just re-roll failures and tell me how many ADDITIONAL hits you scored. If I don’t hear from you by then (or at least a request for an extension) you’re out of luck. And I plan on posting a lot tonight, so I suggest you be prompt. If you could have your Combat Turn 3 information up tonight, it would help me keep your combat moving quickly as well. QUOTE Sorry about not seeing the stand up rules. I just looked at the reference sheet in back and went thouroughly through the knockdown section lol. No worries, obviously I haven’t been the best at catching everything lately either! That’s why we check one another’s stuff, and I post the Combat Posts for you guys to examine and double check my own work. QUOTE I'd like to use Thumper's knowledge skills to see if I can shore up my guess as to who Luigi's paying now that the war's largely done. I'd guess Raiders, UV or Plague (this being unlikely if he's human) or no one (most likely, means free pizza). Just so you know, it is only in retrospect your characters know the war basically ended at midnight on October 31. As it is happening however, your characters don’t know the war’s over. In fact, some places could still be experiencing heavy fighting. There was no magic bell going off at midnight telling everyone to pack it in and go home. Shade as a historian designated Oct. 31 the end of the war because it featured the last full scale battle of the war and resulted in the destruction of the Hammerpack, which was one of the central players in the war. However, as with all wars, fighting is far from done just because history will later say this is when the war ended. From your characters’ POV, it’s only been 12 hours since the last big fight, and who knows what’s coming next? After all, you guys haven’t exactly been beating the streets for information, so you have no idea what the other battlefronts are like, or what the major players are currently up to. Sure, the Steel Demons and Heartbreakers have made overtures of peace (and they certainly seem genuine), but maybe Raider Nation and the Ultraviolet Nights are gearing up right now to finish you off… Remember, the United States won the Battle of New Orleans in the War of 1812 AFTER peace had already been officially signed, changing the peace terms significantly and greatly affecting world politics as a result. So don’t think there aren’t any potentially major encounters left ahead of you… And to answer your question, the owner didn’t pay protection money to anyone. Instead, the deal was his turf was a neutral ground for the Corsairs, Black Plague, and LoCoS. There aren’t a ton of places in Kingsgate to eat, and even less that are actually decent. It was in everyone’s best interest to have a place to get pretty good chow without having to worry about getting food or lead poisoning in the process. The gangers actually even paid for their food! At a discount, of course. Of course, with the Corsairs and LoCoS recently destroyed, who knows what the score is now? |
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Feb 8 2008, 11:49 PM
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#856
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Fool Turn 2 - Edge reroll [ Spoiler ]
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Feb 9 2008, 12:05 AM
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#857
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Prime Runner Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
Legion's page is updated on the wiki.
WinterRat1: [ Spoiler ]
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Feb 9 2008, 06:04 AM
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#858
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Vegas and Mister Juan - One of you take it from here. I'm not going to keep leading you as Doc.
Doc will tell you he needs to go to Bellevue to buy some stuff. He'll list off stuff like a SuperMart, mall to get some electronics stuff, somewhere to get chemicals, things like that. Be creative. Move forward maybe 1-1.5 hours, and have some of the shopping done but not completed. You will not find Fool when you head down to Rollers turf to look for him, so just fluff through that part. One way or another, he won’t be there by the time you arrive. If you have any questions or need more guidance, ask me. Incidentally, don't forget Nevada's currently toting a shotgun and Doc has an axe, so you might want to think about what you're going to do with your stuff while you're out shopping in the rich part of town. (IMG:style_emoticons/default/smile.gif) Voorhees and Rob - Given Pragma's last post, I kept things moving and bumped our trio up to heading over to Thumper and Grack. You're both still free to post at will. Pragma and Adamu - One of you please write in Aziz, Shade, and Bockscar's arrival at the Pizza Bank as you see fit with respects to time and manner of arrival. Abbandon - Fool's karma/BP expenditures are approved. Go ahead and put it up on the wiki. Actually, that 1 hit on your edge roll had several significant effects: 1. 1 less box of Stun from Pistol Guy 2. Fool is not knocked down as a result of being shot 3. Chain Guy does 1 less box of Stun Therefore: 1. Fool now has only 4 boxes of Stun Damage total, and as such suffers no injury modifiers to anything. Yet. 2. Fool is not knocked down, and does not need to make a test to stand up. This obviously puts you on much better footing in CT 3. Considering where you were before using edge, that ain't bad. Go ahead and post your IC for CT 2 and OOC for CT 3 tomorrow. Good luck. You're going to need it. Grendel - [ Spoiler ] |
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Feb 9 2008, 06:32 AM
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#859
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Snakehandler Group: Dumpshocked Posts: 7,454 Joined: 28-April 06 From: London, England Member No.: 8,508 |
@Abbandon - Dude, man, I am so cheering for you. Taking on three guys alone. Was waiting for your Edge to kick in. Kick ass and take names.
