Recruiting: Down in the Gutter - Second Phase, Life in Redmond's Newest Street Gang |
Recruiting: Down in the Gutter - Second Phase, Life in Redmond's Newest Street Gang |
Mar 3 2008, 08:16 PM
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#1
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Welcome to the Second Phase Recruitment Thread for Down in the Gutter (DITG), a long term gang campaign using SR 4 rules, set in 2070.
Recruiting is now CLOSED - As of 4/3/08. DITG will chronicle the establishment, rise, and quite possibly fall of one of the countless third-tier gangs that come and go in the Redmond Barrens. The game will open to the new characters approximately one to two days after the conclusion of a spectacular gang war that rocked the Kingsgate Area of the Redmond Barrens and drastically altered the balance of power. You will play one of the survivors of this gang warfare, now in need of a new gang to call home in order to survive to see tomorrow. You will participate in the rebuilding of the new PC gang; the October Ravens, solidify it as a presence in the Kingsgate Area, and be a part of its attempt to carve out a place to call home in one of the worst slums in Seattle. The game will focus on life in a Barrens street gang, and everything that entails. Simple survival is a daunting task, let alone climbing up the shadow food chain. This is not a street level runner campaign. This is a story of living hand-to-mouth, trying to get by each day by taking what you need from others to survive and trying to stop them from doing the same to you. If you can not handle the very real prospect that your character may die during this campaign, this is NOT the game for you. More details can be found at: Down in the Gutter Wiki Specific Sections of Interest Include: About Down in the Gutter - This is a MUST read before committing to this game. Character Generation House Rules Posting Guidelines The Game threads can be found here: DITG IC Thread DITG OOC Thread Our current roster of players includes 1 GM on staff (with assistants) and approximately 13 Active PCs. Since our current roster already has one adept we will consider accepting up to 2 additional adept submissions. Our current roster also technically has two magicians, but since one of them is extremely new (i.e. he Awakened one hour before game start), we will consider accepting another magician character or mystic adept if the concept and supporting background story is sufficiently impressive. There will be NO Technomancers accepted, none at all. We will note there are plenty of mundane character concepts available that have not been taken yet; additionally, we want to emphasize that as a gang, character creation should be less about finding a ‘niche’ that has not been taken and more about building a person that will be fun and interesting to play in a gang environment. Look over the Gang Roster on the Wiki and get a feel for your fellow gangers and where they came from as well as the major power player gangs still left in Kingsgate. If you are interested, post your character concept only here. Once you have been given you the ‘ok’, apply for membership to the wiki and post your character in the Character Generation section for review. If you are not wiki-proficient, you can ask one of our talented wiki GMs, ES Sparky or Vegas, if they would kindly do so for you. Since there is plenty of information available on the wiki and in the Down in the Gutter Planning Thread, we will not be recapping it all here, but if you have any questions, please post them here and we will be happy to answer them for you. We hope to see you in the game with us! The Down in the Gutter Crew |
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Mar 5 2008, 05:06 PM
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#2
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Target Group: Members Posts: 66 Joined: 4-March 08 From: Irvine, CA Member No.: 15,741 |
Hi! I would like to join this gang. I'm brand new to this forum, and I can't say I have played SR4 or PbP style of RPG. But I have been playing RPG on and off for last 10 years or so and played couple of SR3 games. So I’m not entirely new to the setting of SR4. I am very interested to play as street gang, living day by day on the edge, trying to survive with whatever skills ganger might posses.
My character concept for the gang would be either mundane elf BTL producer (provider?)/hacker or human adapt of same concept. I would like to know either of these character concepts is ok enough to proceed or should I put some meats to it. Thanks! PS. I might have many, many questions while creating the character. Do I post the questions here or do I pm it to you? |
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Mar 5 2008, 05:14 PM
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#3
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Moving Target Group: Members Posts: 493 Joined: 7-December 07 From: Kiev, USSR Member No.: 14,536 |
I'd love to play an actual gang game, as opposed to a runner campaign. Switch up like this calls for some good RP, and also a 'view from the ground' type thing, since you're playing relatively low powered character as opposed to uberprofessionals. Sign me up. I'll prolly run a troll adept. With a bow.
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Mar 5 2008, 05:27 PM
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#4
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
lkim and quentra
Hey guys, thanks for the interest! It's possible that your char concepts could fly within the game, but understand that it's going to take more than "I want to play X, and he's an adept" to get the slot. Adepts/Magicians are going to be coveted characters this round of recruitment and the characters are going to have to impress us to grant the benefit. (IMG:style_emoticons/default/biggrin.gif) We all posted up a quick and dirty about our characters in the original recruitment thread, no stats per se, but just enough to give a feel and flavor for the character. I've posted up an example below. This is usually what got us the ability to get access to the wiki and start statting up our characters for final approval. We want characters that have thought-out backgrounds and aren't just a handful of stats and dice. Hopefully the example gets your creative juices flowing and you can get a feel for what we're looking for. Look through the wiki for the gang roster and see the old gangs that used to be in existence if you want to be affiliated with a gang or feel free to be "freelance" in the 'Gate. EXAMPLE: [ Spoiler ] Feel free to toss any questions you have while working up the characters here in the thread, in case they're questions that others have as well. |
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Mar 5 2008, 05:29 PM
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#5
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Did you just use the phrase 'relatively low powered character' in the same thought/paragraph as 'I'll prolly run a troll adept. With a bow.' ??? (IMG:style_emoticons/default/eek.gif)
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Mar 5 2008, 06:18 PM
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#6
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
WR1 - LOL! I was thinking the same thing. (IMG:style_emoticons/default/smile.gif)
Ikim & quentra - Hope to see you in game! |
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Mar 5 2008, 06:31 PM
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#7
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Moving Target Group: Members Posts: 118 Joined: 17-April 05 From: Sheffield, UK Member No.: 7,340 |
I would like to play but not sure on character concept. Got a few ideas:
Human needle punk, manufactors/uses drugs/chemicals. Ork with sledgehammer/mace. Will have to make my mind up and throw up a character when I'm not at work. |
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Mar 5 2008, 07:21 PM
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#8
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Target Group: Members Posts: 41 Joined: 16-January 08 Member No.: 15,307 |
huh. I am pretty interested in this. So far I've only had the pleasure of playing slightly high-powered Campaigns. And believe it or not raiding yet another super secret underground research facility, wrestling SK Prime or throwing three handful of dice actually does get dull rather fast. So i sketched up a quick concept.
Roar "Garm" Askeladd [ Spoiler ] by the numbers: [ Spoiler ] so... the quick n' dirty first draft. |
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Mar 6 2008, 01:46 AM
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#9
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Tobias
Welcome aboard I look forward to what you flesh out for either of those characters when you have the time away from work. Neuntöter Thanks for the rough sketch, and the stats. Makes it a lot easier to evaluate and I'm sure our GM WinterRat1 will take a good look over it all and give you the yay or nay on the concept and or ask for more .. he always asks for more (IMG:style_emoticons/default/biggrin.gif) As for your question, you can choose Improved Sense (p. 188, BBB) for .25 per improvement. It does state that ANY sense provided by cyber can also be provided by the power, unless it's radio or similar technology based phenomena. Obviously it all comes down to WR's final say on the character sheet once you have it tweaked and it's ready for final review by him. First lets worry about passing the concept hurdle first (IMG:style_emoticons/default/biggrin.gif) |
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Mar 6 2008, 03:43 AM
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#10
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
All