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Feb 9 2008, 07:46 AM
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#860
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Mister Juan - Feel free to pick it up from there, or I can keep going. But the post won't go up till tomorrow.. too tired to keep writing tonight.
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Feb 9 2008, 10:12 AM
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#861
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
OMG. I wasted sooooo much energy thinking about this battle you guys have no idea. It took me an hour or two to think of using edge. I went to bed thinking of ways to get Fool out of this alive because I had assumed he was still knocked down. I woke up thinking about it lol. I could not decided between shooting gun guy atleast once or running away and most likely getting chased and beaten down. I didnt realize its only the total amount of damage you take (after it goes through your armor) that determines if you go down or not. I was thinking well crap thats still 5P im still on my ass. Will edit in my turn later after my hands stop shaking and my breathing slows lol. (well after getting to used my guy for the first time i found out something important. I had wrote down my knife did 5P standard damage but its actually much wussier (3P). Oh well im probably the only knife fighter in all of sr4 lol. And it wont be so bad raising blades up and switch to a sword lol.) Fool - Turn 3 [ Spoiler ]
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Feb 9 2008, 08:39 PM
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#862
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Running Target Group: Members Posts: 1,278 Joined: 15-April 05 Member No.: 7,336 |
Held up my post upon arriving at the Pizza Bank because I don't know what's inside. Thumper's rough plan is to scope the place out, ask for food in as intimidating fashion as he can, then eat, then leave. In the middle somewhere he will make political assurances that the pizza is helping to keep the owners safe.
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Feb 9 2008, 11:33 PM
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#863
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Important!!!! Everyone should look at this if they want to add more flavor to their games here on the forums!
Check this out |
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Feb 9 2008, 11:38 PM
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#864
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Prime Runner Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
WinterRat1 -
[ Spoiler ]
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Feb 10 2008, 06:03 AM
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#865
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Pragma - The place is fairly empty when you arrive, probably due to the recent violence.
There's only the owner and maybe 1 or 2 assistants and possibly one or two customers, who will do their absolute best to be invisible. If you want to shake down the customers, you'll find they're even poorer than you guys. The owner cooperate and do everything in his power to convince Thumper not to damage his shop or the people in it, and will be more than willing to feed the gang to keep things that way. Go ahead and fluff through it, nothing significant will happen in the Pizza Bank unless one of the PCs starts a conversation with the other PCs. Otherwise just move the group through it. The only significant point is to establish if Thumper and Grack will stick with Shade, Bockscar, and Aziz, or if the group is splitting up after eating. Please take your next post at least to a point that establishes the answer to that question. |
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Feb 10 2008, 06:19 AM
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#866
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Grendel -
[ Spoiler ]
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Feb 11 2008, 04:20 PM
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#867
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Shooting Target Group: Members Posts: 1,696 Joined: 17-February 07 From: Middle Sized City, Ontario, Canada Member No.: 11,025 |
@Winter: The thing is my tats don't actually match my descriptions in my backstory. The current change is the Locos tat is plain to see. Right now Ink is going to add two thick black lines, crossing out the gang name. If he has the time he is going to start adding the names and dates the Locos gangers died.