Somethings that probably should be addressed before you guys all submit characters to us that your hearts are set on playing... This game is highly social. I don't mean everyone has to submit their take on a pornomancer elf with 12 charisma or anything, but if you submit characters that are not the kinds of people that fit into the social hierarchy of a street gang, you may want to rethink character concepts, you just might not "fit" into the October Ravens. This is a game where you're going to have to work with your fellow gang members, it doesn't mean you have to be particularly sane or even enjoy their company but you're going to get pretty bored if you're sitting around playing a concept that has you off doing things alone all the time or straying away from the gang all together. Our GM doesn't have the time to dedicate that much effort to just one player out of 16+. Remember this is a game where you will play an integral part of rebuilding a street gang from the bottom up, of lending your characters strengths (and weaknesses) to the gang's rise (or fall). We're a group of brash, bold, cunning, sneaky, gutter trash that are predominantly humans, and orks (for the time being at least). Everyone has their sob story that they bring to the table and in turn it's given every character a skill set of how to survive in the Barrens. Not trying to shoehorn anyone into playing a certain type of character, but bringing something to the proverbial table IC'ly as far as skills or knowledges will go far as to how to integrate your character into the gang. Bringing nothing may very well get you nothing but a lot of wasted effort on all sides and I for one want to see people have fun with this game as those of us already in the mix are having. Also, no one is going to fault you for "too much" background, history or character development. In fact it's highly encouraged and possibly rewarded in nifty ways. (IMG:style_emoticons/default/biggrin.gif) |
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Mar 6 2008, 05:43 AM
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#11
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Target Group: Members Posts: 21 Joined: 6-March 08 Member No.: 15,744 |
im new to the fourms and found this topic. seems like a really great idea. was wondering how its played though, im assumeing it would be online, but would we be playing in a set of fourms, or on a vent server? just curious, and also, what times would we be playing? dont want to submit anything without knowing i can commit to it
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Mar 6 2008, 02:09 PM
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#12
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Moving Target Group: Members Posts: 573 Joined: 6-March 08 Member No.: 15,746 |
Are you still looking for players? I've always loved Ganger games and have a few ideas if you guys wouldn't mind another player.
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Mar 6 2008, 03:06 PM
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#13
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
Onin - Take a look at Vegas's first post. There is a link to the OOC and IC threads. It will give you a good idea of how this is played. We play in these forums, so you don't have far ti go. (IMG:style_emoticons/default/wink.gif) There is no set time that you need to be on, though posting as much as possible is appreciated. (IMG:style_emoticons/default/smile.gif)
Drogos - Yep we are still recruiting. Give the thread a good looking over and take a look at the links Vegas provided in the first post of this thread. Give us a general concept of what you are looking to play and the GM will get back to you. |
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Mar 6 2008, 03:26 PM
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#14
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Moving Target Group: Members Posts: 573 Joined: 6-March 08 Member No.: 15,746 |
Drogos - Yep we are still recruiting. Give the thread a good looking over and take a look at the links Vegas provided in the first post of this thread. Give us a general concept of what you are looking to play and the GM will get back to you. Looking over your site a bit (still reading), I'm thinking of playing a street urchin without previous associations with gangers. Just a kid trying to survive on the street. More of a face than anything else. Likely met one member of the gang and won them over. High charisma (relatively speaking) and agility. I'm tempted to take Uneducated, but seeing as that is not normally allowed, it is unlikely. Still working out background and stats, so nothing concrete yet. But those are just my current thoughts. Thanks for the quick response. |
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Mar 6 2008, 07:15 PM
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#15
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Target Group: Members Posts: 66 Joined: 4-March 08 From: Irvine, CA Member No.: 15,741 |
Hey, I found this in the Wikispace for this game. (IMG:style_emoticons/default/smile.gif) I'm going to use this to picture out my character. That's okay right?
[ Spoiler ]
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Mar 6 2008, 07:47 PM
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#16
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
Ikim - It's not only ok, its a requirement. (IMG:style_emoticons/default/smile.gif) Though I would suggest you wait till your concept has been ok'd by WinterRat1 first. It is a lot to write without knowing you have been accepted. Just a suggestion mind you. (IMG:style_emoticons/default/smile.gif)
That list of questions has been completed by every new member. If you take a look at any of the characters on the Wiki you can see what they have done. |
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Mar 6 2008, 07:49 PM
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#17
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
lkim
Absolutely! If you are accepted into the game the 20-questions will become a requirement, so if by doing it now you get a better feel for your character all the better! Otherwise a general overview of the character as referenced by my posting of "Doc" (who is an actual character in game) behind the spoiler should be enough to get your concept across to us and have us decide to get you onto the wiki to build the actual character stats behind it. Drogos A street urchin character with no prior gang affiliation would be fine, but as you noted on the wiki the Uneducated quality would not. Even growing up in the middle of the Barrens would have afforded your character a chance to "learn" about tech and life on the streets would provide a hefty education, while perhaps not a structured formal one (IMG:style_emoticons/default/biggrin.gif) |
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Mar 7 2008, 02:13 AM
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#18
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Moving Target Group: Members Posts: 277 Joined: 19-November 06 From: Wagontown, PA Member No.: 9,903 |
"This will be an R-rated gang campaign"
Keeping this in mind, fair warning this concept is not ment to offend anyone, or cause conflict. My concept is of a street hustler known as "Twiggs" Small, wiry, human, he has some skills as a pick-pocket and con artist. He is not homosexual, although he has done sexual favors for BTL's/Drugs/Money, whenever the situtation became desperate enough, and during times of incarceration. (IMG:style_emoticons/default/indifferent.gif) |
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Mar 7 2008, 03:24 AM
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#19
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Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
Hmm. No technomancers, huh? Even if I had a reeeeeally good idea for one? *searches for puppy-dog-eyed smilie*
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Mar 7 2008, 03:28 AM
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#20
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Runner Group: Dumpshocked Posts: 3,020 Joined: 11-March 02 From: The MSP 'Plex Member No.: 2,326 |
Hmm. No technomancers, huh? Even if I had a reeeeeally good idea for one? *searches for puppy-dog-eyed smilie* Post up a concept for us kiddo (IMG:style_emoticons/default/smile.gif) Give us something that impresses us (IMG:style_emoticons/default/nyahnyah.gif) |
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Mar 7 2008, 03:28 AM
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#21
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
I'd consider it if I had a reasonable basis to believe I wouldn't have to wait three years between posts. (IMG:style_emoticons/default/nyahnyah.gif)
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Mar 7 2008, 04:15 AM
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#22
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Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
Oh hush, it was only two years.
Maybe two and a half. (IMG:style_emoticons/default/smile.gif) All right, give me a sec. Bah, why is it that coming up with a name is always the hardest part for me? |
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Mar 7 2008, 06:41 AM
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#23
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Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
How about:
[ Spoiler ] Still looking at the gang affiliations; what would be a good one for a kid who likes to "borrow" drones and cars? |
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Mar 7 2008, 07:07 AM
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#24
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
Any lee way on that essence 3 restriction? I am trashing out a concept for a cybered up Orc ganger who has heard about, and wants to be hatchetman, and transcend both his humanity and the barrens to become something more, but with second hand cyberware its pretty easy to run down your essence right down.
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Mar 7 2008, 11:22 AM
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#25
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Moving Target Group: Members Posts: 573 Joined: 6-March 08 Member No.: 15,746 |
"This will be an R-rated gang campaign" Keeping this in mind, fair warning this concept is not ment to offend anyone, or cause conflict. My concept is of a street hustler known as "Twiggs" Small, wiry, human, he has some skills as a pick-pocket and con artist. He is not homosexual, although he has done sexual favors for BTL's/Drugs/Money, whenever the situtation became desperate enough, and during times of incarceration. (IMG:style_emoticons/default/indifferent.gif) Bah...I almost had the EXACT same concept. I'm willing to bet to the skill rank and everything. |
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