And Finally getting around to spending my rewards Yay! Boosting HPT from 1 to 2 with 5 Category A BP Spending 5 BP from Cat A to buy Martial Arts 1. Spending 4 Cat B BP to buy the +1 Blades Attack and the damage on called shot manuvers from Arnis de Mano Converting the last Cat B BP to Karma = 1 Karma Artisan 2 to 3 = 6 Karma Close Combat Group 2 to 3 =10 Karma I'll just spend time practicing with my own bod and anyone who wants to volunteer as a canvas for Artisan And Ink will start practicing with anyone who will let him practice to improve the Close Combat. |
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Feb 12 2008, 10:05 PM
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#868
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
I have two major deadlines this week, one Friday and one next Monday, so my posting and response time will be significantly scaled back until I at least clear Monday. In the meantime, here’s some updates to keep things moving along:
Meriss – Go ahead and keep moving, you’re free to post. I won’t have time to toss up the post I wanted to and it can really be done at any number of times, so just go ahead and keep moving for now. I didn’t look over your rewards thoroughly, but just off the cuff, I’m pretty sure it takes more than 10 karma to raise your Close Combat Group from 2 to 3. I believe it’s at least New Rating X 10, which makes it more like 30 karma…I’d check to be sure, but I’m 99.9% certain it’s not a mere 10 karma to raise a skill group from 2 to 3. I’d double check your numbers or ask for help, and I’ll review your revised numbers when you put them up. Vegas and Mister Juan – Vegas knows generally where I’m going with this sequence, so go ahead and set it up if you have time Vegas and I’ll squeeze in a reply. If you can’t let me know and I’ll just take care of the whole thing in one fell swoop. Grendel – You’re free to post as well, Legion is clear to do whatever. Adamu, Pragma, Voorhees, Rob – You’re all free to post. Adamu and Pragma, unless Voorhees or Rob say otherwise, assume Shade, Aziz, and Bockscar go with Thumper and Grack. With Aziz and Bockscar wounded and the five of them venturing into heavily contested territory Shade would play it safe and try to keep the group together. If you need any inspiration for posts, when you get back to the old Hammerpack HQ feel free to toss in a flashback post on the last stand of the Hammerpack. I’ve been dying for a ‘final battle’ type post/recollection to put in Shade’s journal, and it would be really neat if I could get one from Grendel, Pragma, Adamu and Rob (as a sort of ancillary member of the Pack at the time), giving four different perspectives on the war’s biggest and final battle. Just a thought. Abbandon – You’re the one waiting on me the most directly so you have highest priority. I’ll try to get to you next to keep the fight moving. Lindt is out of action until the end of February or so, so Meriss continue to NPC Child appropriately, as you’ve done a great job of doing so far. Let me know if any of you need anything or has any questions and I’ll do my best to reply, but I don’t have time right now to write solely fluff posts, so those who actually need me in order to keep moving (e.g. Fool and the Nevada-Doc-Felix group) will have highest priority in my responses. |
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Feb 12 2008, 10:17 PM
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#869
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
WinterRat - I can likely wrap up the trio picking up any needs within the electronics store, killing a little more time playing on the cleaner side of the streets and take us relatively close to where I think you're still going with this bit. I will definitely leave it up to you to write that particular bit.
Unless you feel inspired to just wrap it all up and Mister Juan and I can post reactionary posts going forward. Totally up to you. I know your time is mega stretched right now and I don't know if MJ wants to pipe up along the way either. Just let me know and we can run with it. |
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Feb 12 2008, 10:35 PM
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#870
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
QUOTE I can likely wrap up the trio picking up any needs within the electronics store, killing a little more time playing on the cleaner side of the streets and take us relatively close to where I think you're still going with this bit. Go ahead and do this please, I’d like to play up the whole ‘cleaner side of the streets’ just a little bit longer before returning you all to the nice friendly gutters you call home. (IMG:style_emoticons/default/biggrin.gif) |
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Feb 12 2008, 10:38 PM
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#871
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Will do! (IMG:style_emoticons/default/biggrin.gif)
Maybe they'll have to grab something to eat, y'know when they're not fishing it out of garbage cans and what not (IMG:style_emoticons/default/biggrin.gif) (IMG:style_emoticons/default/biggrin.gif) |
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Feb 12 2008, 11:20 PM
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#872
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
No worries. Im to busy being angry at the 3 homo's who passed me by on the street!!! Joking. Direct comm to comm should work fine right? I remembered but then forgot again to check out what my singal strength is and how far away people would get a ping from Fool would be. I think i had a nice commlink hehe.
signal 4 = 1 km. Thats like 10 football fields? |
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Feb 12 2008, 11:35 PM
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#873
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Comm to comm has two problems:
1. You are not getting any reception. 2. Even if you were, no one was in a position to help you at the time Fool is involved in this fight. |
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Feb 12 2008, 11:50 PM
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#874
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Prime Runner Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
Boosting HPT from 1 to 2 with 5 Category A BP Spending 5 BP from Cat A to buy Martial Arts 1. Spending 4 Cat B BP to buy the +1 Blades Attack and the damage on called shot manuvers from Arnis de Mano Converting the last Cat B BP to Karma = 1 Karma Artisan 2 to 3 = 6 Karma Close Combat Group 2 to 3 =10 Karma Meriss: spending 5 BP to gain one 'level' in martial arts only allows you to chose one of the bonuses from that martial art. The maneuvers that you purchase for 2 BP apiece are separate and distinct from the martial arts bonuses. Also, improving an active skill group by one point is new rating x 5, or 15 karma points to go from CCG 2 to CCG 3. |
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Feb 13 2008, 12:22 AM
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#875
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
I just checked the wiki, and improving an active skill group by one point is new rating X 10, or 30 karma points to go from CCG 2 to CCG 3.
I think you glanced at the wrong chart Grendel. |
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